Posted this on Steam but want to cross post here in case you guys also think it's a bug and want to look into it.
I've downloaded the latest DLC and started as United Nations of Earth. On year 2214 I discovered my first neighbor: an Autocratic / Fanatic Militarist empire who are Hegemonic Imperialists and who have Overwhelming fleet power and Superior naval capacity. They almost immediately closed borders with me and I replied with the same.
I've started copy-pasting corvettes in an attempt to weather the obvious things to come. But in an unexpected turn of events they very soon gave me 1k energy credits. I actually first thought they were demanding credits from me but I couldn't believe my eyes when I saw they are giving me those credits. Soon after that, they offered a non-aggression treaty and soon after that a research agreement that is a bit disadvantageous to them. They are not Fallen, not Advanced Start, not Protective of me (and Protective empires in the past never did things like that anyway).
Unless I am missing something, this feels very broken. I've played almost every version since the first release and didn't have interactions that were that much off, so I thought that may be it's some kind of bug int the latest versions.
I've downloaded the latest DLC and started as United Nations of Earth. On year 2214 I discovered my first neighbor: an Autocratic / Fanatic Militarist empire who are Hegemonic Imperialists and who have Overwhelming fleet power and Superior naval capacity. They almost immediately closed borders with me and I replied with the same.
I've started copy-pasting corvettes in an attempt to weather the obvious things to come. But in an unexpected turn of events they very soon gave me 1k energy credits. I actually first thought they were demanding credits from me but I couldn't believe my eyes when I saw they are giving me those credits. Soon after that, they offered a non-aggression treaty and soon after that a research agreement that is a bit disadvantageous to them. They are not Fallen, not Advanced Start, not Protective of me (and Protective empires in the past never did things like that anyway).
Unless I am missing something, this feels very broken. I've played almost every version since the first release and didn't have interactions that were that much off, so I thought that may be it's some kind of bug int the latest versions.