Because, from what we know so far, it kind of seems that way. Production is being "abstracted" as are upgrades. Look, I REALLY don't want to get in trouble for this because--as you can see by all my little icons--I love paradox. I'm not trying to troll with these threads or anything, I just want to try and help paradox as much as possible and do whatever I can to make the game good.
I don't want the game to be a dumbed down, WW2 sandbox with very little depth. Production and research add depth to the game. Turning the AI on and then sitting back and watching them strategically redeploy units up and down the front until supplies run out a la HOI3 does not add depth, yet it seems like that's what HOI4 is headed for via the whole AI-controlled battle plan thing.
Maybe espionage will be deep enough so that the game doesn't feel over-simplified?
Please don't get me in trouble, I just want the game to succeed. I love HOI series and Paradox I'm just concerned about the direction it's heading.
I don't want the game to be a dumbed down, WW2 sandbox with very little depth. Production and research add depth to the game. Turning the AI on and then sitting back and watching them strategically redeploy units up and down the front until supplies run out a la HOI3 does not add depth, yet it seems like that's what HOI4 is headed for via the whole AI-controlled battle plan thing.
Maybe espionage will be deep enough so that the game doesn't feel over-simplified?
Please don't get me in trouble, I just want the game to succeed. I love HOI series and Paradox I'm just concerned about the direction it's heading.