Cities In Motion 2: Rush Hour adds new tools to your city to get your city moving better and adds new traffic management elements to the game, allowing you to manage bustling cities Rush Hour with complete control!
New Features include:
Better Road Tool - You can now build roads with greater control, allowing customized intersections, with or without traffic lights, mange the flow of specific lanes and override the default traffic light timings to give better control over your CIM's traffic flow.
Improved Traffic AI - No longer do vehicles merge into a single lane on a 5 lane highway when a onramp approaches, this as well as many other bottlenecks in the traffic algorithm have been improved.
Pedestrian bridges - You can now build narrow pedestrian bridges with the option of stairs, that connect to raised station platforms, and have the ability to remove the the 'teleporter' buildings to force CIM's to use these facilities.
Zebra Crossings - You can now add zebra crossings, with traffic lights if desired to roadways, and also have the ability to remove default zebra crossings at intersections.
Roundabouts - Now place roundabouts in your road network with the roundabout tool, with the ability to customize the number of junctions, road type, and modify its placement rotation and size with the new roundabout tool.
Indented Bus Bays - This new stop automatically creates an indented bay in the road allowing traffic to pass around when a bus enters the stop.
Better Bus Lanes - Bus lanes that approach intersections with a right turn now have the ability to be marked exclusive, preventing your CIM's from using the lanes for right turns and allowing buses to continue in the lane for forward movements.
Better Schedueling - You can now save over the 'Default' schedule, and add the ability for schedules to run non-stop if there are no pick ups or drop offs at it's stops with the new 'Express' option.
Airport Landmark - Now you have one of two airports in your city, a small airport for smaller aircraft and a larger international airport for larger aircraft. Both generate tourist traffic and require careful planning as they demand a lot of traffic.
Outside connections - You can now connect highways and roads to the edge of the map, which spawn heavy vehicles for your industry and the occasional tourist coming to visit your great city or escaping it.
Railroad Landmark Tool - A new feature in the map editor allows you define outside rail connections which can use dedicated and existing railway infrastructure, so you can now schedule daily long distance services which your CIM's use.
Unfortunately, this is just a wishlist, but please vote.
New Features include:
Better Road Tool - You can now build roads with greater control, allowing customized intersections, with or without traffic lights, mange the flow of specific lanes and override the default traffic light timings to give better control over your CIM's traffic flow.
Improved Traffic AI - No longer do vehicles merge into a single lane on a 5 lane highway when a onramp approaches, this as well as many other bottlenecks in the traffic algorithm have been improved.
Pedestrian bridges - You can now build narrow pedestrian bridges with the option of stairs, that connect to raised station platforms, and have the ability to remove the the 'teleporter' buildings to force CIM's to use these facilities.
Zebra Crossings - You can now add zebra crossings, with traffic lights if desired to roadways, and also have the ability to remove default zebra crossings at intersections.
Roundabouts - Now place roundabouts in your road network with the roundabout tool, with the ability to customize the number of junctions, road type, and modify its placement rotation and size with the new roundabout tool.
Indented Bus Bays - This new stop automatically creates an indented bay in the road allowing traffic to pass around when a bus enters the stop.
Better Bus Lanes - Bus lanes that approach intersections with a right turn now have the ability to be marked exclusive, preventing your CIM's from using the lanes for right turns and allowing buses to continue in the lane for forward movements.
Better Schedueling - You can now save over the 'Default' schedule, and add the ability for schedules to run non-stop if there are no pick ups or drop offs at it's stops with the new 'Express' option.
Airport Landmark - Now you have one of two airports in your city, a small airport for smaller aircraft and a larger international airport for larger aircraft. Both generate tourist traffic and require careful planning as they demand a lot of traffic.
Outside connections - You can now connect highways and roads to the edge of the map, which spawn heavy vehicles for your industry and the occasional tourist coming to visit your great city or escaping it.
Railroad Landmark Tool - A new feature in the map editor allows you define outside rail connections which can use dedicated and existing railway infrastructure, so you can now schedule daily long distance services which your CIM's use.
Unfortunately, this is just a wishlist, but please vote.
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