Do you Agree with me? extending to 1900 and industrial revolution!!!

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Yxklyx

Field Marshal
47 Badges
Jan 30, 2011
4.712
720
  • Crusader Kings II
  • Europa Universalis III Complete
  • Victoria 2: A House Divided
  • Cities: Skylines
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Age of Wonders: Planetfall
  • Europa Universalis 4: Emperor
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Jade Dragon
  • Europa Universalis III
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
Because nobody wants to maintain data for 2706 provinces over the 376-year span of the game.

You don't need to. Just create an algorithm - you program it just like all the other code in the game. You'd want to include new development levels as well. Examples: Capitals get temples, Manufactories in provinces with high trade value goods. When you press play after you select the start date - the code just generates all the buildings appropriately. It's not going to be perfect but it should be playable.
 

Mark68

Sergeant
89 Badges
May 24, 2008
82
8
  • Hearts of Iron Anthology
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Golden Century
  • 500k Club
  • Stellaris: Megacorp
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Imperator: Rome Sign Up
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Colonel
  • Surviving Mars
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Leviathans Story Pack
  • Stellaris: Humanoids Species Pack
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Mass Transit
  • Europa Universalis 4: Emperor
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Europa Universalis III Complete
  • Crusader Kings II
  • Diplomacy
  • Europa Universalis III
I would actually prefer to see it go in the other direction--have EUIV end at the Age of Revolutions (either 1789 [start of French Revolution/Napoleonic Era], 1775 [start of American Revolution], or 1756 [start of Seven Years' War, which directly/indirectly led to the American & French Revolutions]). Have Vicky 3 (or give it some other title, since Vicky wouldn't be crowned until several decades in) start at that EUIV end point.
 

Count_of_Ljubljana

Second Lieutenant
35 Badges
May 10, 2017
104
7
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
I would actually prefer to see it go in the other direction--have EUIV end at the Age of Revolutions (either 1789 [start of French Revolution/Napoleonic Era], 1775 [start of American Revolution], or 1756 [start of Seven Years' War, which directly/indirectly led to the American & French Revolutions]). Have Vicky 3 (or give it some other title, since Vicky wouldn't be crowned until several decades in) start at that EUIV end point.
I actually agree, and there was actually a Napoleonic game... *cough cough March of the Eagles cough cough*
 

Threshold

Major
88 Badges
Apr 20, 2011
728
405
  • Crusader Kings II
  • Sword of the Stars II
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis IV: Pre-order
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Deus Vult
  • Europa Universalis IV
  • Ancient Space
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • Cities: Skylines - Snowfall
  • 500k Club
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Mass Transit
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Reapers Due
  • Europa Universalis 4: Emperor
  • Surviving Mars
  • Tyranny: Archon Edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Age of Wonders III
  • Europa Universalis IV: Mandate of Heaven
  • Victoria: Revolutions
  • Stellaris: Digital Anniversary Edition
  • Teleglitch: Die More Edition
I actually agree, and there was actually a Napoleonic game... *cough cough March of the Eagles cough cough*
Came here to say this. Thanks for doing it so I didn't have to.

With that out of the way...

The simple fact of the matter is that EU is arguably already packing too many eras into one game engine, and adding even more eras on top of that would make a worse game, rather than a better one. So I disagree.

However, it's worth noting that the age mechanics allow for more concrete distinctions between such eras, and thanks to player suggestions in the aftermath of initial release of said feature, the transition from one to the next has become more fluid. This is to say that the engine is moving (albeit very slowly) towards being able to accomplish what you're looking for, without it being terribly jarring and distorted.

I suspect this means that longer timeline mods will improve, as they're given more tools to work with. But even if we reach a point where it is possible to fit more eras into one game, I doubt very much that Paradox will ever do it; as the foray into the Napoleonic era by way of March of the Eagles shows, they desire to have as few eras per game as is viable, so as to straddle as many communities as they can. This is not only ideal from a financial perspective-as it allows them access to additional submarkets, and development costs would not be significantly reduced by merging all entities into a single game-but also from a gamer's perspective, as it allows the games that we get from them to be smaller and faster thanks to not having needless weight.

tl;dr: We get better games, and Paradox gets more money, when we split history into many different games, rather than trying to model the entire thing at once. It's a win-win.
 

Pbanned

Sergeant
Nov 26, 2017
54
0
Came here to say this. Thanks for doing it so I didn't have to.

With that out of the way...

The simple fact of the matter is that EU is arguably already packing too many eras into one game engine, and adding even more eras on top of that would make a worse game, rather than a better one. So I disagree.

However, it's worth noting that the age mechanics allow for more concrete distinctions between such eras, and thanks to player suggestions in the aftermath of initial release of said feature, the transition from one to the next has become more fluid. This is to say that the engine is moving (albeit very slowly) towards being able to accomplish what you're looking for, without it being terribly jarring and distorted.

I suspect this means that longer timeline mods will improve, as they're given more tools to work with. But even if we reach a point where it is possible to fit more eras into one game, I doubt very much that Paradox will ever do it; as the foray into the Napoleonic era by way of March of the Eagles shows, they desire to have as few eras per game as is viable, so as to straddle as many communities as they can. This is not only ideal from a financial perspective-as it allows them access to additional submarkets, and development costs would not be significantly reduced by merging all entities into a single game-but also from a gamer's perspective, as it allows the games that we get from them to be smaller and faster thanks to not having needless weight.

tl;dr: We get better games, and Paradox gets more money, when we split history into many different games, rather than trying to model the entire thing at once. It's a win-win.
Let me see understand true or not : As your opinion it's better to split EU4 into some games. E.G. splitting Napoleonic era into one game and other eras to other games. is it true?