I wasn't sure if I should report this as a bug or not, as there might be something about it I'm missing or not understanding.
After starting a game at 0.25x habitable planets and find 6 planets within 3 jumps from my home, I decided to test out the difference between the settings. By looking at the planets required to achieve domination victory, it's very easy to see at the outset of a game how many habitable planets are in the galaxy by extrapolating the total based on how many you need for victory.
0.25x = 207 planets
0.50x = 212 planets
0.75x = 225 planets
1.00x = 255 planets
...
2.00x = 317 planets
Granted, there is probably some randomness at play, and also probably some base line of planets for fallen empires and such, but the difference between the settings is not nearly as great as I expected. With only a 5 planet difference between some of the settings, I imagine on smaller galaxies you might not even get any difference at all.
Here are the game settings I'm using:
Huge
Elliptical
18 AI empires
6 advanced
5 fallen
3 mauraders
1x tradition
__ Habitible planets
1x primitives
1.5x crisis
2300 midgame
2400 endgame
Commodore
Normal Agressive
random placement
advanced neighbours on
1x hyperlanes
1x gateways
1x wormholes
ironman
After starting a game at 0.25x habitable planets and find 6 planets within 3 jumps from my home, I decided to test out the difference between the settings. By looking at the planets required to achieve domination victory, it's very easy to see at the outset of a game how many habitable planets are in the galaxy by extrapolating the total based on how many you need for victory.
0.25x = 207 planets
0.50x = 212 planets
0.75x = 225 planets
1.00x = 255 planets
...
2.00x = 317 planets
Granted, there is probably some randomness at play, and also probably some base line of planets for fallen empires and such, but the difference between the settings is not nearly as great as I expected. With only a 5 planet difference between some of the settings, I imagine on smaller galaxies you might not even get any difference at all.
Here are the game settings I'm using:
Huge
Elliptical
18 AI empires
6 advanced
5 fallen
3 mauraders
1x tradition
__ Habitible planets
1x primitives
1.5x crisis
2300 midgame
2400 endgame
Commodore
Normal Agressive
random placement
advanced neighbours on
1x hyperlanes
1x gateways
1x wormholes
ironman