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Takeo92

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How about adding a tax system? Low tax, medium tax, high tax for : citizens, peasents, serfs, lowborn nobelty and highborn nobelty.

I would like it.. obviously it would mean that paradox had to add populance to the provinces and also something like immigration/emigration..

But i think for 15 bucks they can do the research lol.

Or at LEAST simple modificators to change between high, low, medium tax for citizens, high low medium for nobels and high low medium for peasents.. ahh cruel and tyrannic taxes must be there as well...

Higher taxes would increase the revolt risk, so you need to spend military power to keep the country controlled with high or even tyranical taxes, if tyrannical taxes are there for too long, it will have lots of modifiers, so the "average" country runs by with medium taxes.. low taxes on the other hand attract people, city growth (lol) and are good for trade and morale. Medium is default.
 

logan23

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I can see some form of this.

They might build it around/do checks on some stats for example- Stability/ Number of territories which are your Main Faith and if not- how tolerable are you of other faiths in your borders/ type of government/ ...etc

It has to be done with a good deal of checks and balances so it doesn't become a easy cash button.
 

Jia Xu

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they can do the research lol.

It's not a matter of the will to do it. Reliable census data simply does not exist for the vast super majority of the earth in 1444. Also, unlike Victoria, EU allows us to start at any date. This means they would have to research POP data for every single year from 1444 to 1821.
 

Takeo92

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oh they can just guess, they hadnt much reliable data for vic2 either. Just guess how much people lived where.. and there are estimations of ho wmuch ppl were aristocrats and how much peasents, so that will work for europe for sure. So it would for japan. And the rest of the world.. they can roll a dice lol.


And i am sorry if my thread an dall is weird, i am utterly drunk, but cant cease writing in the forum, too excited.
 

logan23

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If they did something with tax, could be similar to war tax but smaller value.
Its something that can not be done during war, only war tax can be done.
If you are in war and you already had the taxes raised- you go to hit the raise war tax..this will take (example) raise tax value of +0.2 and only increase it to match the war tax. This means you can place a tax on top of a tax.

Having raised taxes should world like a larger form of inflation but its the tolerance of the people in the country. The longer you have this active the more problems will happen especially if your leader has poor admin points, less then 3 stability, and other factors can play in- like the number of locations which you own/control but they are a different faith/and or culture. Also certain Governments will have a lower threshold of allowing taxes to be raised over time. The basic concept is the Ruler/King/etc has convinced the people in the upper power circles that raised taxes are helpful-justified but over time these power circles in your government/country will become less and less tolerate of these raise taxes and then comes demands to lower them back.
This could lead to hits where if you are forced to raise to lower the high taxes, then the tax base goes below what was the original base level for X months/years.
There shouldn't be any way to game it where you can know when you have pushed the limits and lower taxes to get a quick cash burst. To add to that, if taxes are raised- then you can't raise them again for a X period of time based on the " people inflation/tolerance - wait till they are not mad" If you keep raising - lower to base- then raise again -should also have some effects or trigger possible pop up events.

The concept to make what ever choice you decide has a positive and a negative, risk/reward effect
 

1alexey

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EU4 era is not some sort of modern day western countries, where countries have so much controll, they can put obnoxious levels of taxation and get away with it.

In EU time, problem was more forcing people to pay taxes and not evede, somehow in the first place. Officials are corrupt, people are unwilling to pay taxes.

For example, Peter I, king of Russia, estimated that barely 30% of what people payed to tax men ended up in the treasury. And that is 18 century, not even starting about 15century, or the amount people should have payed to tax men in the first place.
why inflation? you arent printing money.. the only possible thing due to high taxes would be deflation.
Tax level doesn`t affect inflation as long as goverment spends arround as much as it taxes.
 

unmerged(215686)

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[DLC IDEA] Finished game, without the need for basic mechanic DLCs.


Its been noted that EU4 will follow CK2s DLC system. Which means that if you own the base game, you will get any mechanical changes that result from DLCs without having to buy the DLCs.

Now please quit posting this erroneous refrain across the forums. It detracts from legitimate discussion concerning the merits and flaws of the game.
 

Deathknight15

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[DLC IDEA] Finished game, without the need for basic mechanic DLCs.

I'd like to know what a "finished" EU4 would look like, because no matter what PI wants to release as a commercial /optional/ (as in you dont have to buy it EVER if you don't want to, you can still play with friends regardless) product apparently it should have been in the base game.

Besides, PI doesn't really do gameplay DLC anyway, so its pretty annoying when people spout off this crap insinuating PI is withholding features for DLC grubbing. When have they ever done that?