Okay, so... The reverse-engineered devices. They can be a huge boon if you RE them early, since they're equivalent to like, Tier 1.5-Tier 4 weapons, but the "normal" weapons quickly render them moot.
I think there should be some point to them, though. Maybe not as a clear and direct upgrade over an equivalent-tier standard weapon, but as a useful sidegrade: for example, they might have a reduced construction or maintenance cost, or the Cloud Thrower might be a 100% accurate beam weapon that chain-lightning's to nearby ships, ruining the day of corvette swarms, or the crystal thrower weapons could have a reduced ship energy cost compared to the comparable laser weapon. I also think you should be able to tech them up the way you tech up normal weapons; but, of course, they'd be rare draws.
I think there should be some point to them, though. Maybe not as a clear and direct upgrade over an equivalent-tier standard weapon, but as a useful sidegrade: for example, they might have a reduced construction or maintenance cost, or the Cloud Thrower might be a 100% accurate beam weapon that chain-lightning's to nearby ships, ruining the day of corvette swarms, or the crystal thrower weapons could have a reduced ship energy cost compared to the comparable laser weapon. I also think you should be able to tech them up the way you tech up normal weapons; but, of course, they'd be rare draws.
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