Okay, none of us really like distant overseas and I just had a thought, what about if instead of it having a floor of either 0% or 75% it scaled with your colonial range?
A calculation can be done relatively easily (I will give the equation and work through some examples) and it has several benefits.
So one equation that could be used is:
D = Distance of province
C = Colonial Range
So the minimum autonomy would be calculated by:
((D-C)/C) * 100 = Min Autonomy
Eg 1. Province is distance of 300, you have colonial range of 200 therefore ((300-200)/200) * 100 = (100/200) * 100 = (1/2) * 100 = 50%
This makes sense as, as can be seen relatively obviously in the example, the colony is 50% further away than it "should be".
Eg 2. Province has distance of 950, you have colonial range of 500 therefore ((950-500)/500) * 100 = 90%
Yes, I do believe it should be acceptable to have minimum autonomies higher than 75% as it is only realistic that there would be some colonies particularly difficult to govern.
The only real problem comes when you have a colony that is more than twice the distance of your colonial range (so D > 2C) where you would end up with an autonomy of greater than 100%, I believe this could easily be fixed just so that in such cases the minimum autonomy will always be 100%.
Eg 3. Distance is 600, Colonial Range is 200 therefore ((600-200)/200) * 100 = 200%, since autonomy cannot be greater than 100% it is instead set to 100%.
I do not know how the coding works in the game but I know that this could be done with a simple IF statement in other programs and I can't imagine it to be too difficult in Clausewitz (or at least I hope not).
The only thing we really need to keep in mind is that the distance away and colonial range would have to be that measured from a province that is connected to your capital and has a sea border or even just from the capital itself as otherwise there would be very few cases in which the minimum autonomy would not be 0%.
(Note: I still support the idea that any province that has a land connection to your capital should have 0% minimum autonomy regardless of circumstances)
The reasons why I think that this would be a good idea are as follows:
- Gives more reason to advance in diplo tech which is currently lacking somewhat
- More realistic from a historical standpoint, as tech progressed it would've become easier to govern stuff further away
- It stands to make the game more enjoyable and believable
- It may stop complaints about distant overseas penalties
- Nations that partake in late game colonialism will actually stand to benefit as they may have done historically by colonisation of south-east Asia
What do you all think of this?
A calculation can be done relatively easily (I will give the equation and work through some examples) and it has several benefits.
So one equation that could be used is:
D = Distance of province
C = Colonial Range
So the minimum autonomy would be calculated by:
((D-C)/C) * 100 = Min Autonomy
Eg 1. Province is distance of 300, you have colonial range of 200 therefore ((300-200)/200) * 100 = (100/200) * 100 = (1/2) * 100 = 50%
This makes sense as, as can be seen relatively obviously in the example, the colony is 50% further away than it "should be".
Eg 2. Province has distance of 950, you have colonial range of 500 therefore ((950-500)/500) * 100 = 90%
Yes, I do believe it should be acceptable to have minimum autonomies higher than 75% as it is only realistic that there would be some colonies particularly difficult to govern.
The only real problem comes when you have a colony that is more than twice the distance of your colonial range (so D > 2C) where you would end up with an autonomy of greater than 100%, I believe this could easily be fixed just so that in such cases the minimum autonomy will always be 100%.
Eg 3. Distance is 600, Colonial Range is 200 therefore ((600-200)/200) * 100 = 200%, since autonomy cannot be greater than 100% it is instead set to 100%.
I do not know how the coding works in the game but I know that this could be done with a simple IF statement in other programs and I can't imagine it to be too difficult in Clausewitz (or at least I hope not).
The only thing we really need to keep in mind is that the distance away and colonial range would have to be that measured from a province that is connected to your capital and has a sea border or even just from the capital itself as otherwise there would be very few cases in which the minimum autonomy would not be 0%.
(Note: I still support the idea that any province that has a land connection to your capital should have 0% minimum autonomy regardless of circumstances)
The reasons why I think that this would be a good idea are as follows:
- Gives more reason to advance in diplo tech which is currently lacking somewhat
- More realistic from a historical standpoint, as tech progressed it would've become easier to govern stuff further away
- It stands to make the game more enjoyable and believable
- It may stop complaints about distant overseas penalties
- Nations that partake in late game colonialism will actually stand to benefit as they may have done historically by colonisation of south-east Asia
What do you all think of this?
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