This idea would tie the doctrines you develop or can develop most optimally to actual
combat experience which is invariably connected to your "reality"(if USSR then it means
low infra, meaning less fuel intensive divisions, huge distances to cover-more inclined to
researching tech/doctrines that make tanks fast,bigger range,but less armored etc)..
in this way you get to have automatic doctrines and techs that majors used without "cheating".
Of course you can do it completely differently but that would cost you, especially if your
combat experience in actual war differs from what you researched in doctrines(since doctrines
are supposed to be THOSE that fit the actuality best on the field).
For instance, if USSR tries to develop Superior Firepower Doctrine it can get punished if
you don't field majority of your land units with 5 brigades(4+1 under the hoi3 logic), and
not use CAS/TAC together with all this.. What i'm saying is, b4 war erupts you must make
a sense how you will fight the war, and then research doctrines that actually fit those battles,
if you FAIL to manage to battle in such and such way you get a penalty modifier in combat..
Which would make sense, if German player develops Infantry massive wave doctrines then fights
with high concentration of armored units then doctrines don't fit,thus units would get a penalty..
combat experience which is invariably connected to your "reality"(if USSR then it means
low infra, meaning less fuel intensive divisions, huge distances to cover-more inclined to
researching tech/doctrines that make tanks fast,bigger range,but less armored etc)..
in this way you get to have automatic doctrines and techs that majors used without "cheating".
Of course you can do it completely differently but that would cost you, especially if your
combat experience in actual war differs from what you researched in doctrines(since doctrines
are supposed to be THOSE that fit the actuality best on the field).
For instance, if USSR tries to develop Superior Firepower Doctrine it can get punished if
you don't field majority of your land units with 5 brigades(4+1 under the hoi3 logic), and
not use CAS/TAC together with all this.. What i'm saying is, b4 war erupts you must make
a sense how you will fight the war, and then research doctrines that actually fit those battles,
if you FAIL to manage to battle in such and such way you get a penalty modifier in combat..
Which would make sense, if German player develops Infantry massive wave doctrines then fights
with high concentration of armored units then doctrines don't fit,thus units would get a penalty..