Even now I have the impression that the base game doesnt handle the transition to absolutism, the changes in military and enlightenment/revolution very well due to the long timeline that they try to simulate.
A clear nope.
A clear nope.
Except Vicky is their best series. If they pushed the end of ck forward and the start of vicky back there would be no reason for Europa Universalis, whioch let's face it is a pretty outdated series anyway, Crusaders kings and vicky are both superior sucessors to the europa universalis games. Eu4 by comparision just feels like a board game.I think if this period extend to 1900 and HOI4 period start at 1900 we have no need to Vic3. So no overlap.
There was one at launch they removed it later.is it not better to add some road mechanic to EU4?
I would rahther puch the end of ck2 to either the coronation of charles V in 1500, the reformation in 1517 or even the peace of westphalia in 1648. This would of course be coupled with breakign the two early start dates of to a separate game.Its only viable to add 200 years in front, game starting at 1244. Current game mechanics could cover that if 3 or 4 new institutions are added
It wouldn't matter if paradox had actually supported the later start dates.EU4 starts too early as is. It really sucks that one group of players (byzantophiles) can so determine the start date that makes the game so much worse.
PDS added 1399 bookmark in EU3. They consider it to be one of their greatest mistakes.
CK2 feels like a RPG and Vicky feels like a simulator, if you're trying that argument. While I acknowledge their value and quality, I have failed to enjoy them, as neither provides what EU4 gives me. Very different games, they fail to count as "successors" to EU, while the question of their superiority depends on the player. Such comparisons are unnecessary in a serious conversation (though not sure if this thread counts as that) and bring little value unless there's anyone specific feature in question.Except Vicky is their best series. If they pushed the end of ck forward and the start of vicky back there would be no reason for Europa Universalis, whioch let's face it is a pretty outdated series anyway, Crusaders kings and vicky are both superior sucessors to the europa universalis games. Eu4 by comparision just feels like a board game.
No, just no... CK2 is already too long- the Paradox games are all so specific that they fail to encapsulate a long time period properly. Even if you break of the earlier start dates, it would fail to represent even the start of the EU4 game in an accurate and enjoyable way.I would rahther puch the end of ck2 to either the coronation of charles V in 1500, the reformation in 1517 or even the peace of westphalia in 1648. This would of course be coupled with breakign the two early start dates of to a separate game.
Ck2 is too long because of the two early start dates and lets face it ck2 mechanics fit the period up t the peace of westphalia better than they do the period before 1081.CK2 feels like a RPG and Vicky feels like a simulator, if you're trying that argument. While I acknowledge their value and quality, I have failed to enjoy them, as neither provides what EU4 gives me. Very different games, they fail to count as "successors" to EU, while the question of their superiority depends on the player. Such comparisons are unnecessary in a serious conversation (though not sure if this thread counts as that) and bring little value unless there's anyone specific feature in question.
No, just no... CK2 is already too long- the Paradox games are all so specific that they fail to encapsulate a long time period properly. Even if you break of the earlier start dates, it would fail to represent even the start of the EU4 game in an accurate and enjoyable way.
please think what will happen if time line extend to 1900?
new mechanics?
new unit tier?
expanding factories?
coronation of queen Victoria?
new colonizing in Africa? or colonizing casus belli against African nations?
such a DLC How much will sell?
and much more!
see this thread too:
https://forum.paradoxplaza.com/foru...y-victoria-iii-never-came-to-reality.1057821/
thanks
Why not?Some new Mechanics can solve this problem.
EU4 is so much more than a risk game, and I at least find it very immersive, probably more so any other game I have played. CK2 on the other hand is not very grounded at all, and after a few decades you might as well be playing a fantasy game just inspired by medieval times. Gameplay outside of Europe is just even worse. I also struggle to see how CK2 could handle colonialism in any decent way. Well, point is, "immersive" is a very subjective term, and your experience of it depends heavily on how you approach a title. EU4 certainly has the tools to be immersive, I think it's a matter of using these tools and finding the right sort of immersion.Ck2 is too long because of the two early start dates and lets face it ck2 mechanics fit the period up t the peace of westphalia better than they do the period before 1081.
And well if you like a risk game then that's fine by me but it feels like a gap in the periods paradoxes games cover because it's such a lacking game. I have nothing against Eu4 being there I just wish I could play from the start of ck2 to the end of vic2 without having to play eu4 in between. It seems like woefully inadequate covering of a period that could be interesting if it was portrayed by one of their more immersive games.
As with naval mechanics I think no representation of colonialism is better than what eu4 has at the moment. Especially since they've shown they can do it well with vic2, colonialism I mean. As for naval mechanics the only game that seems to have any idea how to do that is hoi4.EU4 is so much more than a risk game, and I at least find it very immersive, probably more so any other game I have played. CK2 on the other hand is not very grounded at all, and after a few decades you might as well be playing a fantasy game just inspired by medieval times. Gameplay outside of Europe is just even worse. I also struggle to see how CK2 could handle colonialism in any decent way. Well, point is, "immersive" is a very subjective term, and your experience of it depends heavily on how you approach a title. EU4 certainly has the tools to be immersive, I think it's a matter of using these tools and finding the right sort of immersion.
and this is obviously getting off-topic.
I think it's a little late to be suggesting these changes for EU2.I would like EU2 to expand just to 1836.