Sorry for sounding rude but I've recently stumbled into pretty minor yet important bug in Hungary mission tree. As you can see on the screenshots:
There is a bug in the mission tree, where graphical information is not consistant with code. Really - it's not a game breaking bug and it doesn't really matter in the playthrough.
BUT.
It shows that litteraly noone tested this tree before Emperor release and later on! This is so obvious and easy to fix bug that it's mindblowing it really happens even after 4 hotfixes.
Don't get me wrong - I know that bugs happen and this one is very, very not important one. But it shows that PDX designs some features without ever testing them.
Again, didn't want to be or sound rude - it's just yet another small thing that makes me sad about EU4 development.
There is a bug in the mission tree, where graphical information is not consistant with code. Really - it's not a game breaking bug and it doesn't really matter in the playthrough.
BUT.
It shows that litteraly noone tested this tree before Emperor release and later on! This is so obvious and easy to fix bug that it's mindblowing it really happens even after 4 hotfixes.
Don't get me wrong - I know that bugs happen and this one is very, very not important one. But it shows that PDX designs some features without ever testing them.
Again, didn't want to be or sound rude - it's just yet another small thing that makes me sad about EU4 development.
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