Also you shouldn't forget they lived in a lot of less infectious (not more healthy!) environment.I was thinking more along the lines of... the rich (or those able to afford good food) would be eating a wider variety of food, more fruits and vegetables, more protein, and so their immune systems would be functioning better than the stinking peasants who ate horse dung and drank 20 gallons of warm ale per day.
I mean population density. We're living in thousand-sized cities, with good mobility between regions, so our urbanic society is attacked by every kind of microbe every damned second. It wasn't the thing in low-urbanic medieval society, and restoring some part of roman globalization gave us Black Death.
Yeah, I don't, of course, arguing that. I'm trying to say that if you want speaking about HOW EXACTLY BETTER with a sense of historical accuracy, if you want speaking about realistic aproach of history, you don't speaking about "healthcare was shitty". You're speaking about "they used such treatment, that, by analysis such as [this] should reduce recovery chance at X% by modern times, also incurable things in medieval times should also add X%. That's my model, that's raw data I used, that's my interpretation".I am not saying that in medieval times most people died at their 30s. I am saying that most people had a bigger possibility to die especcialy after their 40.
Also it's valid option to say "another man made this model: [model announced and linked]. I believe it's true, because this man is renowned scientist for his field, so I believe this model should be taken as guideline".
Let me use your soccer simulator approach (and sorry, I'm not soccer fan at all, so feel free to correct me if shot force is bad example):
Scientific-based approach: to make such shoots as game players do, their shot force should be N; but common shot force for soccer is lesser, as [this] statistics says. I believe that should be changed.
Non-scientific-based approach: that players are shitty and they should be more shitty in-game.
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