New Version:
Download link:
http://www.gamefront.com/files/24839750/CORE2_0_7_0_3.exe
Experimental alternate link:
http://www.filehosting.org/file/details/476123/CORE2_0_7_0_3.exe
Checksum:
TCVM
New Graphics Pack link as of Mar. 1, 2015:
http://www.gamefront.com/files/24839764/CORE_B&W_Graphics_070.exe
Changelog:
Download link:
http://www.gamefront.com/files/24839750/CORE2_0_7_0_3.exe
Experimental alternate link:
http://www.filehosting.org/file/details/476123/CORE2_0_7_0_3.exe
Checksum:
TCVM
New Graphics Pack link as of Mar. 1, 2015:
http://www.gamefront.com/files/24839764/CORE_B&W_Graphics_070.exe
Changelog:
Code:
More gfx from Hagar:
* 23 new or improved province pics
* 64 new or improved minister/TT pics
* assoicated TT files (HOL, IND, JAP, SAU)
* 26 colour TT pics
Notes on Zsar´s dynamic trade ai:
Trade values are calculated from the following resource_values.csv:
Resource;Value Multiplier;x
oil;3;x
energy;1;x
metal;2;x
rare_materials;4;x
money;15;x
supplies;10;x
EOF;;x
If these base values differ, the values within AI files have to be adjusted as follows:
*_Sell.ai : 0.8 * <base value>
*_Neutral.ai : 1.0 * <base value>
*_Buy1.ai : 1.5 * <base value>
*_Buy2.ai : 2.0 * <base value>
The dummy AI files in the vanilla folder are necessary for the program to recognise the proper files in the mod folder.
Notes on Zsar´s multiplayer fixes:
Added empty commands to inherit-only actions to ensure proper execution in multiplayer.
(for details refer to http://forum.paradoxplaza.com/forum/showthread.php?832698-Can-anyone-find-the-events-ID-numbers-3836-3408-3729-3831)
Notes on Zsar´s world names and other formal fixes:
Fixes:
At D:\AoD Core 060\Core_0702\mod-CORE2\db\events\other\CORE2_naval_construction_events.txt [event[26]\action_b\command[5]\which] (1102, 34):
"8171" is not a valid -1 or LeaderID
-> Leader is 8218 now
At D:\AoD Core 060\Core_0702\mod-CORE2\db\leaders\usa.csv [Entry[714]\1] (715, 6):
"605846" is not a valid LeaderID
-> ID still wrong, should be 60846
Incorrect CSV column count
At D:\AoD Core 060\Core_0702\mod-CORE2\config\world_names.csv
Expected columns: 12
Original error: Expected 12 columns, but actually 11 columns at line 554.
-> Line 553 lacks the terminating 'X' character. Line 554 is short one "Dahomey_Togo;".
Also removes USA leaders Ely (60147) and Foulois (60513).
Notes on Zsar´s formal tech file fixes:
Replaced all instances of " when = now" with "" via Search&Replace.
Fixed the following:
Duplicate IDs
ID: TECH_APP_ARMOR_47_DESC
[1]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\armor_tech.txt (6468, 2)
[2]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\armor_tech.txt (2455, 2)
ID: TECH_CMP_INFANTRY_53_5_NAME
[1]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\infantry_tech.txt (5688, 26)
[2]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\infantry_tech.txt (5624, 26)
ID: TECH_CMP_ND_80_5_NAME
[1]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\naval_doctrines_tech.txt (4267, 3)
[2]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\naval_doctrines_tech.txt (4255, 3)
ID: TECH_APP_SW_49_DESC
[1]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\secret_weapons_tech.txt (1099, 2)
[2]: E:\_Downloads\_AoD\AoD Core 060\Core_0702\mod-CORE2\db\tech\secret_weapons_tech.txt (1051, 2)
Dec´s micro fix:
Some ai file triggers and changes to election events
Teg´s changes:
Corrected event 2801 (Vichy France for new Sedan and Verdun provinces)
Added Sedan and Verdun also to the "release nations" events of the GER surrender event series
Added Sedan and Verdun to the trigger conditions for Belgiums mobilisation events (FRA not controlling the border provs)
Removed Reims (64) from the trigger conditions for Belgiums mobilisation events (no longer a border province)
Belgian scenario description (finally)
China:
Operation Zet gives China 14 supplies instead of 12, 2 oil instead of 1 and 2 money instead of 1
Haiphong RR gives China 10 supplies instead of 11 but costs only 5 money instead of 6 (part of operation ZET supplies came via Haiphong)
Lowered the chance of CHI refusing operation Zet from 5 to 4%
Japan:
Shifted JAP build AI towards GAR and shifted the MTN/RES balance towards RES
Deleted a second AI beach guard GAR unit for Pusan (there is already a standard GAR there)
2015-03-01
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-> CORE 0.70.3 for AoD
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