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unmerged(1785)

Corporal
Mar 13, 2001
39
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Dream Eagle’s Vision Part II

The Journey to Manhantentee was a long and costly journey for Dream Eagle. Many a brave warrior had fallen on the road either to exhaustion or raids from hostile tribes. On one occasion he was eye to eye with a chief from a tribe from the land called Connecticut. These people seemed overly aggressive to Dream Eagle but he insisted on trying to bring them into the fold of Iroquois Nations. As he was speaking to this chief and it seemed like he was getting somewhere a shriek rang out and one of his warriors fell to the ground in front of him with a gash along the side of his head. This caused a general melee to commence and Dream Eagle was grabbed by the closest enemy, the chief he was just speaking with. Dream Eagle's instinct kicked in and they tumbled to the ground in a death struggle. Everything seemed to be in slow motion when suddenly he felt the warmth of liquid run down his arm and the struggle was over. He had cut this man’s throat and never even remembered doing it. He had taken life before but never at such a close personal level.

With their chief dead the remaining warriors fled into the forests and Dream Eagle stopped all those wanting to give chase. This is not our destiny our destiny lies to the south. The thought of all the aggressive tribes tore at Dream Eagle for he wondered how he would be able to unite these people. He just hoped that “Bear Paw” was correct and the people of Manhantentee were friendly.

That was many moons ago and so far “Bear Claw” was right. The people of Manahanatee were very friendly and a main village had begun to sprout from the forest. Many Iroquois, Huron, Oneida and other tribes across the land began to send families to Manhanantee. Dream Eagle met a strong lovely squaw from the Huron tribe and they began a family together.

Word from the Tribal Council was usually positive and three other provinces have been brought into the Iroquois nation, Connecticut, Niagara and Keubec. Everything seemed to be going well but there was also many questions not answered. Talk of his vision had faded to the point where it was non-existent. The unification of the tribes was so successful most of the leaders forgot about why they were doing it. They just went ahead because of the wealth it brought to the nation.

One afternoon Dream Eagle needed some time to think so he took his son down to the shore to skip some rocks on the Greatest of Water. The salty taste from the water spray hung in Dream Eagles mouth and also his mind. His son was an adventurous young boy named “Sea Eagle” for his love of the water and wind. He ran ahead to start skipping stones. As Dream Eagle walked up the where his son was skipping stones his son told him “see father you must skip on top of the waves for if you do not it will run into a huge wall of water and fail to do anything”. As Dream Eagle agreed with his sons habit of telling him what should be done a shiny glare caught Dream Eagles eye. Out upon the horizon a shiny speck was floating. This surely was not a canoe from the village for the size alone was much too large. He stared at it for what seemed hours not knowing what do until it disappeared around the cape. It looked at his son and told him to go to the village and stay there.

Dream Eagle ran along the shoreline and after 2 hours he came to the other side of the cape where the shore was sandy and rocks were few. As he broke through the scrub to the shoreline he stopped in mid stride. Within a stones throw away stood fifty or more men with shiny stone clothing and colorful streaming flags. Dream Eagle had froze where he stood and stared with wonder at these visitors. Two things he noticed most about these strange people was the large hair growth around their faces and a disgusting smell, for he was down wind from them. He also noticed he was not alone for all around him people of the village had come and were hiding in the scrub watching these strange people.

After watching these strangers Dream Eagle decided to complete his vision. He stood up and took a step towards the shoreline into the opening………..




Game overview-

- Started building 4 provinces
- Building troops etc….
- Building ships at Manhattan

Problems
- no increase tech levels
- no building construction
- no diplomacy choices (not even if you know the others capital I tried this) it must be hard coded

Solutions

- I hacked file to give me a Governor building at Mohawk representing the tribal council
- I have a war code hack if I want to declare war (wrote code in save game to make war with England this is a real pain because you can't attack provinces unless you declare war) - so no raids on their trade post unless you are brave enough to write in a war hack.

Conclusion unless you seriously want to change game parameters playing a Native American nation is a pain in the ars!
 

unmerged(372)

Colonel
Oct 25, 2000
915
0
Um, in real life none of this was anywhere close to possible, maybe excluding the colonists and conquistadors. It's more fun to play OHI as-is, a backwards nation of semi-nomadic savages who get usually anus-whooped by the gun-wielding, disease-carrying Europeans. If you want to overcome all of the special anti-primitive problems, go into 1492.inc and find the Iroquois tag (OHI) and change it to some other tag, that of a european nation. Some free tags are PRO, FPR, ROY, SIC, SAR, ARG. The problem is, then you are not playing the Iroquois but some totally advanced nation who randomly started existing in the Great Lakes. Can't have it both ways, I guess. OHI is the most succesful tribal nation. I have never played a game where someone has annexed them.
 

unmerged(1689)

Second Lieutenant
Mar 10, 2001
176
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I like it. And not too unhistorical. The Six Nations/Iroquis did conquer other tribal areas in the 1500/1600s, in an attempt to control the fur trade with the Europeans. They basically also vassalized many of the other tribes around them through fear, and claimed to be the sole 'legal' negotiator with the Europeans for a large area of Eastern North America. Their fortunes fell later as they became entangled in the European rivalries/wars, but for a time they kept the Europeans from colonizing their areas. The American Revolution was their Civil War, as the Six Nations split on supporting the British or Americans, and never recovered from the war's devastation.
So please continue!
 

unmerged(2193)

Corporal
Mar 24, 2001
30
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Driedcow is correct in one perspective, but consider this. France didn’t end up owning half the oriental world, but in this game it’s possible as we are in a sense re-writing history. I don’t see why for example the Iroquois history can’t be re-written. They should be allowed some progress in tech, and should be given consideration in land military for their successful guerilla tactics that were in use up till the American rebels and their War of Independence. Stand and pitch battles were suicide in the terrain of Canada and northern U.S. The British learned about this the hard way countless times. (A perfect example can be found in the first battle of the movie “Last of the Mohicans”) As for infrastructure, we could limit that. Same as Naval Tech as I just can’t see Iroquois building Man-O-War’s. Even if they could, why would they need ships that could sail the globe when they already encompass the richest lands in the world (perhaps limit to using galley’s?). Automatic start with a Conquistador should be mandatory, this is pretty self explanatory. One has to wonder if they could have better unified tribes, if things would have been different. I think the organizational ability was present, just not used to it’s fullest.