We need to be able to sack provinces.
Remember, Delhi 1739 - a giant, rich and overwhelmingly wealthy city full of treasures that was in a matter of one week completely sacked to the last house, and nearly turned into wasteland village, and was never rebuilt to the same level. It proved to be a mortal blow to the Mughal Empire and their economy collapsed.
In the game, you can happily occupy it for years and once you leave it the city will become happy and opulent within 2 days. I recall there was a lot of city burning during the various European wars of 16th and 17th century too (and remember what happened to Tenochtitlan and Cuzco), so that is not a case exclusive to some location and can be made a full mechanic.
Also there really should be a system where you can sack/voluntarily degrade your own cities for quick cash. There are many historical cases - one Mughal prince sacked a huge city, which was his own empire's property, to get money to raise and reinforce his army during a massive civil war...sometimes around 1720s. He was condemned and then executed later on, but he was successful in this move as long as he was undefeated. This is a viable and authentic mechanic. There are many places where owned provinces have been sacked by states.
And this mechanic could also work well in terms of strategy. You annex a province, sack it heavily and then years later return the now useless piece of land back to the owner who'll have to develop it again.
It should cost a huge amount of military points, unrest and prestige, but should give you a lot of cash depending upon development level.
Remember, Delhi 1739 - a giant, rich and overwhelmingly wealthy city full of treasures that was in a matter of one week completely sacked to the last house, and nearly turned into wasteland village, and was never rebuilt to the same level. It proved to be a mortal blow to the Mughal Empire and their economy collapsed.
In the game, you can happily occupy it for years and once you leave it the city will become happy and opulent within 2 days. I recall there was a lot of city burning during the various European wars of 16th and 17th century too (and remember what happened to Tenochtitlan and Cuzco), so that is not a case exclusive to some location and can be made a full mechanic.
Also there really should be a system where you can sack/voluntarily degrade your own cities for quick cash. There are many historical cases - one Mughal prince sacked a huge city, which was his own empire's property, to get money to raise and reinforce his army during a massive civil war...sometimes around 1720s. He was condemned and then executed later on, but he was successful in this move as long as he was undefeated. This is a viable and authentic mechanic. There are many places where owned provinces have been sacked by states.
And this mechanic could also work well in terms of strategy. You annex a province, sack it heavily and then years later return the now useless piece of land back to the owner who'll have to develop it again.
It should cost a huge amount of military points, unrest and prestige, but should give you a lot of cash depending upon development level.
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