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Sparhafoc

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I only tend to hire an admiral for a single engagement focused on taking out a particular fleet (for example, the Ottoman's) then dismiss it immediately afterwards.
 
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Shadow86

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Each maneuver pip an admiral has is +5% trade power to a fleet protecting trade, so I mostly use them to squeeze the most out of my trade. The Maritime group's Excellent Shipwrights idea adds 2 maneuver to all your admirals, so that's +10% trade power right there on top of their natural stat.

So while Maritime seems useful, Naval seems rather excessive if you've accrued navy-oriented bonuses from other sources.
 

Alerias

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Sure do. Specifically it tends to be early game when every ducat counts, and I'm hoping to roll a high Maneuver admiral to boost the efficiency of my trade fleet in (typically) the only trade node I'm focusing on at that time.

A 2-3 Maneuver admiral can bring in quite a few extra ducats in the right location.

Admirals purely for warfare are sometimes worth it too. 2-3 shock admirals can give you a real edge.
 

Jorlaan

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Very occasionally I will hire them, when I need to break a large enemy fleet. That does not happen too often though.
 

Johan

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Sure do. Specifically it tends to be early game when every ducat counts, and I'm hoping to roll a high Maneuver admiral to boost the efficiency of my trade fleet in (typically) the only trade node I'm focusing on at that time.

A 2-3 Maneuver admiral can bring in quite a few extra ducats in the right location.

Admirals purely for warfare are sometimes worth it too. 2-3 shock admirals can give you a real edge.

I use 1 for trade income, if i get decent manuever. In sp i dont bother with one for warfare, but in MP i wouldnt leave port without a good one.
 
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WhiskyGlen

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If you take on England early, it's easy to annihilate their fleet. Just ensure you war them every 20-30 years and sink all you can. I find the Portugeuse wind up with a much more powerful fleet. Probably need a French alliance to deal with their military early on though.

I tend to as the Dutch, because at some point you're going to have to obliterate the Royal Navy and conquer England if you want to really rake in the ducats, and even with Dutch income + naval forcelimits you'd have to be crazy to go up against the Royal Navy without a top-quality leader - which the +2 naval leader fire from your NI helps you to get. So too, arguably, for Portugal, although there the benefits are less obvious because your admirals will probably not be as good and you don't really need to fight England/GB as often/at all.

For anyone else (like the Malayans and Spaniards in particular, who have the income to do this) I just make sure my navy is bigger than anyone else's and use an explorer instead of an admiral, although I will sometimes keep a dedicated admiral after I have the two special military buildings at Tech 19 built and am at 25 or more PP.
 

Will Steel

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I mostly play in Asia (particularly India and China). Which means that I don't have to recruit an admiral at all for the first century as long as my navy is large enough. Since it is mainly transports (as China) or light ships for trade (India), those kinds of fleets don't require me spending military points. Unless I am fighting with someone who has equal or larger navy, I won't waste my precious sword mana.

But as soon as I spot a European ship passing by, I get an admiral. Because after that larger European fleets start arriving and large naval battles might take place, especially when defending against an invading European nation.
 

lolada

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Yes, but early in the game only when i have to fight some important battle, like winning vs Ottomans or Venice. He usually needs to win one or two battles and then go to retirement :). Late in the game i keep one with my main fleet (like 20+ heavies 100+ lights) if i need to fight vs Spain, Portugal or GB.
 

AurochsAway

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I only get an Admiral if I don't have Exploration and if I am planning to take out a massive stack of enemy ships. Once that singular task is accomplished (which happens maybe 2-3 times per game), I stick them on my largest trade fleet for the slight bonus and let them die of old age. It's very rare that I need to deploy the same Admiral twice in a campaign. I find them to be very limited in their utility. Admirals and naval warfare in general could definitely use an overhaul in EU4, they just don't have much of a role.

They don't play much of a role because of the leader cap restrictions and leader movement restrictions. The limitation in numbers for land generals is somewhat ameliorated by being able to move them from one army in your empire to another. You can't do that with fleets at sea, so admirals have a lot less flexibility.
 

InFerroVeritas

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I rarely hire admirals. I will hire them if I absolutely must have naval superiority and not having it will cost me the war (y helo thar 1445 war on the Ottomans as the Mamluks), but otherwise I don't bother. Typically, I'll either be in a position where having naval superiority is already a given (in which case I'd just be wasting points)... or it doesn't matter to the outcome of the war.

Plus, especially early on, I'd much rather devote my leader slot(s) to generals.
 

Starki113r

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I only get an admiral if a fleet engagement is critical to my survival or, if possible, victory in a war (blocking the strait as the Byzantines, holding the Danish reinforcements back while dealing with my Scandinavian union-brother as Norway or Sweden, forcing a passage to the Isles as France, etcetera). Navies are all but useless outside of multiplayer, so admirals don't make enough of an impact compared to the sheer value of a 4-shock/fire/siege general.
 
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melkor88

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No, I never get admirals ever. They are of no use at all. It is always better to invest your leader slots in Generals. For the small benefit the Admirals give to your fleet can be easily outdone by having a few more ships then the enemy, and it's not like money is an issue in the game, so it is easy to field huge navies.
 

donmolu

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I guess sometimes they are worth it after all.
0891F62069723E4860E62774D09E92725A13AE5D
 
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Granatenwerfer

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Every time I play not as a trade nation due to a lack of merchants I use pirate fleets instead to decrease the income of my rivals. I equip these fleets with admirals as from experience I know when a nation attacks me there is no time to send these fleets back to a safe port. My hope is that these fleets survive a first strike easier with an admiral as without one.