• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

napoleon_mayo

Second Lieutenant
37 Badges
Jun 3, 2014
199
266
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Stellaris: Federations
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • Cities: Skylines
  • Stellaris
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
I don't think people are dying ENOUGH. Also if you manage to get past the age of 30 you would have considered yourself lucky.

I can't believe people are saying people are dying too much in this game, and yet they are playing a game that is supposed to be a medieval simulator. My goodness.

Edit: Ever had strep throat? Want to know what would have happened if you didn't get antibiotics? The infection would spread to your heart and you would die. Ever had an abscess on your knee? Nathan Mayer Rothschild the richest man in the world in the 19th century died of that because antibiotics weren't around yet.
 
  • 76
  • 9
  • 1
Reactions:

Soladept

Captain
93 Badges
Apr 23, 2013
392
334
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings Complete
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: No Step Back
  • Stellaris Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • BATTLETECH: Heavy Metal
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Europa Universalis IV
  • Victoria 2
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Hearts of Iron IV: Colonel
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
mortality rates get exageratted because infant mortality was severe enough to alter the averages, if a child survived into adulthood they could expect to live to be elderly, assuming war or crime didnt kill them. yes, people died a lot more from sickness, but it wasnt to the point where nobody lived to be 40



i think the game actualy needs to tone down the non epidemic sicknesses slightly, maybe by 15%, the characters modeled in the game are noble rulers and their court after all, epidemics are fine although. The game could also make getting sick more common/dangerous for children, to reflect child mortality rates, people had lots children because half of them dying before adulthood or having stillborns was common, even for nobles.

as it stands now i can have ten children and all of them usualy live to be adults ingame.
 
  • 71
  • 2
  • 1
Reactions:

Ternega

Captain
47 Badges
May 22, 2014
410
576
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Magicka
  • King Arthur II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Golden Century
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
I think people trying to argue historicity one way or the other are wasting their time. Hospitals in the timespan of the game were rare as platinum, oh sure greece/italy had a few, and later with the plague and general development of healthcare they become more and more commonplace, but mostly you had personal physicians of royalty, town healers half of whom were hacks, and military hospitals.

The argument shouldn't be about "this is historical" vs "no it isn't". The real question is if current rate of mortality is detrimental or beneficial to gameplay. I personally find the affair amusing, and don't have much of a problem with any aspect of it because I happily abuse ambitions/foci and lovers to expand my dynasty to an unkillable size. But it does get silly every now and then as far as how many people who leave my personal court where my 20+ Professional medkits reside.
 
  • 9
  • 3
Reactions:

napoleon_mayo

Second Lieutenant
37 Badges
Jun 3, 2014
199
266
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Stellaris: Federations
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • Cities: Skylines
  • Stellaris
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
I think people trying to argue historicity one way or the other are wasting their time. Hospitals in the timespan of the game were rare as platinum, oh sure greece/italy had a few, and later with the plague and general development of healthcare they become more and more commonplace, but mostly you had personal physicians of royalty, town healers half of whom were hacks, and military hospitals.

The argument shouldn't be about "this is historical" vs "no it isn't". The real question is if current rate of mortality is detrimental or beneficial to gameplay. I personally find the affair amusing, and don't have much of a problem with any aspect of it because I happily abuse ambitions/foci and lovers to expand my dynasty to an unkillable size. But it does get silly every now and then as far as how many people who leave my personal court where my 20+ Professional medkits reside.

I agree that hospitals shouldn't be in the game but I don't think diseases need to be toned down. I don't think historical accuracy should ever take a backseat to gameplay. I think this game should be much harder than it currently is.

What I would like to see is diseases not affecting nobility as much as it affects your levies/taxes. Rich people got a lot less sick than the masses did.
 
  • 7
  • 4
Reactions:

Ternega

Captain
47 Badges
May 22, 2014
410
576
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Magicka
  • King Arthur II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Golden Century
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
i think the game actualy needs to tone down the non epidemic sicknesses slightly, maybe by 15%, the characters modeled in the game are noble rulers and their court after all, epidemics are fine although. The game could also make getting sick more common/dangerous for children, to reflect child mortality rates, people had lots children because half of them dying before adulthood or having stillborns was common, even for nobles.

as it stands now i can have ten children and all of them usualy live to be adults ingame.

Low children mortality rates for kids get brought up a lot, and some mods model it better, but there very good reasons why they are not part of the core game. They are a waste of computing time that exists only to slightly increase historicity, that very few people would either enjoy or appreciate, in exchange for a dip in performance.

I agree that hospitals shouldn't be in the game but I don't think diseases need to be toned down. I don't think historical accuracy should ever take a backseat to gameplay. I think this game should be much harder than it currently is.

What I would like to see is diseases not affecting nobility as much as it affects your levies/taxes. Rich people got a lot less sick than the masses did.

On your first point - this is a game not a research project. If you value historicity this much i'd advise checking out HiP.

On your second point - prosperity/depopulation do that quite well I find.
 
  • 11
  • 3
Reactions:

Sunspawn

Lazy bastard
65 Badges
May 12, 2014
8.245
5.315
  • Victoria 2: A House Divided
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Wealth of Nations
  • Ancient Space
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II: Reapers Due
  • Victoria 2
  • War of the Roses
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44
  • Europa Universalis III: Collection
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: No Step Back
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
I have yet to see a depopulated province. Then again, no Plague yet either, so it might come yet.
 

aono

Field Marshal
113 Badges
Aug 26, 2008
4.022
3.432
  • Europa Universalis 4: Emperor
  • Prison Architect
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Knights of Pen and Paper 2
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Battle for Bosporus
  • Island Bound
  • Cities in Motion
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
I have yet to see a depopulated province. Then again, no Plague yet either, so it might come yet.
Well, I had plague outbreak with pattern "only Britain excluded" in 992, without a lot of hospitals around (because tech and cash).
Yeah. Depopulation happens.
 
  • 1
Reactions:

Ternega

Captain
47 Badges
May 22, 2014
410
576
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sword of the Stars
  • Europa Universalis IV: Res Publica
  • Magicka
  • King Arthur II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Golden Century
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
I have yet to see a depopulated province. Then again, no Plague yet either, so it might come yet.
Decease outbreaks first strip prosperity than start moving slider (its' hidden, I have no clue why) into negatives. Check out provinces in the middle of the outbreak, there is usually one ore two depopulated ones.

Or you can just load up a black death start date and watch the world burn.
 

Sonmi

Major
70 Badges
Oct 21, 2015
726
1.075
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Europa Universalis IV: Mandate of Heaven
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
I don't think people are dying ENOUGH. Also if you manage to get past the age of 30 you would have considered yourself lucky.

I can't believe people are saying people are dying too much in this game, and yet they are playing a game that is supposed to be a medieval simulator. My goodness.

Edit: Ever had strep throat? Want to know what would have happened if you didn't get antibiotics? The infection would spread to your heart and you would die. Ever had an abscess on your knee? Nathan Mayer Rothschild the richest man in the world in the 19th century died of that because antibiotics weren't around yet.

If you could live past 21, life expectancy was 64 in Medieval Europe before the bubonic plague.

https://books.google.ca/books?id=T4DLK7zLxYMC&lpg=PP1&pg=PA8&redir_esc=y#v=onepage&q&f=false

The notion that people were dying of disease left and right (especially the well-fed nobility) is a very widespread popular misconception.
 
  • 30
Reactions:

JohnKR

Second Lieutenant
36 Badges
Aug 21, 2010
161
152
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Lead and Gold
  • Magicka
  • Victoria: Revolutions
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
mortality rates get exageratted because infant mortality was severe enough to alter the averages, if a child survived into adulthood they could expect to live to be elderly, assuming war or crime didnt kill them. yes, people died a lot more from sickness, but it wasnt to the point where nobody lived to be 40

So....in game, most characters don't reach their 40s? Cause then i have to check if my game, or the games of my friends are OK cause in my game most character die from cancer or other diseaces. After their 40s. It would be better if the game was just writing natural death? There is no natural death. Even deaths that we call natural have a reason and they are a very small tiny percent even today.

[QUOTE="Ternega, post: 21782205, member: 896549"

On your first point - this is a game not a research project. If you value historicity this much i'd advise checking out HiP.

On your second point - prosperity/depopulation do that quite well I find.

[/QUOTE]

STOP WITH THAT AT LAST! This is a game. We all know that. Then what? It should have dragons maybe? Believe me this game is very far away from a research progress. But when you create a game that claims that is a grand strategy game that wants to be realistic thus unique cause there are no other games that simulate those ages so well, it should do most things by the book. Otherwise we have other games that are not trying to be realistic to play you know! ( Total War, Civilization )

If you value historicity??? We shouldn't value historicity in a game about medieval times. OK. Then what we should value? Fun Factor? Then lets play FIFA or Battlefield. They are fun.

You know in game that wants to be a historical grand strategy game that tries to simulate the challenging situations of the medieval times, HISTORICITY IS A HUGE PERCENTAGE OF THE FUN FACTOR. Of course without beeing tedious and unproductive. But thats we you have interface, and you don't have to wait for you diplomat to go somewhere, or have to eat and wait to raise the banners.
 
  • 19
  • 4
Reactions:

aono

Field Marshal
113 Badges
Aug 26, 2008
4.022
3.432
  • Europa Universalis 4: Emperor
  • Prison Architect
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Knights of Pen and Paper 2
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Battle for Bosporus
  • Island Bound
  • Cities in Motion
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
HISTORICITY IS A HUGE PERCENTAGE OF THE FUN FACTOR
Yeah. Posts about, let's say, healthcare should seems just that way:
"Hello, fellow historicans. I have some data about medieval healthcare. [Data presented]. So I believe mortality rate for our characters should be tweaked that way: [way presented]. Of course I looked into another researches about healthcare, I know about popular argument about my theory - [such as this], and I refute it with another argument - [arguement presented]."
Let me check... well, starting post here looks quite another way.
 
  • 7
  • 4
  • 1
Reactions:

JohnKR

Second Lieutenant
36 Badges
Aug 21, 2010
161
152
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Lead and Gold
  • Magicka
  • Victoria: Revolutions
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
Yeah. Posts about, let's say, healthcare should seems just that way:
"Hello, fellow historicans. I have some data about medieval healthcare. [Data presented]. So I believe mortality rate for our characters should be tweaked that way: [way presented]. Of course I looked into another researches about healthcare, I know about popular argument about my theory - [such as this], and I refute it with another argument - [arguement presented]."
Let me check... well, starting post here looks quite another way.

What makes crusader kings II unique it's the realistic aproach of history and how things worked back then. That's what makes all paradox games unique. If you change that you destroy the essence of those games and what made them popular and unique in the gender. If you don't like that, then please look elsewhere.

As for your post i really don't understand your point. Is it bad to have arguments based on facts and how those can be incorporated in a fun and balanced way in the game? Isn't that how the game conceived and evolved in the first place? All paradox games?

It's like criticizing a soccer fan in a soccer game about argueing that shoots should be more realistic or this player should be better. Criticizing by telling him that "come on dude, it's a game, it has to be fun, give my shoot and goal from the center and no fatigue"
 
  • 4
  • 2
Reactions:

aono

Field Marshal
113 Badges
Aug 26, 2008
4.022
3.432
  • Europa Universalis 4: Emperor
  • Prison Architect
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Knights of Pen and Paper 2
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Battle for Bosporus
  • Island Bound
  • Cities in Motion
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
What makes crusader kings II unique it's the realistic aproach of history and how things worked back then. That's what makes all paradox games unique. If you change that you destroy the essence of those games and what made them popular and unique in the gender. If you don't like that, then please look elsewhere.

As for your post i really don't understand your point. Is it bad to have arguments based on facts and how those can be incorporated in a fun and balanced way in the game? Isn't that how the game conceived and evolved in the first place? All paradox games?

It's like criticizing a soccer fan in a soccer game about argueing that shoots should be more realistic or this player should be better. Criticizing by telling him that "come on dude, it's a game, it has to be fun, give my shoot and goal from the center and no fatigue"
My point is history isn't soccer.
We don't really know what was with healthcare in medieval times, no one (at least known for me) living historican didn't saw it. We have estimates, based on archeology, evidences (unreliable), our thoughts about what's possible, hundreds of factors. So if you want to have arguements based on facts, you should first realize you don't know facts. You know some interpretations for some evidences.
So if you want to really speak about realistic approach in historical game, you should realize there are a lot of different theories about any fact, especially everyday facts. Not only everyday (let's say Paradox wanted to include Richard III of England; which traits should he have? take your pick between Tudor interpretation, Richardians one or any in-between!), but especially everyday. This automatically should make you very careful with flatness. You can be if you are absolutly sure (you can be really convinced by some interpretation), but then you should include - or at least be ready to include when any question arise - your interpretation into your arguement.
Another way you're not using facts. You're using mythology, that can be correct or not to be correct, but it's just random.
And when you're using mythology, your position have nothing common with "realistic approach to history".
 
  • 8
  • 1
Reactions:

JohnKR

Second Lieutenant
36 Badges
Aug 21, 2010
161
152
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Lead and Gold
  • Magicka
  • Victoria: Revolutions
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
just gonna leave this here for you guys.

https://en.wikipedia.org/wiki/Medicine_in_the_medieval_Islamic_world

other places in the world were more advanced than europe and had better health care (better than obama care)

Did you read the link? Look their medical methods and how much successfull they were. ( bloodletting ) Also i really don't understand the point of all this. The death rate of the game it's not very far from today's death rate worldwide. Most people who complain about it tell things that are wrong and without evidence. Like that most characters die before their 40s. That's totally untrue and i would really like evidence for that. Because in my games many of my characters get past their 40s. And 40s should start to be a dead zone, which is even one today. Most problems start at 40s and 50s ( especially heart attacks and cancer ) but today we have highest survival rate for the unlucky ones who may have them.
 
  • 4
  • 2
Reactions:

JohnKR

Second Lieutenant
36 Badges
Aug 21, 2010
161
152
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Lead and Gold
  • Magicka
  • Victoria: Revolutions
  • Imperator: Rome - Magna Graecia
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
My point is history isn't soccer.
We don't really know what was with healthcare in medieval times, no one (at least known for me) living historican didn't saw it. We have estimates, based on archeology, evidences (unreliable), our thoughts about what's possible, hundreds of factors. So if you want to have arguements based on facts, you should first realize you don't know facts. You know some interpretations for some evidences.
So if you want to really speak about realistic approach in historical game, you should realize there are a lot of different theories about any fact, especially everyday facts. Not only everyday (let's say Paradox wanted to include Richard III of England; which traits should he have? take your pick between Tudor interpretation, Richardians one or any in-between!), but especially everyday. This automatically should make you very careful with flatness. You can be if you are absolutly sure (you can be really convinced by some interpretation), but then you should include - or at least be ready to include when any question arise - your interpretation into your arguement.
Another way you're not using facts. You're using mythology, that can be correct or not to be correct, but it's just random.
And when you're using mythology, your position have nothing common with "realistic approach to history".

There is no mythology in not having stents. Or is it mythology not having antibiotics? Chemotherapy?...What would you do if you had diabetes in medieval times?

I like your anthropological approach. It's good to use those when you don't want to talk with arguements and evidence. I am not saying that they were not people who survived until their 70 or 80 or even more. But that also happens in game. It's just not so easy to happen and you have to fight and be lucky for it. Thats how it was. Thats almost how it is. Look how many people have heart attacks at their 50s even today! But today we have more means to survive those things. Thats not mythology.
 
  • 4
Reactions: