Considering the game relies so much on your Monarch now, and with Republics you get to pick a ruler focused in the stat you need, and then they get +1 to all stats on re-election, why wouldn't you want to turn your country into a Republic ASAP?
Considering the game relies so much on your Monarch now, and with Republics you get to pick a ruler focused in the stat you need, and then they get +1 to all stats on re-election, why wouldn't you want to turn your country into a Republic ASAP?
I hope with the Rev/CounterRev idea we'll have the option to install a monarchy or republic appropriately as part of a peace deal. In EU3 the casus belli only gave you the chance to take provinces and annex, but not actually change government types.
(I know that it won't)
I played as Venice in the demo and started out with a pretty good ruler. Then come election time, I can either improve him significantly - or ditch him for one of three rather poor choices, compared to what I already had. And I can't do RMs or PUs.
So I'd rather ask: is there any good reason not to just keep re-electing this first ruler, who pretty much becomes a GODLY ruler in the end, untill you lose all your republican tradition and your uber ruler becomes an ever-lasting monarch...?
Isn't he really old? At least if they make doges historical, they all got elected when they were like 90. So he'll die pretty quickly anyway.
Isn't he really old? At least if they make doges historical, they all got elected when they were like 90. So he'll die pretty quickly anyway.
Yeah, I was a bit surprised at the non-random candidates. I get what they are going for, but it kinda makes all monarchs too samey. I would have preferred the weighted-random options and got rid of the whole stat boost when you kept the same one.
Higher revolt risk, and if your tradition is too low you revert to a monarchy (which then means you have to lose to revolutionary rebels to get back to being a republic again).What's the effect of having lower republican tradition?