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TreborTheTall

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Hey everybody,

I just got done recording a video with Sinsling, Ninjew, and Orangelex44 discussing the details that were shown off in the stream from earlier today. Here is a link to it:


I'll attach the screenshots from the stream here later.

First Impressions! Go over:

  1. The trailer
  2. The announcement posts
  3. what I saw being discuss online/ my notes + screenshots
  4. the stream from today, oct 19th / my notes + screenshots

Managing Expectations
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Battlesuit tag
Numi - My thought exactly, it has the 1 level of stagger resistance, 4 psionic resistance and 2 arc weakness, which is pretty staple for heavy mechanical units.

I'm curious what battlesuit means then. Could it be that it's not mechanical and the battlesuit tag serves as a biological + mechanical tag to kinda signify how the mech suit and pilot acts as one, so they can benefit from both? It'd certainly fit if that's the case although some abilities may seem odd, so I'm unsure of that.

Orangelex 44 - It might just be a "flavor" tag, akin to something like Mutant. It might not mean anything, or it's there only to limit what mods can/cannot be attached.

Entropy Weapon Tech
Great for heritor ST (oathbound Heritor), as Heritor have access to entropy damage, but not to entropy mods.

* Entropy mods are more about weakening enemy units, instead of dealing lots of damage. Feeds into the seer’s role.
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MSZ8zgBv7Ol9YhnLnknKO5Kc_rop0ySnctESn-MadCXE5bh8BNlwaK35AupQsOF439MKtSAB7zGHmr84PZlgwwyLs69Tx8VM4mqphYPyNcCeUA6qrI9IgXrnSopifjvwSzyv6So3
vQEuEViMZgoJk8B3GJhpS_IPdpafFsslOXUOntqg3TYMrUhf2KGaAik6mHMIy5-GYxt0xemc6_3rukUuf8Jdg6ei65dKx7JRjQ5Vttd8ZxM9wHdvvWXZgZmkhXjaj5JRMfkg5CuF
fvX-CG5bhQH-i6ALDCslf3f7Hq6YtSg_47irHJtvp36sSAZKImRoW4lfCFGEfkT0locoKNRgK2FSyOV39ShMnYqackKoHJvQGf53rm_jssvs5ehCKHg5-I8aYdJG4g1c4OiPBn7s

Is the debuff from Sedating Decay Component stackable with cripple?

Space Archons?
(tibbles said something on the discord; maybe the apostates units = archons)

Flying T3 Unit
Mentioned in the announcement post

Galactic Empire
Is it endless? You can keep reusing the same commander on new planets. Why should I? To get the grail?

First Strike
A few oathbound units come with it
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UI Change (orange comments in stream)
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Empire mode (Tips from Devs):

*** you can choose between 3 planets

*** Each planet can give you 3 relics by completing objective/ planet traits

*** You can reroll the available planets for endless choices

** Commander experience gain can be boosted +200% (based on traits); only applies to your experience gained after the match is over, to boost your commander starting level on the next map?

*** The game tracks the number of units the commander has killed in the hall of heroes XD as well as landmark cleared, anomalies cleared, and players defeated.

** Quartzite and Psionica resist arc damage, so bad for oathbound (assembly and syndicate)

* Conditions seem to make the game harder (at least initially, but you can buy units for renown)

** Some secondary objective give auto victory
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If you know your enemy commander you can build your commander to counter them (for example if they are syndicate then you can get arc res, through the amazon or oathbound)

ELOP (good guys) commanders and random/ less predictable

Heritor + oathbound are good at battlefield manipulation + entropy damage channel. Promethean Oathbound is good too, for getting another damage channel (special purifiers, and plasmoids work well too).
ycUHdIfTq-6yxaO7eXipmpZ3UZg1eEfMe5Mn84i7hPxBlDjfHnEXrxDqdr_nM9P6w0LhRWr9dPswS5UR98TjDPg6ZFO5sg6cVQ7qBQNoNy3zO1gs38JD0m-7SxdmZyUIK3xg9RiX

*** Oathbound get more loadouts (heritors get 1 less option due to the heritor staff; 4 robots for other STs)!!!
MBsC2oNg90HlhjZwqlKmEG1-eo-u7cPlELlWIoxG-w6nCpdZtJK8sn4iEsIIzIGYGy2h9cZ95MrH2HS6F-80UcfHNOfe704CPLE-h_EdqONCkjozsZAHgDRg7k4KGkjAigq6vjT1


Warlord
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Ruthless killer + heritor siphoner’s + Warlord allows you to get a super good alpha strike (with lots of staggers)

*** Can’t change a loadout after you make a heroes in the empire mode

**** Imperial commander bonuses from the hall of heroes after gaining 2 levels, differ based on the loadout. Imperial sniper gives accuracy bonuses to the units that are in the same stack. Imperial solder boosts damage, juggernauts gives armor.

* Starts with 50 renown, earn more through secondary objectives.

*** Renown = buying units, operations, or mods (t1 units only 100 renown, t2 only 150, t3 for 250, t4 for 400; unlock other racial units from playing as them, unlock neutrals units from relics) unlock on the first time, then you can buy it for half of that. (75 to get a reverse engineer) I see myself focusing on units. Getting an early t3 unit is super valuable. Whether or not its worth rushing towards renown is worth it or not.

*** you can get doctrine operations with renown!! (like assembly scavenger, or syndicate noble diplomats)
17MLpr_-ivmbt2UrHGJQ1Dn-sJAo2AcIvpQrTDXLy80ONQKdYbv8M54VomnpJ83SlMJc_Gbc9gN7uR6DZ5n5AYfagvrtic2BpoBWsru6LO2nT46u0hY9r3e9_5CpJrpNnE_EhHeR


A few more new Units

Spayer - ?
5YbZ2_RZLk0fBrCL0Oxi3jLKT-AZTydyUlUdW5q48BSfnasQCoXcXTv9MOoc68HAhDfzJsDue6WrLYEoQhKV1Og9dCDTk8dubh-H9OnjbXZmScIKViiB7s-UmhKeyRHzAfMtLWtL


* Protectors - can shield adjacent allies, like the enforcer.
B5aBX674o4m2ziBCDLMZjUsByOwVLgGZy-RI7gmZDoPdy4PJAe8uk6-6G8sKrwEItR6Naj0N-nTldoEaE1AsecC9OQnHr7xUdeL7t9uqGhB5w3Uo9vF2n-da6E9zM_hRE8N1-Vdu

Heroism/Embolden
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* Scryer - gives precognition = negates an attack (less good against repeating) (53:50) to avoid staggers from things like grenade.
IS9hNJ_x4IgUt_xxNtVSLq383nkhLJv0kSN-9gtAyeCiw0NErxzd5h0re2sNvZDEf4V2E9mU5ZfQNuUHXLEcp0u4fqCm6gUP6rENKINB2MpvoSjYuco5XgHhvpix2HiUjhVjVean


Oathbound t1 doctrines
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G6pd00Tc7D46iFwzMpX2fRc8uHk472_6yX70Z4sxrrTGmjKbgiHN0_HHncDAPycltXdnxZgP9Ya8PoxKlN0EcvX2OPzc74-aR51brfGT7V0iuOk-l7Vo5-eiKWh6Rx_V1bRMMBRL


Long and Short term bonuses:
JYth_IOMqWKTazbqA8XrOqI8Bwk8jmEcVyQUk6jEV-6LbxxNWBQVhxO7uf4_cxlTcJnzfsQNt7LQOzM1-LDO7lQpjBw74ChVh9kUTD2XYl2T3obfIDmzbyy1nDZ-3XtquU1TVIVW


*** Oathbound lack ranged attacks, and weak to arc damage (due to being mechs), and units with arc res (assembly, due to dealing mostly arc damage)


* Watcher is Tom’s favorite seer; can give providence, or adversity
uIe7mc2YvD3JwPLH5jGavrjAsQDIl9Yi7vqXTpYs7wNiCObIRENMrSE1XvAl2KYVIt-oW9fqZuFjj7nL0pLYOyyftdzu50U6UQgAfGOF1XfbRHZM0j8E2YLIQGcgAhll2nZLX4oN

* Providence = “Guarantees” a crit (if the attack hits, a 10% hit may still miss).
sQx0LZ6vz_QeRn1wPqeKb7bZlJDbZ1aqnbVajyBkSb4F-7Zi_p5vDgAK6Iy3qSydMY8B5bXbTR78vZiJef5hcZSg0kr7zjbd4nYLFGfCIMqG9kNJyMSz6roRGqvT7fFaw3FTquWI

y6cr7v2UmLzOReqE_598VyTIeDNyQHtgJBdY4to6wKz3UhS6T2m3UR3jNfPusFIcWb1Fef6clhVd7ZH3cf_m20c1uupzoHtWkwy99gNwwNYbRXP1n9-JR7fjdatbjAY9CeTdpcki

This jumping attack remind me a bit of malictors

* You can make colonizers without techs; now you need 4 pops instead.

* colony Protector Program give you a t2 protector unit to defend with (for only 30 energy and 4 upkeep)
mdgxYN_YUt5vvXMsywN2FtnK00iUJixRIaruxQ2S-tMVXcCUC7Q0cg5LMFBbNp6hlxFxR6s5ZwdjLfX6qs-wpQfW-ceE5jQ_Q8abQMpbcpRTzK-GZBjjwpWJgN4OXczY7eXY7Q6M


** Melee focus = arc retaliation is good for oathbound (i thought it was bugged to not stun)

Oath of Loyalty mod = +1 armor for each oathbound that are adjacent. (so a bit like swarm shielding. i don’t think i saw the text actually describing how it works..)

Oathbound can equip a hero to a colony (it takes 3 turns, so you don’t equip them as they move through your domain = less micro for optimal play)
sbWckFqmG7leOQiq9-jDAGSkV0noEo-GWi8WNupFYQ2cRV68x2BXxQCzmHObM6YJO38zYuQgT69gpqVwLSeu03xjjVXCLYmNwak16vtAnRk-Psr_kHsa3e40GfMfdVi7yXXDc87d

Qo-0yjJ4ChtjDSA6ZRPgsJyNA4dmcr8A_RMHU-i3iHG6EkXEJuTfrmvmHFkSyiCuiQcgxtRWTNtf3ueVC7VV6lcwe1vyhs1HgRaBjZ0f0MeWkK5M4_rnN5NjFCja2vPa2L26xfOv


Throne allows a linked colony lord/hero to give 50% of their in domain bonus when they are outside of its domain.
OJ9cOoOQoZ-j5FoEalpkCDtbYe17kCarxUGLzevXDZGhUB8JWyxrvBy8RFrCvkPzmVcyeremXJNwog3qV3Dq6Ll8bdLT5VXoI8edz1qZ5gM8ELuq65ZvKJxCuZzcCVwIuLNCIP_G

Does domain mean inside a sector owned by your empire, or inside the domain of the colony?

Campaign Theory

The kid in the trailers looks like the kid holding the mech toy below. Is it possible that that kid is a big part of the star kings campaign?

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A few other things we noticed

3 penguins + tormented = harder marauder stacks? (what settings did they choose? Is Empire mode harder than other modes?)

FuSQtAoN9Vxdk7osOh0_yu1EiQjmGmF3X0mDP0_VE5rkdprMSCAI5rODfvnsZ-7y72iyav_v9Fu93BLIUll0UQ12gRX3-htvPEFHPOnR5B385n69Rp1gl70Em0pi6RupKPASUPDw

vpxeqzzsBMgecbMNDQg50a943YOCjsNvQVVBGYElDWtHqRygxr7yrWhgXxXG7aKof8HwxgfAKQNSIwobmpDN21U0QV4pYfRk7HtFLNzh1FayhFf-0o0eMGE7aaT3c43cgMmYQXfz

On turn 8!

nanite injectors is no longer a free action, but a leave one action point.
i7nR674YYF1PSwToSUcOsM4jh4c-mVh2ppisVUTvAhJtRvmkalihdVIF-du3_hdi6Zu_TsJaf-zwM5BQxwvHlLoxjflh7wDD-sw3eB8JcKt45NxbqbEUSYUaTd8u_c3FOhOq-UgG

Electrocutioner’s got +1 shields
XD2B3N26cbl1FcJykp0gE01wBlnTasJRHvt1QjucuMqtbXP-KhIscZbUCLAPqNepAyGauFhWhEtTM-F6T05SFpYJmYyJlIZK-uTFAa5BkNCz5oAYTVnPDxAMp7rhAkmkbGP6b2vs

Ocular implants buffed, 10% crit to 20%
RKv2mKD2FexE71f6B2XzNCwspws_AJHgVckF4s_XNZ8r8uQJjSSL6IYnapU9486sKiF7LhTIrw7f0aringFyCjgwDnkfCAI9Nl1jj8kzmcN9ib81XZRrjydqK1HwseUrj396-H0A

Mark of the Dark Sun changed from 20% damage per kill to 10%, but max stacks went from 3 to 6
HYZVL7AP-TlFKTYKQO4K57ayG7StP4mL030gjXiX2XV9mYmgxcZFmevhpoIFTobg2f1v-rhCLHTCrFE9HdS276BbsvyBeTQyXDMwbmz9lnbEJ-2u59pCqpsCZST71oVcFpzfUJ1l

the Spacer Hellcopter's missile deals 20 damage instead of 16
XjjrgRgINYNxpaEDJqqhbTvxe5TLK0CjA8ignf9PfJ1bIKFdkw7inJWb-fr39d579BrdX8FgfO24HWUvF1fdjWw8uENfJVXm91DdxKDBc20Gcuea7Eaf3GOhTqtKJMAJXUyJp0UM
 
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Ridixo

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Good info, thanks. I will watch it later :)

Hope the Oathbound commander can be a seer :)
It would be interesting to have that bonus and entropic damage mods :)

Does domain mean inside a sector owned by your empire, or inside the domain of the colony?

I think is like the commander is the lord of that particular colony, so he needs to be around that colony. The Throne helps get part of the benefice if you need him to reinforce defenses on another colony, or explore wilderness. You may been the lord-mayor of London and be an excellent economist, but your expertise and seat signify little if you are in Aberdeen :)

Spayer - ?

That typo totally and completely ruins the info :p
 

Snorro Soliman

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Hey everybody,

I just got done recording a video with Sinsling, Ninjew, and Orangelex44 discussing the details that were shown off in the stream from earlier today. Here is a link to it:


I'll attach the screenshots from the stream here later.

<Snip for space>

Thank you for this post and the thorough analysis. Makes for nice reading, many a thing I missed.
 
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DragonZee

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Good notes.

I didn't see this mentioned in the post, but for GE I belive Tom mentions that there is a high chance one of your custom made commanders will appear as recruitable hero while conquering a planet.
 
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mr_stibbons

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They mentioned that in empire mode, if a planet's traits mention a large amount of dangerous wildlife, like the planet they are on, spawners will throw out more dangerous stacks in addition to being more common.
 
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The Numi

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I really enjoyed the video! Felt weird seeing my quote in there, haha, but I'm glad I contribute to some topic! I do believe now though that battlesuit is nothing more than flavor tag, likely for mods/hero skills, who knows, it still appears as a mystery.

Anyway, gathering the screenshots and all info from the stream was done great and looking forward to more info to be collected from the next one!
 
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TreborTheTall

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I really enjoyed the video! Felt weird seeing my quote in there, haha, but I'm glad I contribute to some topic! I do believe now though that battlesuit is nothing more than flavor tag, likely for mods/hero skills, who knows, it still appears as a mystery.

Anyway, gathering the screenshots and all info from the stream was done great and looking forward to more info to be collected from the next one!

That's awesome, Numi! Thanks for being active on the forums. I feel like I have seen your name on some of my previous thread too :)
 

The Numi

Second Lieutenant
24 Badges
Jan 23, 2019
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That's awesome, Numi! Thanks for being active on the forums. I feel like I have seen your name on some of my previous thread too :)

I'm active on and off, particularly before the hype! Though I do hope to stick around a little more atleast and finally try multiplayer properly (only playing with friends with AI for fun), just never been too into the 1v1 in strategy games. I've really enjoyed watching you guys do the 8 man FFA and proving it works!

Either way, thanks for taking notice and being so active in this game's community! ^^