A mod can replace the % to hit to a "armor" because missing with 95% often if are very unluck break your nervervesIf you had the chance, which mod would you like to introduce in Empire of Sin?
Mines would be a set of historical events, happening in specific dates or period of times during the gameplay, mirroring some real events that happened in Chicago, Illinois and in the USA itself in the years between 1920 and 1933 (the beginning and the end of the Prohibition). Some of these events would just be facts of no importance to gameplay, but most of them would be multiple-choices events with every choice influencing the game, the player finances and the relationship with the other gangs and bosses. Other events I would like to see would be events that give you the chance to alter History (for example, giving food, shelter and a job to Bonnie and Clyde, de facto recruiting them, or for Al Capone, have the chance to pay the federal taxes so the police has less way too bring you in arrest).
What do you think? If you would be able to create mods for Empire of Sin, what you would like to add to the game considering what you know about it right now?
Enough of the wishlisting. How modable is the game?
That's good news. I really like the game so far. I see it's issues and limitations at the moment but between the dev team which has created a fun game and modders if there ends up being a good community I could see great things.
Hi,So I pulled myself from the game to just take a quick peek. It is actually set up similar to a lot of Paradox games. They are lua files for their scripts. So creating new missions is actually pretty easy for example. Even creating new factions, at least script-wise is pretty easy, but the textures, sprites and such are in bundle files so you will need an appropriate program to open.
Hi,
Have you tried anything? I attempted to modify these Lua files in GameData_Win64~, but no matter what I do, nothing changes in the game. Did anyone manage to mod the game?
Personally, i'd like to see a possibility to make a custom gangster, not a boss, but one of the people we bring with us. I know there's going to be a big loophole, where people could make them WAY overpowered, but the only thing we have right now is changing their name. but there's also an issue of the gangsters having backstories, so that might make it harder also...
Enough of the wishlisting. How modable is the game?
A Godfather Mod based off the game and movie would be great! With family's being Cuneo, Stracci, Barzini, Tattaglia and of course the Corleone Family with all the movie characters and traits they all have in the movie, colour coding them would be a nice addition too for example in the Godfather: Dons Edition game for ps3 Corleone family is Black, Barzini are a dark shade of green, Cuneo Red, Stracci Blue and Tattaglia yellow. Mod could be called war of the five families? if map modding is possible a map in a new york style would fit the agenda aswell as all the other little bits and pieces. Would make for a great mod to anyone who is a fan of the Godfather movie/game like i am. Thanks.