It had been some time without seeing some thread attacking DW stance on magistrates, hordes and East Asia. Surely, I like the new map and I would probably not go back to DW, but I must say that I completely agree with those who are against the new magistrates. It bugs me because I want to play the official game (or at least a balanced mod) if I want to take credit for my good gestion.
So, now that I stated that I don't want to remove magistrates manually, I don't know what is so great with those magistrates, since money was supposed to be good enough to limitate the countries. To the one that said countries had gestion problems, I say fine, and he is right, but that wasn't because there weren't "magistrates", that was because their loyalty didn't go directly to the king. In fact, the more I think of it, the more I think decentralization should be represented better than by a slider that we can, for the whole game, change during the 50th first years (in most of the case).
That didn't work like that! England, for example, was well centralized in, well, England, and I think Scotland, Wales and Ireland were also tightly controled (when they were finally conquered or inherited), but that wasn't the case for the thirtheen colonies. Spain was a patchwork, as well as Austria, and as well as an hypothetical unified Germany. Until all the feudal structure are destroyed, there is no real authoritarian system possible. So if they do another expansion, I expect to see something to represent the real power of a country. Annexing a vassal doesn't solve the problem, revolts happen when you try to unify your country.
Now, magistrates represent poorly, very poorly this aspect and I dislike them because they force us to construct just 5 improvements at the same time, which is unrealistic.
About the hordes, the original concept is not so bad, but frankly I don't buy the enormous technological delay in which they are. What I like is their ability to take territories while ignoring the existing frontiers, which is great because any country wanting to conquer the world would do so. By doing that, they leave the "badboy" system and are more susceptible to be at war. In my view, any country which goes in rampage should become a "Horde". Basically, this would be the effect of exploding our badboy. I don't like the war at each 5 years and the total absence of diplomacy with them.
So, now that I stated that I don't want to remove magistrates manually, I don't know what is so great with those magistrates, since money was supposed to be good enough to limitate the countries. To the one that said countries had gestion problems, I say fine, and he is right, but that wasn't because there weren't "magistrates", that was because their loyalty didn't go directly to the king. In fact, the more I think of it, the more I think decentralization should be represented better than by a slider that we can, for the whole game, change during the 50th first years (in most of the case).
That didn't work like that! England, for example, was well centralized in, well, England, and I think Scotland, Wales and Ireland were also tightly controled (when they were finally conquered or inherited), but that wasn't the case for the thirtheen colonies. Spain was a patchwork, as well as Austria, and as well as an hypothetical unified Germany. Until all the feudal structure are destroyed, there is no real authoritarian system possible. So if they do another expansion, I expect to see something to represent the real power of a country. Annexing a vassal doesn't solve the problem, revolts happen when you try to unify your country.
Now, magistrates represent poorly, very poorly this aspect and I dislike them because they force us to construct just 5 improvements at the same time, which is unrealistic.
About the hordes, the original concept is not so bad, but frankly I don't buy the enormous technological delay in which they are. What I like is their ability to take territories while ignoring the existing frontiers, which is great because any country wanting to conquer the world would do so. By doing that, they leave the "badboy" system and are more susceptible to be at war. In my view, any country which goes in rampage should become a "Horde". Basically, this would be the effect of exploding our badboy. I don't like the war at each 5 years and the total absence of diplomacy with them.