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Tegetthoff

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So, here is 0.62.8.

THIS IS ALSO THE FINAL DEVELOPMENT STAGE OF 0.62, ALL FURTHER WORK WILL GO INTO 0.70.

I have to admit that I have more or less stopped working on the mod, but Hagar has jumped in with a vengeance producing heaps of improved graphics. Some of them will only work with this version, since there are references to the filenames in tech team files etc.

Zsar still sends in an occasional mail, so there is some of his stuff here.

Download link:
http://www.gamefront.com/files/24382123/CORE2_0_6_2_08.exe
http://www.mediafire.com/download/x78d4z2mrznjlio/CORE2_0_6_2_08.exe

In case there are still some graphics missing, here are Hagar´s download links:
GameFront
MediaFire


New Graphics Pack link as of Nov. 16, 2014:
http://www.gamefront.com/files/24619366/CORE_B&W_Graphics_062.exe

Checksum:
IFOC

Changelog:
Code:
China ai:
disabled ai events 27027 and 27028 (upgrade events)
reinforcement and upgrading 1.0 throughout (except puppet CHI)

EXPERIMENTAL:
Changed militia (reserves) build cost as affected by development level from -52/+13/+13/+13/+13 to -40/+10/+10/+10/+10
This should prevent excessive unit spam by some less developed nations, notably CHI (which kills itself by building too many units)

gfx:
US, ENG and GER tech team gfx upgrade
uk and eng jet age event pics
ITA, FRA and many more TT pics
AST, CAN, HOL, ROM, HUN TT pics
FIN, CHI, SPR, NOR, IND TT pics
TUR, AUS, SCH, MAN TT pics
SAF, BEL, BRA, NZL, SWE, ARG, CZE, YUG TT pics
MAN, SCH, CHL, URU, PER, LIT TT pics

plus a lot more that I probably missed
plus a reformatting of many b/w TT pics

Some changes propsed by Zsar:

man_1936.ai
- experimental change to [min|max]_garrison_prop to (0.2, 1.0) from (0.75, 0.8)
- upgrading, reinforcement ... left as is, after more testing
- exp_force_ratio to 0.1 from 0
- construction \ max_ratio to 1.0 from 0.8

men_1936.ai
- war to 0 from 1
- reinforcement to 1.0 from 0.2
- exp_force_ratio to 0.1 from 0.15
- added other co-prosperity sphere members to befriend, protect, trade \ favored, tech_sharing \ favored

sia_1936.ai
- reinforcement to 1.0 from 0.2
- exp_force_ratio to 0.3 from 0.75 (!!!)
- befriend \ JAP to 80 from 100

Stable puppet event changes by Zsar:
- Works for all countries completely independent from TAG.
- Uses fewer events.
- Fixes stable/military status retained if stable/military puppet is released by non-event.

2014-07-29
**********************************
-> CORE 0.62.8 for AoD
**********************************
 
Last edited:

bestmajor

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hi,

very nice images indeed, prooves that B&W can be made very good.

just T3914.bmp and T3915.bmp for SPR seems to be one and the same person, Miguel Buiza Fernández-Palacios
 

Hagar

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just T3914.bmp and T3915.bmp for SPR seems to be one and the same person, Miguel Buiza Fernández-Palacios
Drats, it seems you're right... Trust the Major to notice something like this. ;) Consider it corrected for the next update.
 

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piotkap

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Hi, any chance for alternative download link for the main file? Gamefront seems to hate my people, and apparently you can't DL files from there if you're from Poland...
 

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Added a MediaFire alternate download link to the first post...
 

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ah....I really like this mod, I really hope there will be a 0.63 version or even 0.7 version before the end. But nice work of 0.628!
 

Epaminondas

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As far as I'm concerned it's the mod of all mods, jonathan. It set it's tone of excellence and historical accuracy way back in the days of HoI1 and has held to that line assiduously ever since. They don't come better.
 

Tegetthoff

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Well, 0.62.8 is actually on the way to 0.62 rather than 0.63. The changes are in the graphics, so checking for missing Event pics etc. is the way to go ATM.
 

Hagar

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Well, 0.62.8 is actually on the way to 0.62 rather than 0.63. The changes are in the graphics, so checking for missing Event pics etc. is the way to go ATM.
True... But the changes to the graphics have been considerable in 0.62.7 and 0.62.8, notably event imagery and TT imagery. So both can't be considered to be 'just a new patch'. The events have had a full review, and most of them have customized event imagery. Including almost every stopover of Emelia Earhart's world navigation attempt, and about half of the death/funeral events. Someone has had way too much time on his hands lately. :eek:o
 

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Checks with Validator report nothing so events should be fine, sadly I'm not able to have it check for misspelled or missing event pics. Techteams should be fine although my last check on them was several versions ago and I won't check them again because the large comment section is not in proper .csv format.

For a future version we may want to have a look at the 1.09 data files, especially how Pang set up the initial trade convoys.
I really whish we merge the infantry division techs again in a future version to permit tech sharing + offering some tech space for a date extension or more models.
 

lollibast

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Did you change something in the last beta/.628 to boost NatChina or weaken Japan? In my last games with these versions Jap has always had a hard time in China which meant Pearl Harbor never occured. By contrast, in previous versions Jap regularly conquered India. Could be random chance though but it doesnt seem so
 

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Thank you for the excellence you delivered and will deliver in the future guys!
 

unmerged(229589)

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Under FRA events:

"###############################################################################
# British Policy Statement Regarding Germany
# Event 360071
# CORE2 Ver 0.06
# by Baylox
###############################################################################

event = {
id = 360071
random = no
country = FRA

trigger = {
flag = policy_statement
NOT = {
OR = {
headofgovernment = 2038 # Reynaud
headofgovernment = 2046 # de Gaulle
}
}
}

name = "EN360071"
desc = "ED360071"

style = 0
picture = "France_follows_England"

date = { hour = 11 day = 1 month = march year = 1938 }
offset = 1
deathdate = { hour = 11 day = 22 month = march year = 1940 }

action_a = {
name = "Ok"
command = { type = trigger which = 820124 }
command = { type = sleepevent which = 360072 }
}
}

###############################################################################
# British Policy Statement Regarding Germany (not Daladier)
# Event 360072
# CORE2 Ver 0.06
# by Baylox
###############################################################################

event = {
id = 360072
random = no
country = FRA

trigger = {
flag = policy_statement
OR = {
headofgovernment = 2038 # Reynaud
headofgovernment = 2046 # de Gaulle
}
}

name = "EN360072"
desc = "ED360072"

style = 0
picture = "France_dows_not_follow_England"

date = { hour = 11 day = 1 month = march year = 1938 }
offset = 1
deathdate = { hour = 11 day = 22 month = march year = 1940 }

action_a = {
name = "EAA360072"
ai_chance = 80
command = { type = trigger which = 820124 }
}
action_b = { # France can decide their own fate if de Gaulle or anti-German Reynaud is HoG
name = "EAB360072"
ai_chance = 20
command = { type = trigger which = 820125 }
command = { type = sleepevent which = 360071 }
# command = { type = leave_alliance } # Should they leave the alliance here? Probably not. Better during the Munich crisis if anything.
}
}"

However DeGaulle and Reynaud cannot be HOG before 1940 (per minister file). So this alternative event will never occur.
The ML leader for this period is Pierre Laval.
 

Hagar

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Something for Teg to answer, methinks... He's away on holiday at this moment, so please have some patience before we can get back on this.
 

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Due to a bad .exe behaviour with loading ship silhouette images from the mod folder (doesn't work if no file of the same name is present in vanilla gfx folder) CORE is forced to place the images into the vanilla gfx/interface/models folder as well. If you now play vanilla AoD you may notice a mix of vanilla and CORE'd ship silhouettes.

Attached is a small fileset to be placed in vanilla AoD gfx\interface folder (unpacks in models subfolder) that replaces most CORE'd images with vanilla images, it should not affect images shown in CORE.
 

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unmerged(229589)

Second Lieutenant
1 Badges
Oct 3, 2010
148
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  • Arsenal of Democracy
With the SOV purges; if you have no purges, you have a 90% chance per month(?) of 1 dissent, with no maximum dissent level, until the end of the game, except while you are at full mobilisation status (ie at war?).
Is this correct? And the effect of having (all) the purges is to reduce the chance of unrest from 90% to 30%?
Regards
Vermin
 
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