Call me crazy but in a game where we got % based bonuses for buildings (atleast mostly) I feel like we dont need to limit it by slots O_O
SureI can build every building at random land at siberia like that but... will I? I mean even if I build everything but manufactories(which, you only build them at there) I will gain someting like 0.25 ducats at most and someting like 200 man power. yea... its not so great
This matters a lot because with each patch paradox keep shattering lands into smaller pieces and reduce devolpment so it becomes even more of a problem since this system built based on lower amount of land that is high devolpment
Removing this limit will fix micro problem too! Maybe instead make buildings cost more as you keep building more of them?
make stuff like manufactories are "major" buildings and make it so you can only have 1 or 2 major buildings unless you got 30 devolpment then you can have a third one
SureI can build every building at random land at siberia like that but... will I? I mean even if I build everything but manufactories(which, you only build them at there) I will gain someting like 0.25 ducats at most and someting like 200 man power. yea... its not so great
This matters a lot because with each patch paradox keep shattering lands into smaller pieces and reduce devolpment so it becomes even more of a problem since this system built based on lower amount of land that is high devolpment
Removing this limit will fix micro problem too! Maybe instead make buildings cost more as you keep building more of them?
make stuff like manufactories are "major" buildings and make it so you can only have 1 or 2 major buildings unless you got 30 devolpment then you can have a third one
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