We are talking about early warfare. Down 50% morale, unable to fight well on plains, and having to suffer attrition doesn't seem like a winning combo for the earliest warfare.
What 50%?
Are you aware base morale is not = 1 (which is the only case -.5 would be equal 50%)?
Once you get your first fire phase, I'm still not convinced. You are down two points of fire against a quality player and you still can't fight well on the plains.
2 points down? So what if Im 2-3times the size?
Between assualts and fire I will grant the strategy looks appealing; as it might later on when morale differences are less.
Sure it is, besides your -2 fire points only kick in around LT9-13 around the time they quickly start becoming irrelevant compared to size.
Furthermore if you have a leader to compensate.
Did something go over your head? I specificly stated WE. Between attrition and the inevitable losing of battle - retreat to plains - get massacred by cavalry I somehow think less warmongering is possible early on

Inevitable? WTF? Have you tried it? Try it.
Incredible! You actually build army
only and exclusively when you lose some troops?
I build army all the wartime so I get new regiments like each 3-7 days.
Which allows the enemy to penetrate up to 4 provinces into your land. At the very least while your infantry are rebuilding the enemy should be able to get a very nice strategic deployment going.
You must be thinking if one battle is lost all the war is lost.
Plus I have yet to see an enemy which 'penetrates up to 4 provinces into my land' and at the same time does anything reasonable.
Only cavalry is able to do so routinely and without infantry he can't even take a prov.
Not even talking about the fact taking those provs take time and to take 4 provs in a row you need a really BIG stack which would in turn die out fast because of attrition etc etc.
Why? You are down two points of fire and still hefty morale.
As I said being down 2 points is lesser trouble than being 2 times smaller. Hefty morale is an overestimation.
Let's say that I have 1 morale
It is a mighty deed to have morale of 1, I think - you must have a monarch with 0 Mil points and be at 0 land tech and have no morale boost.
Consider:
1.Im not playing a nation with monarch with 0 Mil
2.Im not having this setup at the gamestart, which implies I have better morale and higher costs early on.
3.
Max Offensive = +0.04 * 5 = +0.2
Max Land = + 0.05 * 5 = +0.25
Max Quantity = - 0.05 * 5 = -0.25
Max Serfdom = - 0.05 * 5 = -0.25
Total: - 0.05
Even considering I have an average starting morale which is around 1.5 and you have your +.45 from your maxed-out morale, I still don't see how it's comparable to 1 versus .5 or 100% versus 50%.
You will have to redo your maths and they will come less and less relevant as game goes on.
First off you aren't getting 10x cheaper infantry, you only get -2 for full quantity and -2 for full serfdom. The -3 from full land is sunk as any early warmonger benifits from land. 3 ducats vs 11 ducats (assuming I did the math right there) means your infantry is just under 4 times cheaper. 1 ducat vs 9 assuming one is playing normal difficult would be 9 times cheaper.
Means you think 3 vs 11 is a negligible difference.
Even with the virtual inflation-immunity?
When you get +5% inflation you will pay 12 as it will be 11 * 1.05 rounded up.
I will only pay 4 when I get past 33% inflation which can be avoided easily.
So in fact it will soon become more like 3 vs 12 which is 4 my troops vs 1 your.
Do you think you can win with such ratio?
I play very little MP. Both because of time constraints and because I do like the pause button.
What keeps you from trying out in SP?
It seems to me you sacrifice huge amounts of potential before LT 5. You can't assualt your way into better supply and you need more troops to make up for poor morale and your infantry emphasis when infantry are horrid. On plains you yourself say you need cavalry, yet by building an early infantry force you handicap yourself heavily.
Darn. This shows you really have little expierence.
Was I pretending I have 3d infantry right away in 1419?
No.
I said that it becomes such over time, at LT5 at earliest and at LT 9-13 at normal.
Read whole post please before you answer on the first sentence of it.
If you want to invade France as anyone you will be fighting virtually always somewhere on the plains. The Polish and Russian frontiers are likewise riddled with plains. Italy, the Balkans, Portugal, Africa, and the norther borders of the HRE (both German and Dutch) are all plains.
1.See comment about cavalry early on.
2.At 1500 I have a stack of 50k LT9 infantry manufactured for 50 * 3 = 150k. You have the cheapest available high-morale cavalry which costs 10.
A battle of 50k infantry with firearms versus 15k cavalry. Who will win?
In worst case I have enough money to throw in a few k of cavalry, you haven't to do the same with inf.
I highly doubt that carries over to MP.
See some gamestats pages.
Inno is the easiest slider to reverse in the game bar centra, there are multiple random events that lower inno and either do nothing or give stab. Getting to assualts or fire significantly before your enemies is downright lethal. This lets you define more advantageous borders and hobble your enemies.
Man, there is very little that can be lethal to you if you have 4 times the army and 3 times the manpower of enemy and it's certainly not the little tech advantage someone might have by boosting inno losing on stability (he will still have to play for it an a lot more to have his merchants stay in CoTs and to have his troops fight okay) and colonies on the same time.
Next time you come over to argue, read whole post and
think of it.
Ideally even try it.
And don't nitpick, it only gets people angry on you and does not prove anything.
Noone can prove me wrong if he even haven't tried it and ws2_32 already said he's using a not-so-harsh version of it (by 2 DP points less).