Do My Eyes Deceive Me? Is the WETN Truly Gone?

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DominusNovus

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In other cases they do, though. European Beaver is going extinct? Fur prices rise!

The lack of consistency is silly though, I agree.

Also, it'd be nice if we got tooltips on those events that told us exactly what was going on.
 

greendevil

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Speaking of which, the Prices Change events could really be made more dynamic. Right now IIRC there are only a handful events which are bound to happen at a certain date. There are no dynamic and random ones like: "Big war going on? Price of Grain rises for X % for Y years".

But at any rate, the thought of global prices for goods is ridiculous. I really hope that they will come up with a better trading system for EU V, one in which for instance Spice can be damn expensive and profitable in Europe but much cheaper in Asia. A system in which you don't move money but you actually move goods, and then you can decide where to sell them.
 

wackazoa

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what really gets me is that paradox doesn't seem to understand how supply and demand works
Cold weather decreasing the supply of wine?
Prices go down

But they do. The make a game, we buy it. The keep pumping DLC that has negative effects on the original game, that compounds until eventually it gets to complex for the developers and they move on to the next game, we buy that.

Speaking of which, the Prices Change events could really be made more dynamic. Right now IIRC there are only a handful events which are bound to happen at a certain date. There are no dynamic and random ones like: "Big war going on? Price of Grain rises for X % for Y years".

But at any rate, the thought of global prices for goods is ridiculous. I really hope that they will come up with a better trading system for EU V, one in which for instance Spice can be damn expensive and profitable in Europe but much cheaper in Asia. A system in which you don't move money but you actually move goods, and then you can decide where to sell them.

That is great thinking. Eastern goods would be expensive in the West and Western goods would be expensive in the East. Only thing that baffles me is that as complex as strategy games can be, developers tend to make simple ideas complex and complex ideas simple.
 

Olaf the Unsure

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I'm not sure how you can do a proper supply/demand model in a game environment where the exchange of goods is so heavily abstracted and they only travel one direction, though yes text explanations like that are awkward.

It's been awhile since I've played, and I'm just getting back into a game now, but I wonder if it would be possible to apply trade value modifiers depending on how many nodes a trade good passes through before you collect it. For example, a good from the Cape would be more valuable in London than in the Ivory Coast - just add a boost to value for each node it passes through.

Perhaps the game already does some of this. I've been away for a long time.
 

Incompetent

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That wouldn't really help with a poor Venice and Mediterranean trade ending up in Lübeck though. Instead of Ragusa getting sucked dry by Wien it just changes to Constantinople getting sucked dry by Danube. Merchants steering to inland probably need some kind of soft-cap to avoid this while still giving inland traders a chance against their naval competitors.

It would at least means the HRE horde had to reach another node further upstream to pull the trade off course from Venice (Constantinople -> Danube -> Wien -> OPM-land instead of Ragusa -> Wien -> OPM-land). The problem at the moment is that Venice and Genoa are unwittingly helping the Germans as far as Ragusa, which is only one node away from the HRE itself.

The basic problem with inland trade is that it gives merchants a giant but flat amount of trade power. It's 'competition' but in a very binary way, and it gives swarms of OPMs far too much influence. I don't know how to fix this, but it would probably have to be something based on propagation of trade power. On that basis, putting the key Mediterranean junction points further away from Germany would also be a good thing for Venice.