*mutters something about the quirks in EU2*
Code:
event = {
id = 3397
random = no
country = TUR
name = "EVENTNAME3397"
desc = "EVENTHIST3397"
style = 4
date = { day = 30 month = september year = 1730 }
action_a = { # Allow Ahmed III to be deposed.
name = "ACTIONNAME3397A"
command = { type = domestic which = INNOVATIVE value = -1 }
command = { type = domestic which = CENTRALIZATION value = -1 }
command = { type = sleepmonarch which = 04089 }
}
action_b ={ # Crush revolt.
name = "ACTIONNAME3397B"
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revoltrisk which = 24 value = 4 }
command = { type = sleepmonarch which = 04090 }
}
}
Code:
historicalmonarch = {
id = { type = 6 id = 04089 }
startdate = {
day = 22
month = august
year = 1703
}
deathdate = {
year = 1736
}
name = "Ah.med III"
DIP = 8
MIL = 5
ADM = 9
dormant = no
remark = "Ushered in the Age of Tulips. Deposed 1730 (by event)."
}
historicalmonarch = {
id = { type = 6 id = 04090 }
startdate = {
day = 1
month = october
year = 1730
}
deathdate = {
day = 13
month = december
year = 1754
}
name = "Mah.mud I"
DIP = 2
MIL = 6
ADM = 4
dormant = no
}
NOTE: deathdates do not matter, Monarchs get replaced when there's a new one that qualifies. Ergo, Ahmed got replaced on the first of October, if there was no Mahmud (or if he was slept by the event) he would live on until the next monarch [who happens to fit right after Mahmud I]
---
I chose option B, which *should* mean Ahmed remains, but he gets replaced because of how the game works: Mahmud took the throne on the first of October, since I couldn't pause before that (lag, reaction time etc), he would not have done so had I managed to get him slept on the 30th of September (per the event)
Easiest would be to just
give Mah.mud I Ahmed III's stats (or copy paste, is fine too)
additionally, I already suffered the following "losses"
3+4*12+6=57 months ->
-57 investment to LT and NT (5-6=-1*57)
+285 investment to Infra and Trade (9-4=5*57)
additionally, better admin means Merchants have a better chance at staying alive and getting in, so I suggest rounding the reduction for LT and NT to -50, and increase infra and trade to +300 =>
LT, NT -50, Trade, Infra +300
Dip difference: 6, so, I should
lose 6/240*57=1.425 Badboy