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invertigo2004

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Jan 28, 2005
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Hey all, I'm trying to create an event which will penalize the USA for jumping into the war ahistorically if their interventionism slider isn't high enough. I've played game after game where, as the USA, I was able to jump into the European war in 1940 with only a modest dissent hit just by joining the UK in an alliance. What I'm trying to do is model the divisiveness of that action in the absence of a Pearl Harbor attack.

The situation I'm looking for this event to work in is the USA joining into an alliance, whether or not that leads to war, with a major power prior to the Pearl Harbor strike (which shoves the intervention slider all the way up, negating the devisiveness of the action). I want this event to fire if this happens when the intervention slider is 6 or less. Would this trigger work?

Trigger = {
government = democratic
NOT = {
event = 18
domestic = { type = interventionism value = 6 }
}
OR = {
alliance = { country = USA country = ENG }
alliance = { country = USA country = FRA }
alliance = { country = USA country = SOV }
alliance = { country = USA country = CHI }
}
}

My primary concern is testing a domestic slider as a trigger. I checked the Wiki and it appears it only checks the slider for an exact value, not a greater or lesser value. If this is true, I should have to construct the trigger like this...

Trigger = {
government = democratic
NOT = { event = 18 }
OR = {
alliance = { country = USA country = ENG }
alliance = { country = USA country = FRA }
alliance = { country = USA country = SOV }
alliance = { country = USA country = CHI }
}
OR = {
domestic = { type = interventionism value = 6 }
domestic = { type = interventionism value = 5 }
domestic = { type = interventionism value = 4 }
domestic = { type = interventionism value = 3 }
domestic = { type = interventionism value = 2 }
domestic = { type = interventionism value = 1 }
}
}

Is this correct? Is there a better way I haven't thought of?

Thanx in advance!

InVert