Over in the Hearts of Iron 3 forum a Mac user started a thread complaining about the lack of support the Mac version of HoI3 is getting -- specifically that the latest version of the game is still not available for the Mac, so the game remains somewhat 'broken'. A Paradox staffer responded that they're a small team and haven't had time to update the Mac version.
I also note that a major patch which fixed many HoI3 errors remained a 'beta' patch for months (at least 6 months, maybe longer) and thus was not available over Steam -- leaving all Steam purchasers playing a broken game unless they came to the forums, discovered the patch, downloaded it and installed it manually (as I did).
I mention these facts because, according to PC Gamer's coverage of yesterday's Paradox press conference:
Fifteen games! For a small developer?
Is that perhaps too many?
As far as I know, Creative Assembly is working on one major release, Shogun 2. They've probably got some team members doing early work on the Shogun expansion, and they might have some resources devoted to the next engine, but that's 3 games, not 15.
I imagine it's not a coincidence that CA's games are always polished in terms of interface and graphics, and always feature useful tutorials, while Paradox seems to rush things out without so much as a spell check. HoI3 is still riddled with typos and horrible grammar (not to mention a next-to-useless 'tutorial') a year and a half after release.
I don't intend to be hating on Paradox, because HoI3 is a brilliant game and I don't regret the purchase. However, I can't help but feel that it has not been and is not being given the attention it needs. I wonder if players of Vicky 2 or EU3 or other Paradox titles might feel the same way about their favorites?
Am I the only one thinking that maybe Paradox should focus their efforts and try to deliver fewer, more polished, better supported games?
I also note that a major patch which fixed many HoI3 errors remained a 'beta' patch for months (at least 6 months, maybe longer) and thus was not available over Steam -- leaving all Steam purchasers playing a broken game unless they came to the forums, discovered the patch, downloaded it and installed it manually (as I did).
I mention these facts because, according to PC Gamer's coverage of yesterday's Paradox press conference:
There are 15 new PC games being covered today that include: Magicka, Cities in Motion, Defenders of Ardania, Pride of Nations, Supreme Ruler Cold War, Sword of the Stars 2: Lords of Winter, King Arthur 2, Magna Mundi, Navar War: Arctic Circle, Crusader Kings 2, Pirates of the Black Cover, Hearts of Iron, Dreamlords Resurrection, Salem, and Gettysburg.
Of those, Gettysburg, Pirates of the Black Cove, and Salem are brand new announcements. Salem, we’re told, is Paradox’s first MMO.
http://www.pcgamer.com/2011/01/20/paradox-press-conference-were-covering-it-live/
Fifteen games! For a small developer?
Is that perhaps too many?
As far as I know, Creative Assembly is working on one major release, Shogun 2. They've probably got some team members doing early work on the Shogun expansion, and they might have some resources devoted to the next engine, but that's 3 games, not 15.
I imagine it's not a coincidence that CA's games are always polished in terms of interface and graphics, and always feature useful tutorials, while Paradox seems to rush things out without so much as a spell check. HoI3 is still riddled with typos and horrible grammar (not to mention a next-to-useless 'tutorial') a year and a half after release.
I don't intend to be hating on Paradox, because HoI3 is a brilliant game and I don't regret the purchase. However, I can't help but feel that it has not been and is not being given the attention it needs. I wonder if players of Vicky 2 or EU3 or other Paradox titles might feel the same way about their favorites?
Am I the only one thinking that maybe Paradox should focus their efforts and try to deliver fewer, more polished, better supported games?