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Kit_EA

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Can you fix link to download province textures? I can't play mod because of it.
 

unmerged(518894)

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Hi, can you also fix link for 2.01c (for 2.32) ? I have constant ctds with 2.36b.
 

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is the checksum meant to be AIDS? not a joke hoping mine works.
 

ringhloth

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Great mod. Buried with forum transition, hopefully this post bumps it up.
 
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RENEVATIOIMPERII

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I'm aware that many are having troubles with Europa Universalis Rome and the Epigoni mod.
Since no one has made a definite response to this i will state a potential fix.
Make sure you have a clean install and patch your game to the latest version v2.36c
Which can be found here: https://forum.paradoxplaza.com/forum/index.php?threads/patch-v2-36c-beta-checksum-xevc.707833/
After the patch has been applied run the game.
After that you can apply the modification and it should fix a majority of issues with the game.
 

The Sharmat

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No idea if anyone will even see this it's been so long, but after the Imperator announcement felt like giving Rome a try again using this mod. I crash to desktop every ten minutes, like clockwork. Any ideas? Here's my log file

[persistent.cpp:39]: Error: "Unexpected token: scale, near line: 249
" in file: "mod\Epigoni Mod\interface\avatars.gfx" near line: 250
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
[texturehandler.cpp:190]: Couldn't find texture file: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga.
[spritetype.cpp:270]: Error initialising texture: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga for spritetype ch_GFX_icon
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\characters\\asia\\eyes_asia.tga.
[spritetype.cpp:270]: Error initialising texture: gfx\\characters\\asia\\eyes_asia.tga for spritetype GFX_eyes_asia
[texturehandler.cpp:190]: Couldn't find texture file: gfx/titles/praetor_peregrinus.tga.
[spritetype.cpp:270]: Error initialising texture: gfx/titles/praetor_peregrinus.tga for spritetype GFX_title_praetor_peregrinus
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\slider_line.tga.
[lexer.cpp:549]: Error on dynamic token: tyranny, Check if not already used elsewhere.
[lexer.cpp:549]: Error on dynamic token: regency, Check if not already used elsewhere.
[id.cpp:84]: Failed to create id 185806 40. Already exists in game.
[id.cpp:84]: Failed to create id 185811 40. Already exists in game.
[id.cpp:84]: Failed to create id 185812 40. Already exists in game.
[id.cpp:84]: Failed to create id 185813 40. Already exists in game.
[sound.cpp:240]: Duplicate sound: land_event_02
[sound.cpp:240]: Duplicate sound: money_out
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound close_window not found.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.\Grnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
[sound.cpp:250]: Sound close_window not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
 

RENEVATIOIMPERII

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No idea if anyone will even see this it's been so long, but after the Imperator announcement felt like giving Rome a try again using this mod. I crash to desktop every ten minutes, like clockwork. Any ideas? Here's my log file

[persistent.cpp:39]: Error: "Unexpected token: scale, near line: 249
" in file: "mod\Epigoni Mod\interface\avatars.gfx" near line: 250
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
[texturehandler.cpp:190]: Couldn't find texture file: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga.
[spritetype.cpp:270]: Error initialising texture: mod\\Epigoni Mod\\gfx\\interface\\ch_icon.tga for spritetype ch_GFX_icon
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\characters\\asia\\eyes_asia.tga.
[spritetype.cpp:270]: Error initialising texture: gfx\\characters\\asia\\eyes_asia.tga for spritetype GFX_eyes_asia
[texturehandler.cpp:190]: Couldn't find texture file: gfx/titles/praetor_peregrinus.tga.
[spritetype.cpp:270]: Error initialising texture: gfx/titles/praetor_peregrinus.tga for spritetype GFX_title_praetor_peregrinus
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\slider_line.tga.
[lexer.cpp:549]: Error on dynamic token: tyranny, Check if not already used elsewhere.
[lexer.cpp:549]: Error on dynamic token: regency, Check if not already used elsewhere.
[id.cpp:84]: Failed to create id 185806 40. Already exists in game.
[id.cpp:84]: Failed to create id 185811 40. Already exists in game.
[id.cpp:84]: Failed to create id 185812 40. Already exists in game.
[id.cpp:84]: Failed to create id 185813 40. Already exists in game.
[sound.cpp:240]: Duplicate sound: land_event_02
[sound.cpp:240]: Duplicate sound: money_out
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound close_window not found.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.\Grnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\greekgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
[sound.cpp:250]: Sound close_window not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
[sound.cpp:250]: Sound appoint_civic_tech not found.
Have you downloaded the patch version 2.36c? It does not come with steam, the patch link is above your comment
 

RENEVATIOIMPERII

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Ah, I'd thought 2.36b was the latest version.
I see, try out the patch, it should fix most of the issues, if you are still having problems you may have installed the mod wrong, I can try and help you with that.
 

The Sharmat

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This time it went over an hour before crashing. I think that's probably about as good as I can expect for this game. It never was very stable.
 

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This time it went over an hour before crashing. I think that's probably about as good as I can expect for this game. It never was very stable.
Indeed, you might want to change your auto save time in settings so you can always go back.
 

raidertr

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I'm quite happy to see a such faithful (if that's the right word) and helpful (fellow) Modder even after such a long time since the release! :)

Haven't played the mod just yet but I might.

Ps. Download link of the Pre Map Expansion version is dead.
 
Last edited:

Trunting

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Everytime I launch the game with the Epigoni mod selected, it crashes. Please help someone.
 

Rangergxi

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My game crashes when I click on a character screen after a certain point of playing. It kinda makes the mod unplayable.