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t6.28

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I, and probably many other players, hit space on almost every dialog box by reflex. The problem with that is that some dialogs pause the game on appearing (I know this can be turned off, but I think it's a good thing to leave it on), so you directly unpause the game again instead of pausing it.
Therefore I think it would be nice, if the game would disable the space bar for like 1 second after a dialog appeared to avoid accidental unpausing.
 
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magnusvejby

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Or the game is locked on pause until the dialog box is dealt with, assuming you choose such a setting.

Indeed such a setting could be usefull.
 
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Victoria 2 did something like this - the buttons of events were grayed out for a second or so after popping up, so that if you were busy clearing pop-ups with the enter key you didn't skip something important that popped up in the middle of it. It was a much-appreciated feature, by me at least :)