Do you guys think Paradox should add the League of Nations or a mechanic similar in the new expansion?

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DarthVader201661

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I would like to see this happen. Hovlax made a suggestion on his most recent vid. It’s a really good idea in my opinion and I think it should be added in HOI4 in the future. What do you guys think?

Edit: okay I understand how useless this mechanic would be in the game, but what about the United Nations after Germany is defeated?
 
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geckoman1011

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To do what? The League of Nations proved to be a pretty meaningless organization. I can't see how it would really add anything to the game.
 
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Metz

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To do what? The League of Nations proved to be a pretty meaningless organization. I can't see how it would really add anything to the game.


If the United States joins with an interventionist policy then it may work out. It could also be upgraded to address its failures just like the HRE can add reforms to gain strength in EU4.
 

Hoi Neuling

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Nope, the Devs have to do their Job in upgrade the Game with the Main-Important things they have to rework (old or not done Focusess, Rework from Army and Airforce and such things) as well as Bugfixings etc.

Such Nonsene you can make as a Mod if you want.
 
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The League of Nations didn't accomplish much in HOI's timeline, but I think attempting to revitalise the League could have been a good option for an alt-history path. But it would be strange to have a League mechanic that did not tie into Britain or France's focus trees, and those trees have already been reworked. Possibly one of the best ways to help make the League matter would have been for an interventionist USA to join, but again it would be weird not to have that reflected in the USA focus tree, and that tree has also already been reworked.

If they reworked the MtG & LR focus trees (which I think is highly unlikely), then a League of Nations mechanic would be a nice addition, but probably wouldn't make much sense otherwise.
 
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Riekopo

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I don't know about League of Nations, but we definitely need much more development in the area of cooperation between allies. Right now it's basically every man for themselves and there's not really any way to coordinate with the AI. Unless you simply take control of their Divisions. Which isn't fun in my opinion and I hate doing.

A while ago I also suggested that there should be a Conference mechanic where allies decide on their strategies and commitments. Which is what happened in real life with the Tehran, Yalta, Potsdam Conferences.

 
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Rashie

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The league of nations would have no real gameplay purpose in a game whose core design goal is to depict a world war beginning soon after 1936. If it were to be represented, it should be done in such a manner as to model it being toothless against major powers.
 
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seymouruk

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Weren't there events in the older HOI games in regards to the League of Nations and the ability to protest to them and the League had decisions if they wanted to intervene in wars? Namely the Italian-Ethiopian war if I recall correctly. That may have been in mods though however.

There could also be events at the end of the war also to form the UN as a successor to the League which could limit the ability to declare wars but allow proxy wars with lend-lease, some volunteers etc.

A conference system would be nice to determine objectives for allies, to draw battle plans for them or if that is too complex to highlight states as targets for them to attack/defend and to select sectors for their fighters/bombers/navy to operate in. Included in that could be peace triggers, as an ally you can commit to continuing the war as long as the others carry out offensive/defensive operations on your territory. In the same vein that the Soviets threatened to peace out unless the Allies opened another front. This could be linked to a better kind of peace mechanism. The current takeover the whole world to end a war is pretty ridiculous. Why is the option to offer peace button even there if you can never ever use it? If I'm winning the war I can't ask them for any kind of peace. No white peace, no limited gains, no nothing, and if I am losing I can't ask for peace either.
I can understand that fascist and communist regimes could fight to the end against an opposing ideology but surely democracies should accept peace at some point if they are losing? Especially if their allies aren't doing anything or are incapable of winning their homeland back. There should be a way to peace out with individual nations in an alliance if they have been capitulated for a certain amount of time and compliance is high enough to determine that now they are no longer in any realistic way in charge of that country. They could keep whatever land they currently hold at that point if any i.e. democratic China being resigned to Taiwan.

The whole guarantee, war declaration and calling systems really need to be tidied up as they are such a mess. Axis have taken over all of Europe so Switzerland join the Allies to get instantly steamrolled... Allies have North Africa and all of France back and Italy, so Spain joins the Axis and get instantly steamrolled...

A guarantee also always happens regardless of distance, relations or the current progression of existing wars. Why would the Allies intervene in a war against a friendly nation whilst getting their behinds handed to them by the Axis? That should tank war support and stability to go to war with yet another nation especially when it is not even related to the whole clash of ideologies.

Guarantee wars should be limited to the country/ies making the guarantee. If Britain, and by extension it's empire, guarantees a nation and I go to war with that nation it should be just my nation, theirs and the British (and their empire) involved, if they decide to. It shouldn't be Britain calling and inviting every country in the world over the next decade into a big clusterf**k over a single disputed state. If France and Britain guarantee, then both could join. If France and Italy guarantee, then both of those countries could intervene, if they decide to. Again though the game should check for relations between the nations and the progress of any current wars they are involved in. If losing currently then they shouldn't join another war in my opinion.

That post was way longer than I thought it would be sorry.
 

Dlin369

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I think stuff like League of Nations, foundation of the United Nations, Inter-war Conferences like Yalta, Bretton woods, Atlantic Charter etc should be an expansion after USSR and Italys' expansions.

Right now we have
Together for Victory - Focused on Allied minors
Death or Dishonor - Focused on Axis minors
Poland United and Ready - Poland
Waking the Tiger - Focused on Japan + China (so about a wash)
Man the Guns - Allies Focused
La Resistance - Spain + France so mostly Allies focused.

It'd be nice to have some time spent on the ComIntern and Axis before we do another Western Allies themed expansion, though I do think it should be added to give the Western allies more to do in order to compensate for their reactive play style. Of course, the Axis and ComIntern should have a few alt-history post-war planning events, maybe like a New World Order, a Yenisei river division of Asia between Germany and Japan (akin to the Yalta conference), some treaty between Germany and Italy over Africa, a communist Final International (in place of the UN), etc.
 
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I feel that adding the League of Nations would be interesting, but we have enough completely ineffective post-WWI international agreements in the London Naval Treaty. Seriously, what does that whole mechanic even do? For 95% of countries you just click through the one or two events it generates and never think about it ever again. And if you are playing as one of the few nations it effects, why waste political power in the early game to build bigger ships you don't even need? The US, UK, Japan, Italy, and France already have great navies and you aren't going to catch up to anyone better than you in one or two years, time which you could better spend building up your country in other areas.

If they could find a way to make the League an interesting mechanic without just being pointless filler and constricting the ability of smaller nations from doing anything in the early game, I would be okay with it.
 
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Casko

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Rather than League of Nations. There should be more focus on various Conferences done doing the era. or at very least fix DoD issues with the focus trees and events that can get real weird real fast with either German focus tree, or other changes.
 

BBBD316

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I wouldn’t mind some of the Spanish events in other focus trees. (France for example) causing a larger global event that tries to at least stop nations getting involved, same for Ethiopia and China.

Perhaps if you are playing non historical these could have weighting on ai decisions, maybe the uk and France can pull Italy back into an anti German stance?
 

Metz

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Other countries should try to proactively get involved if France, Germany, Britain, and Italy have civil wars.

Also, Ireland should be much harder than what it currently is to garrison when annexed by the UK.
 
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dasaard200

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NO !!
Just flat NO !!
The League of Nations
died 2 deaths ;
1] When the USA declined to join ; and
2] One of the Founding Victors {Japan} pulled out in disgust .
Ethiopia was the last straw that broke the camel's back .

Let dead dogs STAY buried .
 
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kimidf

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I don't think in the time period the vanilla game covers there is little point in adding that organization.

If you were to tell me that the start date was like some mods like 1930 and 1933, then if its implementation would make more sense
 

SophieX

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But what would be the purpose or the "benefit" for the game ? I didn't see any use for such a "league"; even in the future, if all issues were solved, I can't image any useful influence, which such a league could provide.

Just my 2 cts
 
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