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It's great that there will be more diplomatic options in EU2 - but i would like to see (at least) one more - which i don't think will be in the game as it is now.
In EU you can give gifts to other countries to buy yourself a friend - or to help in an undergoing war. But i would like to see the option of offering "gifts" with a condition or economical support to a country. For example if i'm playing France and has a friendly relation to sweden i would like to be able to say to them "Look, neither of us love Russia. I would love to give you 500D to support you in the noble deed of learning them a lesson."
This wouldn't be against history - since in fact at least sweden had econmical support for i think almost all of their wars. I would like this option as a part from just sending economical support to countries already in war.
The offer should be more likely to be accepted if the country offering it is a close friend (or perhaps even in the same alliance) and if the proposal is to start war against a country that you have a CB towards (like sweden - russia). If the offer is accepted the country would receive the money and have one year to start the war. If, after that year they haven't done so, the country giving money would get a CB and the relationship should drop. Maybe even the receivers stability. If accepted and war is started the country giving money should not lose stability for being involved (economically) in a war towards a country they have no CB against - but the relationship could well drop. (How BB should be infected i don't know)
The use for this would be several (and as i said above - i think historical as well). Within an alliance you could reassure your ally of your support in a war - if started by them (and soon). This would be away for France to be active in war with Russia if they're allied with sweden - without having to declare the war themselves.
But i also think it should be possible to offer this kind of gifts, or support to countries you're not allied with.

What do you good people think of it? I guess this could be an option for other things than "start a war on them and we will help you" - say trade-embargos or... It's not intended as "bribes" - but as "agreements". "We have the money, you have the reason - we both want it."
How the AI would be able to handle it i don't know - but i hope that i could receive this kind of proposal from an AI country - that would be great. Or at least that i had the option to ask a country for economical support (or a loan - which is an other issue i would like to see added).
 

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i fully agree on all points.
France-sweden are great examples that that happened irl.
sweden would not have became so large if france wouldnt have helped sweden.
 

Lord Prime

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In multiplayer games one should be able to give troops aswell as money to allies as subsidies. If you give troops your army should disband the number of troops you would want to send and they should appear at the ally ready to fight under his/her flag.
 

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Originally posted by Lord Prime
In multiplayer games one should be able to give troops aswell as money to allies as subsidies. If you give troops your army should disband the number of troops you would want to send and they should appear at the ally ready to fight under his/her flag.

This can be solved in another way. Let's say that you're playing as Spain and you're allied with Austria. You're both in a war versus Ottoman Empire. You can detach a support army from your main army (silver star commander). Then you move them to the Austrian army were they fight along with them.

I don't want' to capture Serbia or Banat as Spain from the Ottomans, I simply want to aid the Austrian brothers in capturing these provinces.

The structure of commanders should be better worked out/visualised. Most of the time i can't see who will the army group leader! It's merely guessing who has the highest in rank or who has the largest army (think about triple coalitions).

If your army arrives at the concerned province, you should be able to give command to another country of the coalition. You should be able to recall the troops at any moment.

Also a decent summary of number of troops, rank of coalition generals should be seen.
 

Spruce

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My post was to long, i'll summarize:

I agree, but you should be able to recall your troops at any moment and you should be able to have a summary of the troops+commanders rank of the alliance members.

If you add your troops to the command of a foreign generals, you also can't capture the concerned provinces.
 

Lord Prime

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Something should be done about separate peace in alliance war. It is not very fun to be cut of with a big army with great commanders inside Brandenburg for instance. One should be able to ask countries bordering Brandenburg (Pommerania or something) for free passage, maybe paying cash to them. If i were to play as England and Savoy, Milan and Austria (beeing in my alliance) takes separate peace then i am likely to be cut of if i continue my campaign. In this scenario Austria has annexed Bohemia.
 

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I agree.

A funny thing happened once. After winning a war against Bohemia (I was playin Austria), i signed a nice peace treaty. I wasn't able to retreat one of my army groups. Really bogus!

I could retreat to some adjacant provinces, but not to my Austrian nation. Really silly! The nation starved to death for 10 years, then I DOW Bohemia again and annexed it.
 

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Originally posted by Lord Prime
Something should be done about separate peace in alliance war. It is not very fun to be cut of with a big army with great commanders inside Brandenburg for instance. One should be able to ask countries bordering Brandenburg (Pommerania or something) for free passage, maybe paying cash to them. If i were to play as England and Savoy, Milan and Austria (beeing in my alliance) takes separate peace then i am likely to be cut of if i continue my campaign. In this scenario Austria has annexed Bohemia.

That will be in EU2, you can tell from the screenshots and previous comments from Paradox.

I quite like the original poster's idea here - EU1 somewhat lacks the ability to influence events from behind the scenes, ie. encouraging one of your allies to go to war. It generally works out, but it would be nice if you could pressure an ally to declare war on someone they have a casus belli against (though maybe unbalancing), and hopefully call you as an ally...