I'm keen to get some other players opinions on what makes a good template for Germany's infantry divisions, standard foot infantry, not motorized.
Is it best to fill up as many of the combat slots with infantry, and sprinkle the remainder with a couple of artillery? Since artillery lowers the fighting organization of the overall division, what's a "safe" number to have while maintaining combat effectiveness?
As a test I buffed my divisions up to around 24k troops per division with 4 arty (which meant the division had some 150 artillery guns in it). Had high soft attack value, but I ran in to a brick wall when I came to the low countries, mainly due to supply problems. Embarrassingly I couldn't even punch through Belgium because my troops kept disengaging from combat due to supply penalties, I'd neglected infrastructure in Germany and caused a bottleneck.
Is it best to fill up as many of the combat slots with infantry, and sprinkle the remainder with a couple of artillery? Since artillery lowers the fighting organization of the overall division, what's a "safe" number to have while maintaining combat effectiveness?
As a test I buffed my divisions up to around 24k troops per division with 4 arty (which meant the division had some 150 artillery guns in it). Had high soft attack value, but I ran in to a brick wall when I came to the low countries, mainly due to supply problems. Embarrassingly I couldn't even punch through Belgium because my troops kept disengaging from combat due to supply penalties, I'd neglected infrastructure in Germany and caused a bottleneck.