I prefer to play on small worlds. There are at least a few Planet traits that come with a fixed number of players in a pre-existing alliance or "hug box" as Paradox players like to call it:
ELOP colony: 4 Players
Marked for Reassembly: 3 Assembly, destined to war on everyone else
Cult of Khansu: 3 Prometheans, going for Doomsday Victory, -200 Relations to all others
While those come with a victory condition, it is a very tall order to go up against a alliance of 3-4. With my preference to go for small planets it is impossible - basically it is 3 or 4 vs me. I would have to play a larger planet with a lot of other factions to even get a chance to form a equally strong alliance. And that asumes all the other players would actually want to ally with me. So basically I do not play planets with those traits ever, fighting such a drawn out war just seems annoying.
My questions:
How are those in practice? How many do I have to kill for a victory? Do other AI like to ally agaisnt them or do they join the hug-box?
Does anybody else feel like those are more annoying that interesting?
Does anybody else think the number of Alliance members should be more variable, based on the number of total of players?
Anything I overlooked?
ELOP colony: 4 Players
Marked for Reassembly: 3 Assembly, destined to war on everyone else
Cult of Khansu: 3 Prometheans, going for Doomsday Victory, -200 Relations to all others
While those come with a victory condition, it is a very tall order to go up against a alliance of 3-4. With my preference to go for small planets it is impossible - basically it is 3 or 4 vs me. I would have to play a larger planet with a lot of other factions to even get a chance to form a equally strong alliance. And that asumes all the other players would actually want to ally with me. So basically I do not play planets with those traits ever, fighting such a drawn out war just seems annoying.
My questions:
How are those in practice? How many do I have to kill for a victory? Do other AI like to ally agaisnt them or do they join the hug-box?
Does anybody else feel like those are more annoying that interesting?
Does anybody else think the number of Alliance members should be more variable, based on the number of total of players?
Anything I overlooked?
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