This was asked in the quick questions quick answers thread, and as quick as it is to ask, I don't think it really has all that quick of an answer.Should I use 80w and hope they roll badly on reinforcement to auto-squish, or should I use 160+w to cause more damage to more units?
The original question had the goal of collapsing an encircled pocket as quickly as possible, and it also had the assumption that only the default combat size was made up of 'good' attacker units, such that any extra width would be made up with units that aren't as good for the purpose. I'm going to approach this more theoretically and try to find out if more generally, assuming an infinite stack of formations on either side, would you win sooner by using less width, or by using more width.
I think this is a difficult question to answer because the math is really difficult (for me, at least), and simplifying the math loses at least some of its value. The conditions I'm going to use are 2v4 and 3v6, in a sort of 40w v 20w at 80 or 120 width. I'm going to be using a graph similar to the one used in my defense efficiency graphs thread.
The lines are showing how much more damage reduction the 3v6 scenario has than the 2v4 scenario. The lines show that increasing the amount of formations through increased width, will never increase the rate at which attacks are converted into damage and if anything will have a tendency to lower the rate at which attacks are converted into damage. Since the total attack, defense, and org pools are all scaling at the same rate when allowing for more width, having less of those attacks converted into damage means that the enemy e-org pool has gotten larger, and will take more time for you to defeat them.
I'm sure there is a lot more that could be said about this, and the floor is open to anyone that wants to say something. I know @HugsAndSnuggles had a comment regarding this in that thread, feel free to comment.
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