• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(71032)

General
Mar 7, 2007
1.800
10
+1

That's why manual POP conversion should still be possible (at least for some POP types) in dictatorship countries. This way everybody could have a bit he likes - by simply chooisng form of governement.

It's not exactly what I mean. :)

POP splitting/promoting was NOT good mechanics. Even if some of the extreme regimes of late game period should have option to force change upon their POPs (in game terms giving player manual control over it), it's still not something I consider critical aspect of making Vicky 2 good game.

What I consider critical is keeping players involved in whole economical and social changes process by keeping them busy with it - most likely with lots of policies to choose, events that give them choices, technologies with ability to "choose a path" and so on. Things that allow player to feel he is in control of things, instead of being just a distanced, limited in his ability to change stuff.

It's basically a choice between Populous and Majesty -like mechanics and more classic, "I can do whatever I want (in reasonable limitations)" approach. :)
 

CatKnight

Disciple of Peperna
85 Badges
May 20, 2004
4.558
12
  • Victoria 2
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
  • Leviathan: Warships
  • Magicka
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Sengoku
  • Sword of the Stars
  • The Showdown Effect
  • Hearts of Iron III
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 200k Club
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • BATTLETECH: Heavy Metal
  • Diplomacy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Arsenal of Democracy
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
Personally I WOULD like the micromanaging turned down just a little. I could never get into Vic 1 - I had no idea what I was doing, and my desire to play the nineteenth century couldn't overcome the learning curve.

Perhaps a compromise would be to have options detailing the level of AI control within your country and in what areas. That way if you really want to deal with splitting pops you may, and if you don't then let the AI take its best shot.
 

FOARP

Field Marshal
49 Badges
Sep 10, 2008
6.137
4.022
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Naval War: Arctic Circle
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Gettysburg
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44 -  Back to Hell
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
I did exactly the same thing first time. Came back a few months later and haven't looked back since.

For me its the best game because unlike every other PI game, a country is not just abtracted blobs, its a collection of people and industry. you're a real government, wich has to pay attention to your people, industry, military etc. They aren't pieces on a chess board, they are the country, not you.

In other PI games you are a God, in this you are a politician. I love having to take account of all my actions, think what effect they will have twenty years down the line and what is best for my country (and more territory often isn't best in vicky).

My advice is to wait for V2, which will likely have adecent tutorial, and take it form there. No point in learning V1, only to have to relearn everything in 4 months.

It was the same for me, especially since I was playing with a foreign-language version which I did not entirely understand. Once I got it (and it took a while, let me tell you) I was hooked. P'dox should definitely try to soften out the learning curve a bit, not too much, but definitely a bit.
 

Snall

Acid Tester
27 Badges
Jan 6, 2001
1.673
5
www.wtfman.com
  • Crusader Kings II
  • 500k Club
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis: Rome
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
  • Europa Universalis III Complete
  • East India Company
  • Hearts of Iron III: Their Finest Hour
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Victoria 2
  • Hearts of Iron IV Sign-up
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Pride of Nations
  • 200k Club
  • Rome: Vae Victis
  • Supreme Ruler 2020
  • Europa Universalis III Complete
  • Europa Universalis III Complete
If you don't have any intelligent comment about a GAME, not about somebody's preferences, why don't you shut up?

Calm down man.
 

Daffius

Major
98 Badges
Dec 8, 2004
692
2.108
  • 500k Club
  • The Kings Crusade
  • Majesty 2
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • King Arthur II
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Cities in Motion 2
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
... I even enjoyed pre-war preparations in HoI games...

You're not alone, I enjoy HoI right up till 40's. After that I usually switch to a minor and watch how it rolls out for the country I built up.

I guess this is what makes us love Victoria. Grow your country to a super power status without actually fighting. To know that I could steamroll France as Germany was satisfying enough to not want to steamroll France as Germany. (Reading that again seems weird but thats how I felt).

I do understand the frustration in the learning curve, but I believe a better manual would be better than toneing down the game (even a little). I love the fact that I can still find something new in a game after 'x' play throughs. I would like a game which I cannot play in five minutes after I switch it on (which is the case in 95% of games), but rather takes time, patience and an understanding of history (political and economical) to get it going.

On another note, I completely with Alojzy and I get were you are going at. I couldn't really grasp what my fear is... but I believe it is the lack of control. And no, I did not enjoy promoting/demoting and splitting after a unification for example. But the direct control that let me put the game back on track if I felt something go wrong was something that gave me pleasure. And althoug I'm fine with tweaking sliders (fm10 anyone?) I would really enjoy a feature that would differentiate the level of control you have based on your government type.
Very well implemented in Revolutions imo, this could be further enhanced. Then you know which government type/policy would be the most fun for your style of gameplay. Although I do understand that that would require quite some programming...
 

Flooper X

Field Marshal
40 Badges
Mar 26, 2006
2.986
0
  • Europa Universalis: Rome Collectors Edition
  • Europa Universalis: Rome
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Victoria: Revolutions
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Stellaris: Synthetic Dawn
  • Prison Architect
  • Europa Universalis III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
Because unlike any other paradox game, building a larger army than you can afford and conquering everything isn't a good (or even working) strategy.

Because in victoria, when my rich and indstrialised Piedmont conquered a non-industrialised Italy on its own a bit too soon, my economy collapsed and my country sunk into ruin.

In short because there are more limitations and just growing exponentially forever is more or less impossible. And because all of this makes it so much sweeter when my Hannover grows into the number one great power
 

Tormodius

Alien
72 Badges
Jul 18, 2002
2.651
142
www.j-diva.no
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Europa Universalis 4: Emperor
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Hearts of Iron III
  • Magicka
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Rome: Vae Victis
  • 500k Club
Truly, I'd like to know. Assume I haven't the foggiest idea about the franchise - which really isn't far from the truth. I appreciate any enlightenment. ;)


The fun thing about Vicky is that you develop a nation in a somewhat historical way.
It's unlike the intrigues and wars like EU3: HTTT or Rome. That is fun too i mean, but here it can be more about other things than wars. Its about how your country turns out, and if you want to do it historically or not doesnt matter really. I could have fun playing it without any wars at all. If i managed to avoid them. You set your own goals, and just play it see how it ends up. Playing an "uncivilized" country trying to reach Great Power status. For example with Japan or China you could do this and threaten the western powers.

But honestly after 50 years of doing this developing thing I usually get tired off it. So then i start a big war, or make the pops unhappy so they make revolution and i become either communist of fascist country, freaks out fight against some great powers :eek: Then its fun again hehe
For example one time I played USA, started out historically, civil war, etc. Then I made a majority of pops into soldiers, and set taxes high and built lotsa troops and warships. After a while those pops became fascists and voted for "The silver legion" a fascist party. So USA became a fascist country and then I went to a war with UK and Germany that never ended. That was kinda funny.
 
Last edited:

diskoerekto

ferocious native
34 Badges
Feb 17, 2005
2.443
1.910
  • Cities: Skylines
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Victoria: Revolutions
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Reason 1: Very interesting timespan. Industrial revolution, cultural revolution, liberal revolution... The longest century of humankind.

Reason 2: Unlike other games, nearly ALL your actions are indirect. You promote capitalists and wait for them to build a factory and other pops to come work in that and you get the product. You make a decision that has no direct effect but in time it causes the ruling party to change and your economic structure changes. Most of the things you make have indirect effects and that gives both a realistic feel and great enjoyment. On the other hand, the exact same thing makes learning of the game hard and a little frustrating.

When I first tried the game, I felt like the OP felt. After a few years I gave another shot and that time I fell in love.
 

Airfixer

Lord of the baltic sea
50 Badges
May 29, 2006
421
0
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis: Rome
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Prison Architect
  • Crusader Kings III
  • Divine Wind
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Hearts of Iron Anthology
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
The best Paradox game up to date. Why you ask? I asked myself that question also when I started playing Ricky, slow, much micro, peace (boring shit), and so on. I wondered why, in the name of PI, people thought this was a good game. But then something happened after a few hours. My country started developing, my economy was growing, immigrants came, and so on. The satisfaction in playing victoria is seeing your country going from a rural undeveloped society to a big growing industrialized welfare state, and feeling that you are behind this, watching the politics evolve and making progress, thats why it is one of the best games PI ever made, even though it is full of completely absurd micromanagement, bugs and stupid design choices (which we all of course hope will be gone in V2)

so give it another go will ya? I'm sure not regretting doing it ...
/Airfixer
 

True Grit

Crazy Canuck!
50 Badges
Dec 17, 2002
431
1
  • Hearts of Iron IV: Colonel
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Victoria 2: A House Divided
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron Anthology
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
Thanks for the replies everyone. I'm going to continue to lurk around the forum and watch the development of Vic2. If things remain as positive as I believe they are I think I'll give it a go.
But then something happened after a few hours. My country started developing, my economy was growing, immigrants came, and so on. The satisfaction in playing victoria is seeing your country going from a rural undeveloped society to a big growing industrialized welfare state, and feeling that you are behind this, watching the politics evolve and making progress...
This is another innocent question: An industiralzed welfare state is the pinnacle achievement of the game? I mean, I understand that mechanically speaking, the game needs bonus and malus for certain policies, etc. but is being a large welfare state considered "the best way to go" in terms of economic development? I don't want to start a discussion on the merits of which system is the best in the real world, I was just hoping that perhaps since this is modelling the real world more closely than other PI games that there wouldn't (shouldn't in my opinion) be a "best". I expected that there would be a handfull of modern systems with equalizing bonus and malus, but no true best.
 

RELee

A stranger in a strange land.
89 Badges
Apr 28, 2003
12.416
3.682
69
  • Victoria 3 Sign Up
  • Victoria 2 Beta
  • Victoria 2
  • Victoria 2 A House Divided Beta
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Colonel
  • Cities: Skylines Deluxe Edition
This is another innocent question: An industiralzed welfare state is the pinnacle achievement of the game?

One possible outcome, depending on your game play preferences. I've played multiple games where my nation never instituted a single social reform, so becoming a welfare state is not a prerequisite for a successful outcome.:cool:
 

True Grit

Crazy Canuck!
50 Badges
Dec 17, 2002
431
1
  • Hearts of Iron IV: Colonel
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Victoria 2: A House Divided
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron Anthology
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
One possible outcome, depending on your game play preferences. I've played multiple games where my nation never instituted a single social reform, so becoming a welfare state is not a prerequisite for a successful outcome.:cool:
Well that's good then. I was getting excited about possibilities and what-ifs (someone made an Israel AAR that was neat) then disappointed as I thought he meant that to be successful there was a specific government type you needed to be. So, even if my country has a revolution and the monarchy is replaced with a proletariat dictatorship, I can progress and be successful? :D
 

telesien

Grand Admiral
40 Badges
Aug 28, 2007
4.028
18.074
  • Commander: Conquest of the Americas
  • Semper Fi
  • Rome Gold
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Deus Vult
  • Crusader Kings II
  • 500k Club
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • 200k Club
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Crusader Kings II: Holy Knight (pre-order)
  • War of the Roses
  • Victoria 2
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
One possible outcome, depending on your game play preferences. I've played multiple games where my nation never instituted a single social reform, so becoming a welfare state is not a prerequisite for a successful outcome.:cool:

Only if constantly revolting state can be counted as success :) I really can't imagine how the militancy can be kept under control without any reforms at all. And believe me, I tried...
 

RELee

A stranger in a strange land.
89 Badges
Apr 28, 2003
12.416
3.682
69
  • Victoria 3 Sign Up
  • Victoria 2 Beta
  • Victoria 2
  • Victoria 2 A House Divided Beta
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Colonel
  • Cities: Skylines Deluxe Edition
Only if constantly revolting state can be counted as success :) I really can't imagine how the militancy can be kept under control without any reforms at all. And believe me, I tried...

A democracy with a L-F party in power, low taxes and low tariffs. You get those productive pops happy and keep them that way. Oh, and you're not trying to make the whole world the same color, either.

Like I say, it depends on how you play the game.;)
 

unmerged(164401)

First Lieutenant
Sep 9, 2009
275
0
Vicky is a very creative game, could've been a commercial success, but the executory process of the game was its let down IMHO. the idea of the POP system is what makes it the best to me. Vicky 2 should focus more on how to make POPs give the player a harder time than before. they should also try to add more features that would make the player extra busy, now that the micromanagment is gone.
 

Haukionkala

First Lieutenant
112 Badges
Jan 16, 2005
244
74
  • Cities: Skylines
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 200k Club
  • 500k Club
  • Victoria: Revolutions
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Rise of Prussia
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
Thanks for the replies everyone. I'm going to continue to lurk around the forum and watch the development of Vic2. If things remain as positive as I believe they are I think I'll give it a go.

This is another innocent question: An industiralzed welfare state is the pinnacle achievement of the game? I mean, I understand that mechanically speaking, the game needs bonus and malus for certain policies, etc. but is being a large welfare state considered "the best way to go" in terms of economic development? I don't want to start a discussion on the merits of which system is the best in the real world, I was just hoping that perhaps since this is modelling the real world more closely than other PI games that there wouldn't (shouldn't in my opinion) be a "best". I expected that there would be a handfull of modern systems with equalizing bonus and malus, but no true best.

Socialist parties were generally the best in Victoria, but that doesn't mean welfare states were. The only really necessary social reform was good healthcare because it increased population growth. And it would be definitely possible to do well without it in single player.
 

Airfixer

Lord of the baltic sea
50 Badges
May 29, 2006
421
0
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis: Rome
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Prison Architect
  • Crusader Kings III
  • Divine Wind
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Hearts of Iron Anthology
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
Thanks for the replies everyone. I'm going to continue to lurk around the forum and watch the development of Vic2. If things remain as positive as I believe they are I think I'll give it a go.

This is another innocent question: An industiralzed welfare state is the pinnacle achievement of the game? I mean, I understand that mechanically speaking, the game needs bonus and malus for certain policies, etc. but is being a large welfare state considered "the best way to go" in terms of economic development? I don't want to start a discussion on the merits of which system is the best in the real world, I was just hoping that perhaps since this is modelling the real world more closely than other PI games that there wouldn't (shouldn't in my opinion) be a "best". I expected that there would be a handfull of modern systems with equalizing bonus and malus, but no true best.

It is not the best, it is just that I like transforming into it, like someone said, you can go through the game without a single social reform and preform just aswell or better, me as a leftee would never dream of doing such a thing though :p

In victoria you are free to shape the political society you like in your country and that is one of the beautiful things about victoria :)
 

Sute]{h

Field Marshal
88 Badges
Jun 25, 2002
3.505
199
  • Europa Universalis IV: Pre-order
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome Collectors Edition
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2
Socialist parties were generally the best in Victoria, but that doesn't mean welfare states were. The only really necessary social reform was good healthcare because it increased population growth. And it would be definitely possible to do well without it in single player.
I disagree. I found liberal parties to outperform the socialist ones. Especially since I got factories for free and could focus the ressources of the state elsewhere. Combined with the liberal parties often having Full Citizenship allowing for a better pop usage.