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I am really sorry to hear that, I've just for my game, patched to 1.1c (although I am not sure if it fixed the dreaded consumer goods bug?), and since I was scared of slow game, I loaded 1939. scenario, started as Germany, and gave it the fastest speed. Six months in about a minute. Darn fast if you ask me.

E8500 (working on 4.2GHz) with 4Gb of slow DDR3 RAM. Nothing special.

Maybe it's the hotfix?

I'm pretty sure 6 months of gametime in a minute isn't possible under any circumstances because the game isn't allowed to come even remotely close to that fast.
 

unmerged(59934)

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Yes, indeed, it was my mistake. It's actually more closer to a month / minute; maybe a little bit more.

Still, I'd say that's pretty quick, if you want, you could have the war started in less two hours. Great.

Is consumer goods bug fixed in this hotfix?
 

Socratatus

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Die, thread, DIE! It just keeps popping back up no matter how much I try to ignore the silly thread title!

Die, thread!
 

blue emu

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.
 

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.

Well that puts everything into perspective, next time they'll give min. specifications on hardware.
 

unmerged(146832)

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.

"(I estimate 85% as fast)."

Why the need to estimate anything? If you own a stopwatch or any other device that can time seconds, you can easily time the runtime from 1939 sept 1. to october 1. with England, and then we would see if you get better performance with your 2.13 than others are getting with way stronger processors. What's weird is you get your performance crushed if you look at provinces in the political map (how most people like to play). There seems to be a really big flaw in how the political map was programmed.
However you can get good performance by zooming on an atlantic sea province.
 

unmerged(11606)

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.

I wish it ran really well on my obsolete AMD Athlon 64 3500+..... /cry Graphics-wise, I'm fine, even at 1900x1200. It's just so slow to progress time.
 

blue emu

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Why the need to estimate anything? If you own a stopwatch or any other device that can time seconds, you can easily time the runtime from 1939 sept 1. to october 1. with England, and then we would see if you get better performance with your 2.13 than others are getting with way stronger processors.
No stopwatch, and as a Cartoonist I've never owned a wristwatch.

What's weird is you get your performance crushed if you look at provinces in the political map (how most people like to play). There seems to be a really big flaw in how the political map was programmed.
However you can get good performance by zooming on an atlantic sea province.
Do you mean that my performance would actually increase on some other map? I ONLY play using the Political Map. Which would you suggest?

I have noticed that running the clock while watching the Tech screen lags me about +50%.
 

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.

That's not very weird at all considering the differences between them.

What would appear to be the greatest "lag factor" is the lua scripts, which in and of themselves aren't much, and taken 1:1 with the graphics processes, are nothing. But when you consider the number of times they are accessed and then run compared to the graphics, they quickly cease to become nothing and amount to quite a lot.
 

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That's not very weird at all considering the differences between them.

What would appear to be the greatest "lag factor" is the lua scripts, which in and of themselves aren't much, and taken 1:1 with the graphics processes, are nothing. But when you consider the number of times they are accessed and then run compared to the graphics, they quickly cease to become nothing and amount to quite a lot.
Yes, but why are those same lua scripts not lagging ME nearly as badly? Am I just ACCUSTOMED to a slow computer? I'm getting somewhere around six seconds per day.
 

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Yes, but why are those same lua scripts not lagging ME nearly as badly? Am I just ACCUSTOMED to a slow computer? I'm getting somewhere around six seconds per day.

There's a test. The game runs better on a crappy 1 CORE computer than on an amazing 4 CORE computer.

In fact I think someone showed that the game runs 8 times slower on a 4 CORE computer than an 1 CORE computer.

Edit: Basically it means the game isn't multi-core supported - though I heard whispering that a patch would fix that.
 

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Well, I am doing a complete rebuild. My runtime is about 8 seconds a day, but I know I got a pile of crud on my system, so hoping that speeds things up.

My problem is not the runspeed, it is the window interaction. When I want to replace a leader, and I sort the leaders according to rank or skill, it takes FOREVER to load that change.

Need to clean the system out anyway, the crud that I got seems to display some 'interesting' websites when I reboot my CPU.

Lady in the house finds it....disconcerting...
 

unmerged(146832)

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Do you mean that my performance would actually increase on some other map? I ONLY play using the Political Map. Which would you suggest?

I have noticed that running the clock while watching the Tech screen lags me about +50%.

I've done extensive research into speed and I can tell you that zooming in the atlantic is a lot faster than zooming on a land province with the political mapmode. When I applied the community speed fix I AND zooming the atlantic I got 4:40 on my system. (If you check the speed test thread which I opened my original time was 10:30).

Turining off the internet / firewalls other stuff helps a little but nowhere near as other things. Using 1 core also helped a few seconds under certain circumstances but it was not a major factor on my system.

My research into Windowed Mode was the following.
Windowed Mode eats very little to none performance
UNTIL YOU KEEP YOUR CURSOR WITHIN THE WINDOW.
When I fire up the paradox forums on my second monitor that eats very little speed.
However when you move the cursor to browse the forums there is a MAJOR performance loss there as there is a design flaw with the game checking the cursors movement even when it's well outside the game window and even moving the cursor to browse the forums was misunderstood by the game as scrolling over sea provinces and various province names started to appear as if I were mouse overing them. This performance loss is really major about 40% just from the cursor alone.
It indicates a mistake in the code to me that the cursor outside can impact performance by 40%, but it only applies to windowed mode which is "not supported" officially.
However it really makes the game more intresting if you can do something else while in windowed mode, there is not a lot to do prewar with some countries.
The terrain mapmode is certainly better than political.
While I was zooming Giessen (German province) in political mapmode I got the worst performance of them all about 12:00.
However it is possible that these things are local to my system (3.2 Ghz older dual core, 2 gb ram, 9600 GT 512 mb ram).
 

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There's a test. The game runs better on a crappy 1 CORE computer than on an amazing 4 CORE computer.

In fact I think someone showed that the game runs 8 times slower on a 4 CORE computer than an 1 CORE computer.

Edit: Basically it means the game isn't multi-core supported - though I heard whispering that a patch would fix that.

He doesn't have a single core processor though, he said he has a Core2, which has two cores.

I'm pretty sure HoI3 just doesn't work well period.
 

unmerged(74599)

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.

I am theorizing that the game does not really take advantage of the 2 core system, and runs basically in one core. I don't really have a fix on the programming so much, but that is my impression. This obviously has its advantage since a lot of paradox fans are not high watt graphics consumers, and play more low key games on older systems, and there is a large market.

Thus the older single core systems are fine. That said, a lot of the guys I know running high end machines are not having a problem either. None of them have posted here, though. Why would they?

I am running it on a single core Athlon 64 3400+ 2.4 Ghz, and an Radeon 4350, XP, with 2 gigs of Ram. That was a good chip in its day, and the game plays ok, not brilliantly and a little sticky here and there. But playable. Maybe I will upgrade the video card, to get some more performance before I scrap this machine. But I am actually playing Rome VV now, which runs like stink on this machine. Same engine, basically so the difference must be in the computational complexity of the AI, the number of provinces, and so on and so forth: data.
 
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unmerged(74599)

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So far in my poll at Lord Ederons 2 people say its running well, 4 said it was servicable (me included), and 1 said it was "Barely playable", and no one said it was "broken". The question is in terms of technical performance, only.
 

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Yes, but why are those same lua scripts not lagging ME nearly as badly? Am I just ACCUSTOMED to a slow computer? I'm getting somewhere around six seconds per day.

Well, it appears to be the worst on quad core and Vista.

Given that, I would end up saying it is a memory/CPU interaction issue. Vista and XP handle their memory quite differently.

And there is always the possiblity that those lua scripts are not actually getting run on your computer. XP has a habit of killing off external references from a .exe if it interferes with the OS running (ran into that with Gothic III). Your computer might actually only allow you one reference per iteration, as opposed to mine, which was at some extreme number of references per iteration when I last ran through the debugger after it crashed.
 

sirsri

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You know what would be an absolutely amazing game?

Supreme Ruler 2020, if it used HOI3's unit control/hierarchy scheme and it had an actual functioning AI ;p

YES

They've got a good framework here. Actually if the could get a random map generator working (and then run floyd warshall in reasonable time to calculate paths) the basic engine they've got here would work really well. Come to think of it victoria is sort of like that. Longer timer frame, but similar mechanics....

Obviously there are some things that wouldn't work in a very long time period game, morale and organization need to be tied to the generation of a unit, naval units need to wear out, and being at peace shouldn't be an IC penalty, but you shouldn't be able to build much of any army - just upgrade the one you have or build economic resources, but overall they have a really good toolkit here. I think with a good events editor they could emploly a bunch of history grads and fiction writers to make a whole bunch of historical - and alternate history events and build a national story rather than a good framework without the events.

For a game like supreme ruler, where there isn't that same national story and it just sort of goes from a time period and you can do whatever, this would work really really well with some minor tweaks.
 

unmerged(15764)

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It's very odd that only some of the player-base... typically those with GOOD multi-core machines... are experiencing this horrible and frustrating lag.

My computer is a piece of trash compared to many of those mentioned in this thread... an old, second-hand Intel Core2 6400 running at 2.13 GHz, only 2 Gig of RAM and an old GeForce 7600 GS card... but the game runs perfectly stable and nearly as fast as HOI-2 (I estimate 85% as fast).

It almost seems that the game runs BETTER on obsolete machines. Weird.

Yes this is what i am starting to believe as well my computer should be pretty fast core2duo 3ghz and ati 4870 with 4 gig ram. with latest patch game is pretty fast for a while then it goes into slow mode. Since it starts out pretty there is probably something building up alot of memory usage somewhere. It is probably an easy fix i bet they will find some of the bigger problems soon :)
 
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