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Mr.Grizzly

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I think a penalty should exist, the way I see it is you're troops are busy with the training, all the camp stuff and whatever that they aren't fully prepared to be attacked out of no where, however I don't think it should drop your morale so much, maybe a 50% penalty? It's just annoying when you're drilling in a small country and can't hide from the border and you get stacked wiped in an instant if the AI declares war on you. Same for MP. The troops would be disorganized at first but then regroup and put up a fight before having to retreat due to obvious reasons.
 
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PyroMegaManZ

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If drilling only lost a small amount of manpower instead of reduced morale then there would essentially be no drawback to drilling anytime, anywhere (i.e. drilling while you are sieging down a fort). Considering how large a reward drilling has associated with it, there must be a risk also associated with it (or some sort of cost that will deter players enough to not always be drilling). Perhaps what could be done is that they only drop down to half morale, but the maintenance of the units increases by 100% (i.e. maintenance costs for those units double)? This would potentially remove the stack-wiping risk, and replace it with a costly investment.
 

Heiliges Thüringens Reich

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I guess the morale losing is to balance the benefits of drilling... but drilling gives so little and having almost zero morale is too much!
 
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PyroMegaManZ

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I guess the morale losing is to balance the benefits of drilling... but drilling gives so little and having almost zero morale is too much!
Drilling is quite powerful. When at 100% professionalism and fully drilled armies you get a huge number of benefits:
  • +20% movement speed
  • +20% fire damage
  • +20% shock damage
  • +20% siege ability
  • -50% passive morale damage to reserve units
  • -50% general costs
  • -25% fire damage received
  • -25% shock damage received
  • ability to create supply depots
  • ability to refill garrison
  • ability to regain manpower when disbanding units
Even just one of these benefits is already quite powerful, but all of them together will put an army far ahead of all others. There has to be a significant cost to balance out these bonus modifiers (also when at 100% professionalism, you can use slacken recruitment to get up to forty years of manpower in an instant).
 

Heiliges Thüringens Reich

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Drilling is quite powerful. When at 100% professionalism and fully drilled armies you get a huge number of benefits:
  • +20% movement speed
  • +20% fire damage
  • +20% shock damage
  • +20% siege ability
  • -50% passive morale damage to reserve units
  • -50% general costs
  • -25% fire damage received
  • -25% shock damage received
  • ability to create supply depots
  • ability to refill garrison
  • ability to regain manpower when disbanding units
Even just one of these benefits is already quite powerful, but all of them together will put an army far ahead of all others. There has to be a significant cost to balance out these bonus modifiers (also when at 100% professionalism, you can use slacken recruitment to get up to forty years of manpower in an instant).

Well, yes, but it takes a lot of time to get there and it goes away pretty quickly. I mean the blue bars in each stack, not the professionalism per se (which also takes years to reach every tier).
Until I get to the decision that increases professionalism speed, I don't really bother with it
 
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