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I'm aware that many are having troubles with Europa Universalis Rome and the Epigoni mod.
Since no one has made a definite response to this i will state a potential fix.
Make sure you have a clean install and patch your game to the latest version v2.36c
Which can be found here: https://forum.paradoxplaza.com/forum/index.php?threads/patch-v2-36c-beta-checksum-xevc.707833/
After the patch has been applied run the game.
After that you can apply the modification and it should fix a majority of issues with the game.
 
No idea if anyone will even see this it's been so long, but after the Imperator announcement felt like giving Rome a try again using this mod. I crash to desktop every ten minutes, like clockwork. Any ideas? Here's my log file

[persistent.cpp:39]: Error: "Unexpected token: scale, near line: 249
" in file: "mod\Epigoni Mod\interface\avatars.gfx" near line: 250
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
[texturehandler.cpp:190]: Couldn't find texture file: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga.
[spritetype.cpp:270]: Error initialising texture: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga for spritetype ch_GFX_icon
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\characters\\asia\\eyes_asia.tga.
[spritetype.cpp:270]: Error initialising texture: gfx\\characters\\asia\\eyes_asia.tga for spritetype GFX_eyes_asia
[texturehandler.cpp:190]: Couldn't find texture file: gfx/titles/praetor_peregrinus.tga.
[spritetype.cpp:270]: Error initialising texture: gfx/titles/praetor_peregrinus.tga for spritetype GFX_title_praetor_peregrinus
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\slider_line.tga.
[lexer.cpp:549]: Error on dynamic token: tyranny, Check if not already used elsewhere.
[lexer.cpp:549]: Error on dynamic token: regency, Check if not already used elsewhere.
[id.cpp:84]: Failed to create id 185806 40. Already exists in game.
[id.cpp:84]: Failed to create id 185811 40. Already exists in game.
[id.cpp:84]: Failed to create id 185812 40. Already exists in game.
[id.cpp:84]: Failed to create id 185813 40. Already exists in game.
[sound.cpp:240]: Duplicate sound: land_event_02
[sound.cpp:240]: Duplicate sound: money_out
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound close_window not found.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.\Grnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
[sound.cpp:250]: Sound close_window not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
 
No idea if anyone will even see this it's been so long, but after the Imperator announcement felt like giving Rome a try again using this mod. I crash to desktop every ten minutes, like clockwork. Any ideas? Here's my log file

[persistent.cpp:39]: Error: "Unexpected token: scale, near line: 249
" in file: "mod\Epigoni Mod\interface\avatars.gfx" near line: 250
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
[texturehandler.cpp:190]: Couldn't find texture file: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga.
[spritetype.cpp:270]: Error initialising texture: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga for spritetype ch_GFX_icon
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\characters\\asia\\eyes_asia.tga.
[spritetype.cpp:270]: Error initialising texture: gfx\\characters\\asia\\eyes_asia.tga for spritetype GFX_eyes_asia
[texturehandler.cpp:190]: Couldn't find texture file: gfx/titles/praetor_peregrinus.tga.
[spritetype.cpp:270]: Error initialising texture: gfx/titles/praetor_peregrinus.tga for spritetype GFX_title_praetor_peregrinus
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\slider_line.tga.
[lexer.cpp:549]: Error on dynamic token: tyranny, Check if not already used elsewhere.
[lexer.cpp:549]: Error on dynamic token: regency, Check if not already used elsewhere.
[id.cpp:84]: Failed to create id 185806 40. Already exists in game.
[id.cpp:84]: Failed to create id 185811 40. Already exists in game.
[id.cpp:84]: Failed to create id 185812 40. Already exists in game.
[id.cpp:84]: Failed to create id 185813 40. Already exists in game.
[sound.cpp:240]: Duplicate sound: land_event_02
[sound.cpp:240]: Duplicate sound: money_out
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound close_window not found.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.\Grnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
[sound.cpp:250]: Sound close_window not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
Have you downloaded the patch version 2.36c? It does not come with steam, the patch link is above your comment
 
I'm quite happy to see a such faithful (if that's the right word) and helpful (fellow) Modder even after such a long time since the release! :)

Haven't played the mod just yet but I might.

Ps. Download link of the Pre Map Expansion version is dead.
 
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