In preparation for 1.5 I've recently returned to Stellaris and added Leviathan thanks to the nice humble bundle deal.
I'm quite excited about the upcoming DLC, but wanted to ask about changes to Diplomacy (couldn't find dev diary to answer it)
A few hours into my game it forcefully reminded me, why I had just one completed campaign with it before: Diplomacy. In particular, I feel there is a lack of tools to deal with alliance webs.
Are there any plans to deal with this in the upcoming patch & DLC? (I know late game war demands will be tweaked to allow taking more, but it does not address the stifling chains of alliances before midgame)
PS: In my case (collectivist, militarist, spiritualist) I had two wars, in what I consider the early midgame taking two planets each (average size of neighbors 4-6 planets). Is this normal?
A few hours into my game it forcefully reminded me, why I had just one completed campaign with it before: Diplomacy. In particular, I feel there is a lack of tools to deal with alliance webs.
- If all the galaxy is in defensive pacts and federation that is ok. I accept there needs to be a reaction to aggressive players.
- However, at least, PLEASE, give me the tools to deal with this in some way. Some sort of counterplay to intricate alliance webs of all my neighbors (EU4 equivalent of co-belligerent war and separate peace deal with end alliance war demand):
- Force break alliance / pacts
- Force leave / dissolve federations
- Atm the only option is to go to war every 10 years with the same whole sector or accept that my expansion plans are on pause until I have a fleet to match the whole damn alliance (aka, "hurrah, I play tall now but everything is built and there is nothing to do here but wait").
Are there any plans to deal with this in the upcoming patch & DLC? (I know late game war demands will be tweaked to allow taking more, but it does not address the stifling chains of alliances before midgame)
PS: In my case (collectivist, militarist, spiritualist) I had two wars, in what I consider the early midgame taking two planets each (average size of neighbors 4-6 planets). Is this normal?
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