Do you Agree with me? extending to 1900 and industrial revolution!!!

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Yumo

Second Lieutenant
67 Badges
Apr 13, 2005
138
13
  • Europa Universalis IV: Cossacks
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Teleglitch: Die More Edition
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings III
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Sengoku
Even now I have the impression that the base game doesnt handle the transition to absolutism, the changes in military and enlightenment/revolution very well due to the long timeline that they try to simulate.
A clear nope.
 

zorkman

Lt. General
16 Badges
Oct 25, 2003
1.582
2.217
  • Cities in Motion
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Imperator: Rome Sign Up
Game should end around 1789 as it is not suited to the Napoleonic age, & hardly anyone plays further than that or to the end. What they should be doing is starting the game at 1399 like in EU3, which many people like, as they play mods that do this & further back.
 

Chief of Staff

The Duke of Rockford
85 Badges
Jun 27, 2010
2.191
1.053
37
www.virtualparadise.org
  • Cities: Skylines Deluxe Edition
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Steel Division: Normandy 44
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Cities in Motion
  • Europa Universalis IV: Call to arms event
  • Pride of Nations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Victoria 2
  • Europa Universalis III Complete
The society in 19th century, at least after 1830s, and beyond is too radically different to be able to simulate in the same game as the society in the early modern era.

Most historians defines the early modern era to conventionally start in 1453 and ended in 1789... of course, it is not hard-set rule, as transition are usually more fluid than abrupt. And do note that the Europa Universalis IV, while primarily set in Early Modern era as defined above, actually started and ended a bit before and after that period in 1444 and 1820 respectively.

As a matter of fact, I have modded my games to end in 1836, precisely when Victoria II begun. I can only speculate as to why we have the gaps between 1820 and 1836 not covered by either games but I think the transition may be too difficult to represent in either games, as it would be a fluid mix of EUIV and Victoria 2 aspects of the society. Again, that is only a guess. I could be wrong on that.
 

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.922
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
I think if this period extend to 1900 and HOI4 period start at 1900 we have no need to Vic3. So no overlap.
Except Vicky is their best series. If they pushed the end of ck forward and the start of vicky back there would be no reason for Europa Universalis, whioch let's face it is a pretty outdated series anyway, Crusaders kings and vicky are both superior sucessors to the europa universalis games. Eu4 by comparision just feels like a board game.

is it not better to add some road mechanic to EU4?
There was one at launch they removed it later.

Its only viable to add 200 years in front, game starting at 1244. Current game mechanics could cover that if 3 or 4 new institutions are added
I would rahther puch the end of ck2 to either the coronation of charles V in 1500, the reformation in 1517 or even the peace of westphalia in 1648. This would of course be coupled with breakign the two early start dates of to a separate game.
 

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.922
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
EU4 starts too early as is. It really sucks that one group of players (byzantophiles) can so determine the start date that makes the game so much worse.
It wouldn't matter if paradox had actually supported the later start dates.
 

qwertzuiop

Major
5 Badges
Mar 26, 2013
635
513
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Victoria 2
The question is whether EU4's game mechanics are actually well suited for the time period between 1444-1821 (or only certain parts of it). For example, coalitions are based on the Napoleonic era, standing armies were more present in the later centuries, mercenaries are considered to be the opposite of professional armies when in reality, they WERE the professional armies in Europe for a certain time period.

EU4 also represents sovereign states in a way that is probably best suited for the period after 1648. Apart from all the game mechanics that seem to be inspired by later centuries, there are also many mechanics that are quite generic and could work well in any era. The problem is just that people usually know more about the modern era so they would notice the inaccuracy if they played e.g. a WW2 game with the diplomacy system of EU4, but if the game was set in another, more obscure era, nobody would care.

So I don't think EU4 should be extended to 1900, but it's just because I'd prefer a game with specific game mechanics for that period, not because I think EU4 would be particularly bad at depicting that era (in comparison to other eras).

PDS added 1399 bookmark in EU3. They consider it to be one of their greatest mistakes.

That's sad because 1399 was one of the most interesting start dates in terms of power balance because they were two really great powers with the Timurids and the Golden Horde while the Muslim countries started with a technological advantage. It didn't play out so well because some of the historically great powers in Europe had a tough time to rise to power, the Muslim countries were too weak after all (surrounded by Hordes and Europeans) and the game pace was a bit too quick (AI being very aggressive, alliance chains, etc.). But I think the start date itself had more potential than 1444.
 

zukodark

Court Necromancer
59 Badges
Sep 10, 2014
1.617
1.994
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Lithoids
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Europa Universalis IV: El Dorado
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Battle for Bosporus
  • Cities: Skylines
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Stellaris Sign-up
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Stellaris: Megacorp
  • Crusader Kings II: Sunset Invasion
  • Majesty 2 Collection
  • Victoria: Revolutions
  • Victoria 2: Heart of Darkness
Except Vicky is their best series. If they pushed the end of ck forward and the start of vicky back there would be no reason for Europa Universalis, whioch let's face it is a pretty outdated series anyway, Crusaders kings and vicky are both superior sucessors to the europa universalis games. Eu4 by comparision just feels like a board game.
CK2 feels like a RPG and Vicky feels like a simulator, if you're trying that argument. While I acknowledge their value and quality, I have failed to enjoy them, as neither provides what EU4 gives me. Very different games, they fail to count as "successors" to EU, while the question of their superiority depends on the player. Such comparisons are unnecessary in a serious conversation (though not sure if this thread counts as that) and bring little value unless there's anyone specific feature in question.

I would rahther puch the end of ck2 to either the coronation of charles V in 1500, the reformation in 1517 or even the peace of westphalia in 1648. This would of course be coupled with breakign the two early start dates of to a separate game.
No, just no... CK2 is already too long- the Paradox games are all so specific that they fail to encapsulate a long time period properly. Even if you break of the earlier start dates, it would fail to represent even the start of the EU4 game in an accurate and enjoyable way.
 

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.922
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
CK2 feels like a RPG and Vicky feels like a simulator, if you're trying that argument. While I acknowledge their value and quality, I have failed to enjoy them, as neither provides what EU4 gives me. Very different games, they fail to count as "successors" to EU, while the question of their superiority depends on the player. Such comparisons are unnecessary in a serious conversation (though not sure if this thread counts as that) and bring little value unless there's anyone specific feature in question.


No, just no... CK2 is already too long- the Paradox games are all so specific that they fail to encapsulate a long time period properly. Even if you break of the earlier start dates, it would fail to represent even the start of the EU4 game in an accurate and enjoyable way.
Ck2 is too long because of the two early start dates and lets face it ck2 mechanics fit the period up t the peace of westphalia better than they do the period before 1081.

And well if you like a risk game then that's fine by me but it feels like a gap in the periods paradoxes games cover because it's such a lacking game. I have nothing against Eu4 being there I just wish I could play from the start of ck2 to the end of vic2 without having to play eu4 in between. It seems like woefully inadequate covering of a period that could be interesting if it was portrayed by one of their more immersive games.
 

MagnusDux

Gand Duke of Lisbon
67 Badges
Feb 27, 2015
731
1.259
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Crusader Kings III
  • Stellaris: Federations
  • Crusader Kings II
  • Europa Universalis IV
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Stellaris: Distant Stars
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Lithoids
  • Stellaris
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
please think what will happen if time line extend to 1900?
new mechanics?
new unit tier?
expanding factories?
coronation of queen Victoria?
new colonizing in Africa? or colonizing casus belli against African nations?
such a DLC How much will sell?
and much more!
see this thread too:
https://forum.paradoxplaza.com/foru...y-victoria-iii-never-came-to-reality.1057821/
thanks:D

Why not?Some new Mechanics can solve this problem.

No, in order to reproduce the economic and social transformations that happened in the 19th century the game would require much more complex economic, demographic and political mechanics, like goods being traded and transformed in other goods, with flexible prices, tariffs etc, pops are a must, and deeper political mechanics like conflicts in parliaments and governments, with different ideologies and political systems, most of these things are present in vic2 even if it's an old game (and i look forward to playing vic3 :D:D:D), but you would need to completely change how eu4 works to make justice to the period.

I do however think there should be an Industrial Revolution institution in 1750 (since every institution spawns more or less every 50 years), there are still 71 years of gameplay, and a new good could also be introduced in this period, coal.
 

zukodark

Court Necromancer
59 Badges
Sep 10, 2014
1.617
1.994
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Lithoids
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Prison Architect
  • Europa Universalis IV: El Dorado
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Battle for Bosporus
  • Cities: Skylines
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Stellaris Sign-up
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Stellaris: Megacorp
  • Crusader Kings II: Sunset Invasion
  • Majesty 2 Collection
  • Victoria: Revolutions
  • Victoria 2: Heart of Darkness
Ck2 is too long because of the two early start dates and lets face it ck2 mechanics fit the period up t the peace of westphalia better than they do the period before 1081.

And well if you like a risk game then that's fine by me but it feels like a gap in the periods paradoxes games cover because it's such a lacking game. I have nothing against Eu4 being there I just wish I could play from the start of ck2 to the end of vic2 without having to play eu4 in between. It seems like woefully inadequate covering of a period that could be interesting if it was portrayed by one of their more immersive games.
EU4 is so much more than a risk game, and I at least find it very immersive, probably more so any other game I have played. CK2 on the other hand is not very grounded at all, and after a few decades you might as well be playing a fantasy game just inspired by medieval times. Gameplay outside of Europe is just even worse. I also struggle to see how CK2 could handle colonialism in any decent way. Well, point is, "immersive" is a very subjective term, and your experience of it depends heavily on how you approach a title. EU4 certainly has the tools to be immersive, I think it's a matter of using these tools and finding the right sort of immersion.

and this is obviously getting off-topic.
 

DanubianCossak

DaputinCozzak Specyal Snowflake
34 Badges
Nov 16, 2009
12.412
3.646
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Divine Wind
  • Europa Universalis III Complete
  • Darkest Hour
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
No thanks, i would rather they spend more time and expand and polish current era, than go into more time frame that would require unique mechanics of its own etc. Too much development time to get something that will be represented in better detail in other game(s) anyway.
 

Loamenclature

Corporal
58 Badges
Jul 13, 2013
33
0
  • Crusader Kings II
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Necroids
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Federations
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Stellaris: Lithoids
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Stellaris: Nemesis
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Common Sense
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Wealth of Nations
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
What I would like instead of a timeline expansion are a few more giant projects and expensive late game buildings. Like the canal projects, but with an actual payoff and sense of accomplishment.

Sure, it would sort of be just another late-game money sink, but I would enjoy the sense of your nation being able to accomplish larger projects that wouldn't have been feasible in 1444.
 

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.922
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
EU4 is so much more than a risk game, and I at least find it very immersive, probably more so any other game I have played. CK2 on the other hand is not very grounded at all, and after a few decades you might as well be playing a fantasy game just inspired by medieval times. Gameplay outside of Europe is just even worse. I also struggle to see how CK2 could handle colonialism in any decent way. Well, point is, "immersive" is a very subjective term, and your experience of it depends heavily on how you approach a title. EU4 certainly has the tools to be immersive, I think it's a matter of using these tools and finding the right sort of immersion.

and this is obviously getting off-topic.
As with naval mechanics I think no representation of colonialism is better than what eu4 has at the moment. Especially since they've shown they can do it well with vic2, colonialism I mean. As for naval mechanics the only game that seems to have any idea how to do that is hoi4.

And sorry, there is no way I can ever imagine eu4 is actually running a country not with monarch points and any number of abstractions that makes no sense whatsoever. Also the game fails at the most important thing in this era, the development of natural philosophy to science.
Instead it's war war and more war, and everything else is dumbed down because it might distract from warring.
Oh and all realm management is abstracted into oblivion because you can't do what when warring in rel time in multiplayer.
 

deathbypie

Major
36 Badges
Apr 6, 2017
587
1.105
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Shadowrun: Dragonfall
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Stellaris
  • Age of Wonders III
  • Europa Universalis IV: Cossacks
I don't see how a different end date adds anything to the game, without significant work being put into it that would be better spent on updates to many other things. Any historical relevance is gone by the end date anyway, so time specific events and mechanics have less and less meaning as time goes on. Also, I hate the late game.