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Korpo

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Clearly you've never been to the great OH-IO. I feel sorry for you. :)

Sad, but true. But even though I've been to the spacey states of ID and NV I would not feel terribly sorry if, for gaming reasons, PI represented them with their "huge" provinces... :)
 

unmerged(85507)

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I think he addressed the right issues. And it was not a pure rant but he gave credit to some changes as well.

Seriously: I cannot understand how some hardcore fanboys make fun of people who are disappointed. I have seen many 1.0 (or 1.1 or 1.1c) versions of paradox games as well. But this is the first I really consider unplayable due to many reasons. This time I even cannot looking at the setup because it has severe lacks in many scenarios (e.g. technology, maintenance).
 
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The Disaster

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So you are saying youd rather have no game, than the situation right now ?

Actually, I would rather have no game now. I find the current situation very frustrating. I am not going to invest many hours of my life carefully selecting appropriate strategies, research fields, etc if the reward will be as fantastical as is currently the case. Britain invading Germany two weeks after war is declared? No thanks. Germany capturing Pearl Harbor? I would rather not.

I know that much will be fixed, and plenty will be modded. But the game as it is today is not what I believed I was paying for.
 

oribiasi

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Sad, but true. But even though I've been to the spacey states of ID and NV I would not feel terribly sorry if, for gaming reasons, PI represented them with their "huge" provinces... :)

Well sure, I would even agree to that. There are large tracts of Idaho, Montana and Nevada (just to name a few) that are still undeveloped grasslands and plains. I can only presume there were even larger amounts of these in the 1936-1948 years all over the USA. I think it all depends on what is in the province to take over, and hence that determines the worth of the area, and how it should be represented. Cleveland had a large steel mill business during that time, which, if invaded, would have been a huge industrial area to secure. But in the current game the "Cleveland" province has only 1 industrial point to start off with. Seems completely innacurate to me. Not to mention that the "Pittsburgh" province, which may have had even more industry than Cleveland, also has only 1.
 

Zaku

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3) Leaders: perhaps it is too severe for small countries, but there is an option to increase leaders from the production menu is there not? Besides the lack or leaders is equivalent to having incompetent leaders is it not, since units can be left leaderless? After all, how many Guderians can Bolivia produce in a year?

I think he is talking about generals. Several major/medium powers have too few of them. Playing with France I ran out of generals at the end of 1938, and I didn't even had historical army size.

About the OP, I agree with some of his points(poor ai/bugs, but I'm 100% sure these will be fixed in a month or two), but the most of his statements are just whining. If you dont like the game, then delete it. Nobody is forcing you to play the it.
 

KannBaba

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are you really complaining that the map is so large a smaller nation would have a hard time defending itself? How is that a problem? It is realistic.

I'm sorry, but if you want to go back to defending three provinces between the soviet/german border before the wermacht is at moskva's door, be my guest. I, for one, would rather have the historical amount of land in-between. Hoi3 is not perfect, but it is a giant leap forward from hoi2.

+1
 

Korpo

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1) Poor AI: yes, but Johan says that will be improved in the next patch, but don't expect miracles. perhaps the advertisement should have done like War in the Pacific -Admiral's Edition (yes I have it but haven't played much yet), and state that in the early stages at least, the game is more suitable for PvP play.The AI in a monster game will NEVER be able to match the skill of a human player, unless you give the AI hours to plan each move.

The present conditions the AI operates under seem to make a good AI unlikely.

But: There is no PvP play in HOI - ever! All but one nations on the planet are under AI control. This is what makes the AI in HOI a gamebreaker - you cannot do without.
 

unmerged(90903)

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Also, obviously I can't know about the reasons they released the game in this state, I can only guess, which is what I'm doing.

Probably a question of cash-flow. A company like paradox interactive has to pay for a lot of things every month, regardless of how much money they make (salaries, office...). When developping a game, it means they have periods like before the release of HOI3 where they pay each month much more than what they gain (as sales of games are low).

To cover those expenses they need to have either lots of reserve funds (really a lot, as as a small company saving enough to cover the whole development time of a game would take years i think), which is economically inefficient, money available should be invested and not be iddle. Or they must borrow short term to pay salaries and stuff, and that also costs a lot in interests.

That all means that the sooner you gain money, the better your financial situation is. You can then cover fixed costs and invest in new games. That's probably why game companies release unfinished games. Think about what would happen to you if your boss decided to pay all your salary in one year, starting from today.

Hope that was clear, perhaps i'm wrong but from what i know this factor is quite important when you manage a company (for example in France, supermarkets are strong enough to pay their suppliers late and receive money from customers immediately, which is quite a boost for them).
 

unmerged(76022)

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ranting is good and this was a good rant but he left out so many minor issues and bugs that i feel he betrayed us somewhat.

the resolution is crap, by default it uses 1024x768 the diplo/intel/production screens are not streched to the screen. so poor smucks like me who have shelled out mega peso's for a 24" screen still only use a portion of it that amounts to a 1997 style 17" monitor. and why did they give us that crap background while in the menu? i'd rather just have the map so i can scroll around if need be. big resolution but still based on 1994 technology. why does everyone have to suffer for some cheap punk living in his moms house who is to cheap to buy a LCD monitor?

the tag along HQs are annoying, back in hoi2 i just built every 12 high stack with an HQ but now dragging around the HQ is cumbersome. It's at the point i make the HQ stack the elite heavy armor stack which spearheads an attack. but still when i want to redeploy a group i should not have to search around looking for the attached brigades - where is the right click menu to just select a whole corps to move to such and such a location. and why in gods name is it so awkward to move around corps.

AI: don't use it because the moment i turn it on it proceeds to rearange itself to leave a hole somewhere, i'd rather keep it on manual and wait for the AI to make a stupid breakthrough so i can exploit it. at least in hoi2 the AI was smart enough to smell that fish in the frying pan.

lists which don't sort and cant remember how i like to sort things. I mean really this is basic 101 UI stuff, even hoi1 got that right. I really think they need to outlaw pot in sweden.

picture references - i always like looking at the pictures in hoi2 of the various CVs or fighters, now we get icons. that just cheapens the game

map: adding more provinces is a good thing, but why did they stop there, why not just get rid of the borders altogether. the only way they could stuff 10,000 of then in the map was to made everyone look like a hex. now i love hex games but that is so paper and pencil. every pixel and dot should have been assigned it's own meaning in and of itself. digital computers with their arrays are outdated, a more fluid and dynamical map would be better.

no Scandavia? whats up with that?

anyone is welcome to pm me if they want more. but for me i'll still play the game because it is pretty good at what it does.
 

Froptus

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I finally got to install the game on Friday and I played with it all weekend. I wasn't able to delve into game play so I have no comment about it. The performance could have been better and I saw some other small issues I would mind seeing changed.

Overall I was very impressed and I think it's well on it's way to being an incredible game.

1. Loved the map. (I thought the terrain was pretty clear)
2. Both the production and technology systems are excellent improvements.
3. I love the new command structure/organization. Very straightforward.
4. Everything looks quite good. Interface, pop ups, sprites, counters, etc.

I guess that's all for now.

One more thing: Thanks so much for that terrific strategy guide! It's very well done.
 

unmerged(152527)

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True :rolleyes:

A lot of the friction right now will be removed - that is the way it happened in HoI, and HoI 2. Feels like watching the game grow up :D
 

unmerged(141552)

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Caution: This is going to be a very long rant. It is unlikely you will find any ground breaking new discoveries in here. Most of the points I'm about to make have already been made by other people in other threads, most of them better written and more in-depth than mine. However, since Hearts of Iron is one of exactly two games that I'm still playing excessively (the other being WoW), I still feel I have to speak up and express my disappointment in HoI 3, even if I have little hope this post will be read by the devs, let alone to change their minds.

...


jeesss i just hope you dont get your wow account suspended:

http://www.youtube.com/watch?v=YersIyzsOpc

:rofl::rofl:
 

vertinox

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See you in a couple of weeks.

I was about to say...

Have you played any of their games after HoI2?

And do you remember what HoI2 was like the first month of release?

People have a selective memory...

If I took all your patches and expansions off of HoI2, you'd say the same thing about it. ;)

Actually with HOI3, I broke a personal rule about not buying any Paradox game till after the first month or about 2 major patches. So far I'm not really disappointed.

See... I remember what HOI1 was like out of the box.

Now that game had issues.
 

morganja

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"I am getting so tired of these kinds of posts. Maybe this is a larger problem with the internet, where everyone feels entitled to a voice or whatever. "

The man spent $40+ on the game. That gives him the right "to a voice or whatever".

I understand we are dealing with a lot of different cultures here, but where is it that freedom of speech and opinion on a purchased product is considerd anathema and anything less than fawning devotion is considered treasonish?

Many of the fanboys on this site sound like petty bureacrats in a Kafka-esque Ministy of Conformity.

Positive criticism, like that of the OP, is the reason these games eventually turn out so great. Fawning devotion is why they are released so poorly.
 

unmerged(146832)

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another criticism thread that will disappear sooner or later. There were a lot of threads like this but they will not stay for long you can bet.
If you do decide to continue a critical tone you should expect to be banned. In fact a thread can be closed for just about any reason or no reason at all. Remember the "Do we have a flop on our hands?" thread with over 800 posts? And all the promises that criticism will be tolerated...
 

unmerged(112153)

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"I am getting so tired of these kinds of posts. Maybe this is a larger problem with the internet, where everyone feels entitled to a voice or whatever. "

The man spent $40+ on the game. That gives him the right "to a voice or whatever".

I understand we are dealing with a lot of different cultures here, but where is it that freedom of speech and opinion on a purchased product is considerd anathema and anything less than fawning devotion is considered treasonish?

Many of the fanboys on this site sound like petty bureacrats in a Kafka-esque Ministy of Conformity.

Positive criticism, like that of the OP, is the reason these games eventually turn out so great. Fawning devotion is why they are released so poorly.

You know... these diehards sound like many leftish politicians in western Europe today.
Those guys who invented multiculture before we were born and now denie about its problems:rolleyes:


Now i can agree with allot of the faults mentioned here but i also know most of that will be ironed out by pathes.
Those things that wont be ironed out by pathes will be done by either an expansion or mods.

I have to admitt i allready started to miss some things from HoI2 when playing HoI3 so far...
And its clear for those who want to "stay" on a certain historical path they can better keep themself to HoI2 for the moment thanks to the madness of diplomacy with the Allies.
However the diplomacy madness is again something that can easily be fixed with a patch, and hopefully will be soon.
 
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