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Enzo

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Is it possible to make them change outside of election period ?
I can't reckon event that offer this.
Also, POP issue change over time, do we have some details on the mechanism that make them change and can we influence it ? as we can do with ideology, for instance, by raising tax to obtain socialist.
 

Dysken

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Liberal newspaper runs campaign for X.
Moralism vs Atheism event.
Blah blah blah runs campaign for greater blah.
 

Enzo

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ah yes, there are some events, but I find they are few.
Would you think it will be usefull to have a pack of event that allow each month to set a dominant issue for a given percentage of a country ? let say 5%. this way, the populism choice might be more usefull for big countries.
I find there is some way to work on ideology, but very few to work on POP's issue and the campaign event are rarely enough to change a vote.
 

Enzo

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do we know what influence POP issue to change outside of events of course ?

during the course of the game, we can see for instance 65% of pop issue on laissez-faire and a couple of years after 30 % on interventionism and the 70% left spare on other issue, it seems difficult to me to catch how it works.
 

unmerged(760)

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Enzo said:
do we know what influence POP issue to change outside of events of course ?

during the course of the game, we can see for instance 65% of pop issue on laissez-faire and a couple of years after 30 % on interventionism and the 70% left spare on other issue, it seems difficult to me to catch how it works.

i guess this could be manipulated via taxes/tariffs or even social reforms (not sure though).

for the popular choice, in countries with only a few states your decisions over issues during elections have a much bigger impact...
 

OHgamer

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Pop Reserves can change issues. If you watch a POP whose reserves are hovering around 100, allowing it to buy luxury goods once every few days, the days the POP buys luxury goods will give the POP different primary/secondary issues from the days when it can not buy luxury goods.