Really, your opinion, mines different. Take a look at the 36 French scenario and tell me that the divisions are right--they aren't, take a look a the 43 panzer divisions--they aren't either. And those are just the countries I've tinkered with. Maybe the OBATS and where you want to start a defence. . .
The geography is poor, the copyediting is poor and the historical research is poor. All my opinion so take it for what its worth--probably nothing to you; but hey, thats your opinion, it's cool with me.
Heh. Many people have put in many many many thousands of hours vetting HOI for that for nearly a decade now, and they still don't have it all right. I am sure much of that work will get incorporated into the game as it moves along, but you have to remember that those hours were all unpaid hours, and if Paradox paid people to do that level of heavy duty historical research naming every single division properly, and checking it all against each new release, you would not have anything to have an opinion about since Johan would be on social assistance and spare changing in Stockholm for beer money.
There was a whole project for HOI II called the Community Database Correction Project with a team of 20 or 30 people all volunteering to put many hours into checking and coallating data and then rendering it into patch files for upload, including correct translations in French, German and Spanish.
You simply have no idea of the quantity of work you are demanding, based on some errors you found. No doubt, there are many that you missed too, but that says it all. No one has in there mind the complete OBB of the French Army in 1940, and if you were seriously try to research that, coalate all that and then render it in to text files without error.
The fact is the bottom line is that the game is a commercial product, and most people don't have the the comprehensive knowledge about the war, nor to they have much interest in it. They are interested in the generalities of the game, not replicating the exact French OBB from 1940.
At some point the certain things go into triage, most people are too busy playing to worry about weather or not a Japanese submarine flotilla should be a called a Sentai (Squadron or Flotilla), or Kantai (fleet) or whether or not the Japanese Pearl Harbour strike force should be called a "Kido Butai", or "Shingeki Butai" (or perhaps Kido Kantai!) . That might interest an idiot savant like me, but not most people, so they do the best the can and specific historical accuracy is very far down on the lists of must do things, when you are under the gun trying to make a deadline, and pay the bills.
I bet if you check they still have the Japanese sub fleets named Sensuikantai's instead of Sensuisentai's which is what they
should have been called, imo. And who cares? Their job is to produce a
video game, not a database of WWII nomenclature and idioms.
I couldn't give much of a damn really, I am far more interested in if the programmers created a production and combat system that can be said to somewhat simulate the
strategic dynamics of the war, not if they get the exact specifications for Panther A's and C's and D's, because I am buying a
strategy game, not Battlefield 1942 where such consideration are more important because that is a tactical FPS combat engine.
In the end they depend on people like you to bring corrections to their attention so the next patch can fix it.