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unmerged(25936)

Captain
Feb 18, 2004
491
0
Namely of course I speak of England and the USA in the Western Theatre. Im fairly new, so I only recently started playing the Western Allies, and on a rather consistant basis the USA and England prove to be completely incapable of mounting anything more then a 5 division invasion, despite having 50 to 100 loitering in Englands costal provinces. First I was Canada. I took all of Libya and Italy myself, hoping to free up British manpower by taking over the Med. Theatre from them. But neither Britain or the USA ever mounted an invasion all the way until late 1945 when I met up with Soviet forces in Central France and Southern Germany out of Italy.

So I decided fine, ill play as the USA. Again, despite my landing in France, England never offered anything more then a few token divisions, which they poorly placed and almost allowed some 30 odd divisions in southern France to be cut off by Italians (see if I ever trust the AI to hold my flanks again, even against 10 Italian divisions attacking across the Alps).

The best and only competent invasion force ive seen thus far is when I played as Brazil. I had forgotten to "Sue for Peace" immediately after the Monroe Doctorine trigger when I had attack Argentina (after having taken Urugay, Bolivia, and Paraguay this way). After killing about 8 to 10 divisions in numerous small landings (like im used too) the US landed about 25 or 30 divisions (including armor) with Carrier Air Support.

So this tells me the AI IS capable of mounting a decent invasion. Afterall that in Northern France would be suffecient (so long as they then reinforced to the beachhead). But for some reason the AI never figures it out when it counts. Whats up?
 

Permanganate

The Gibrataltor
Nov 29, 2004
4.383
0
Generally the number of divisions in each AI invasion will go up relative to the number of ground units they have, the number of transports they have. The AI's never that great, since it has no idea how to use airplanes to soften up the defenders (the attack you saw was a fluke, the AI can't even use carrier air) and it will make too many small attacks instead of one large one. All this seems much, much better in HoI2, though, and since I should have that soon I'm not to worried about HoI1's AI any more.