I think that without blob a player wouldnt have much of a challenge but there is also people that loke to roleplay from time to time and not only expand but taking care of trade , colonizing etc.
So maybe something in between , a way to have strong enemies tags but also a discrete survability for minors.
It would be nice if minors ai had more possibilities to ally with strong tags and that bloballiances (eng austria spain dor example) would less frequent and with max one other major nation. It would protect minors , blobs qould still be strong and the game wouldnt see always the same blobs to expand in the same one or two ways...
Like i previously said 1.13 was quite more balanced
So maybe something in between , a way to have strong enemies tags but also a discrete survability for minors.
It would be nice if minors ai had more possibilities to ally with strong tags and that bloballiances (eng austria spain dor example) would less frequent and with max one other major nation. It would protect minors , blobs qould still be strong and the game wouldnt see always the same blobs to expand in the same one or two ways...
Like i previously said 1.13 was quite more balanced