Do migrating Pops transfer technology?

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Exemplar Voss

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What the title says. And if not, why not?
Nope.

There isn't any passing of tech around. You can get bonuses to research progression by studying debris and making research agreements (bonuses apply only to tech cards you don't have and they don't), but there isn't any direct transfer, as it gets ridiculously broken really quick.
 
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Tanlash

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Mebbe they should transfer disease/flu/colds across o_O!

Then you can try to wage war by forcing pops to migrate within an empire and use-themselves against them!

...

Now I'm no scientist BUT! I think this would make sense right? Like even if we as humans lived on 2 different planets for a period of time - both pops would be exposed to different strains of disease etc... Then if they were forced to merge those strains would then infect both populations? - Or at least have a chance to do so
 

Eldorian

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Mebbe they should transfer disease/flu/colds across o_O!

Then you can try to wage war by forcing pops to migrate within an empire and use-themselves against them!

...

Now I'm no scientist BUT! I think this would make sense right? Like even if we as humans lived on 2 different planets for a period of time - both pops would be exposed to different strains of disease etc... Then if they were forced to merge those strains would then infect both populations? - Or at least have a chance to do so

Migrating people should have all sorts of effects. They should transfer diseases and ideas (science, ideologies, etc). And why do people think the US and UK have so many great scientists? We import them.

Any 4x that doesn't include tech osmosis between civilizations exchanging trade goods and population isn't handling peaceful cooperation correctly.
 
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Cyridius

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Migrating people should have all sorts of effects. They should transfer diseases and ideas (science, ideologies, etc). And why do people think the US and UK have so many great scientists? We import them.

Any 4x that doesn't include tech osmosis between civilizations exchanging trade goods and population isn't handling peaceful cooperation correctly.

Research Agreements.
 
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Jerev

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In my opinion, it could only be an ingame event or enemy move if the espionage DLC is released.
 

The_Meme_Man

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Depends. I don't think the average Joe-Shmoe immigrant knows the secrets to his or her own species' technological prowess. I mean, the average human even from 1st-world-countries doesn't know how computers or engines work (usually because they don't care because there are other people payed to know this stuff). There should be SOME level of technological gain, but it might be too minuscule to matter, especially when the technological differences between two societies would be comparable to England vs China/Japan/India rather than England vs. Zululand (unless an AI is doing extremely poorly, and even the most primitive of people need to learn from the scientists and engineers, not from the grocers).
 

Eldorian

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Pretty sure that's what a 'Research Agreement' is meant to emulate.

Ideas don't spread only because governments come to an agreement. Nor do ideas spread only because of espionage.

Depends. I don't think the average Joe-Shmoe immigrant knows the secrets to his or her own species' technological prowess. I mean, the average human even from 1st-world-countries doesn't know how computers or engines work (usually because they don't care because there are other people payed to know this stuff). There should be SOME level of technological gain, but it might be too minuscule to matter, especially when the technological differences between two societies would be comparable to England vs China/Japan/India rather than England vs. Zululand (unless an AI is doing extremely poorly, and even the most primitive of people need to learn from the scientists and engineers, not from the grocers).

A Pop represents people measured in the billions. They're not singe joe--schmoe immigrants. People moving in large numbers move ideas.

I find this resistance to this funny, considering both CK2 and EU4 have mechanics representing technology spreading to neighbors. For a game like Stellaris where immigration is a core mechanic, I don't see why this mechanic shouldn't spread technology.
 
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Lexx2503

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No. Because the state/empire collectively has the personnel and infrastructure to make the tech mean something useful on a societal level. This isn't DIY blacksmithing from scratch.