diplo annex cost for subjects in 1.13

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Tom013

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Well it is still technically a bug, I just seriously doubt is even on the priority list at all and I don't see the point in officially reporting it lol

I can't see how that's even technically a bug. Not having enough monarch points to integrate someone is quite strictly "working as designed" if anything. It certainly can happen even if you are NOT cheating. Whether or not it defeats your attempt to cheat is on you...
 
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Promanco

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I can't see how that's even technically a bug. Not having enough monarch points to integrate someone is quite strictly "working as designed" if anything. It certainly can happen even if you are NOT cheating. Whether or not it defeats your attempt to cheat is on you...
I don't think you understand what I mean, the speed at which you integrate a vassal depends on your Diplo Rep, if you are to mod the game and give yourself say 3000 Diplo Rep you would integrate almost any vassal within a month, this is WAD, however you will consume 3000 DIP points(if you don't have 3000 you will go into Negatives however you will not go more than -100) regardless of how much development your vassal might have, and I am fairly sure that integration using more than the required DIP points is not WAD
 

Tom013

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I don't think you understand what I mean, the speed at which you integrate a vassal depends on your Diplo Rep, if you are to mod the game and give yourself say 3000 Diplo Rep you would integrate almost any vassal within a month, this is WAD, however you will consume 3000 DIP points(if you don't have 3000 you will go into Negatives however you will not go more than -100) regardless of how much development your vassal might have, and I am fairly sure that integration using more than the required DIP points is not WAD

Oh, I see. You mean that your vassal should require less than it takes if you have a (non-cheat) unobtainable diplo rep. Yeah, that's probably not worth fixing since the most you can go over in normal circumstances is about 8. In normal circumstances, I'm not sure whether they'd consider it a bug or not, but maybe.

Either way, I agree with your second statement: it doesn't matter.
 
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ThePatriotOfDreumel

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There is an Plutocracy-Influence policy that gives -10% Diplomatic annexation cost. Just saying.
 

atwix

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I just hope this gets fixed. integrating a nation at 1 dip point per development,or TWO per development is an effective difference of 100% cost.

If I read it right, then the 1.76 cost while tooltip saying its 1, is a bug right?


So If i go for all idea groups to get below 2 dip cost (to let it round down to 1), I would want to be SURE.

Tbh, Paradox should take a look at ALL their complex formulae, especially when combining several variables that are either stacking additively or multiplicative.

As it is now, a cat wouldn't find her young in this mess.

I still don't have the slightest clue if this a bug, and if i should plan ahead for 1 dip/dev, or two.
 
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ForzaA

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As far as I can determine - you will pay for the *exact* cost according to the formula on the previous page (except for the last month, which will cost you a full tick regardless of how much is left of the annexation) , so stacking always has utility; whether any particular reduction is worth it is another question. The rounding is a graphical thing only.
 

atwix

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As far as I can determine - you will pay for the *exact* cost according to the formula on the previous page (except for the last month, which will cost you a full tick regardless of how much is left of the annexation) , so stacking always has utility; whether any particular reduction is worth it is another question. The rounding is a graphical thing only.

thanks. I'll try to figure out that formulae you posted.

Reading it first time I didn't get what you meant by floor, integer and whatnot.

You can't expect EU4 players to be experts on coding, programming and excel formulae ;)
 

GiftGruen

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Same question can be asked for this: If you reach exactly 100% (integrating a vassal with same amount of dev as you can invest per month, for example), you still have to invest for another month when you reach the month that the tooltip predicted the integration to complete. Also, the "Integrating vassal X: 100.00%" sidebar progress looks very odd.
 

josh127

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Reading it first time I didn't get what you meant by floor, integer and whatnot.
Integer is a whole number. 0,1,2,3,127,-1,-2,-127 etc. Anything with decimal places are not integers. 0.5, 6.35, 127.127, -0.5, -127.127 are not integers.

Floor in (hopefully) easier terms is taking the non-integer values (second set I have above) and rounding it to the nearest full number (integer) equal to or below it.
floor(0.5) = 0
floor(-0.5) = -1
floor(127.127) = 127
floor(127) = 127
 
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atwix

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Integer is a whole number. 0,1,2,3,127,-1,-2,-127 etc. Anything with decimal places are not integers. 0.5, 6.35, 127.127, -0.5, -127.127 are not integers.

Floor in (hopefully) easier terms is taking the non-integer values (second set I have above) and rounding it to the nearest full number (integer) equal to or below it.
floor(0.5) = 0
floor(-0.5) = -1
floor(127.127) = 127
floor(127) = 127

thanks. Very helpful.

So I guess at the end of the day @Path proved to be right with his 1,76 diplo point per development point for any nation with max efficiency, influence and the policy..

Guess I'll use that number then to plan ahead.
 

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So is the time factored in for dip annex based solely on dip rep and total points?

For example if dip rep is 3 and total annex cost is 120 it would take 40 months to annex? And if my dip rep was 5 then only 24 months in this scenario?
 

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So is the time factored in for dip annex based solely on dip rep and total points?

For example if dip rep is 3 and total annex cost is 120 it would take 40 months to annex? And if my dip rep was 5 then only 24 months in this scenario?

No, besides dip-rep it also accounts for culture and religion [+1 each if same as you].

Also, the base alone is +2; so in your example [if culture and religion are not the same] it would be 120/(2+3+0+0)=24 and 120/(2+5+0+0)=17.
 

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Thanks. Finally found the relevant part on the Wiki:

"The overlord will invest diplomatic power into the integration process each month at the following rate:

  • Base: +1
  • Same religion: +1
  • Same culture group: +1
  • Diplomatic reputation: +1 per positive point, -1 per negative point"
 

RandomZach

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As far as I can determine - you will pay for the *exact* cost according to the formula on the previous page (except for the last month, which will cost you a full tick regardless of how much is left of the annexation) , so stacking always has utility; whether any particular reduction is worth it is another question. The rounding is a graphical thing only.

HCC is applied per province, not on top of total development so your formula needs to be tweaked. This can be tested pretty easily with Portugal at game start. Portugal has 121 development, so their integration cost according to your formula would be 968. Their actual cost is 996. This is because Portugal owns Cueta, which has 7 total development and has +50% HCC. (121-7)*8 + 7*8*1.5 = 996.
 
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ForzaA

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HCC is applied per province, not on top of total development so your formula needs to be tweaked. This can be tested pretty easily with Portugal at game start. Portugal has 121 development, so their integration cost according to your formula would be 968. Their actual cost is 996. This is because Portugal owns Cueta, which has 7 total development and has +50% HCC. (121-114)*8 + 7*8*1.5 = 996.
You are, of course, correct - Like I said, I just based that formula on the data I collected while writing up a bug report for our DB.

Updated the formula.
 

atwix

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A QA member of paradox that writes a bug report? Preposterous! Its the players job to write bug reports! We pay for that right!

*wink*
 
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happymix91

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You are, of course, correct - Like I said, I just based that formula on the data I collected while writing up a bug report for our DB.

Updated the formula.
It would be a dumb question, but will vassal annexing cost be capped at 30 development for each individual provinces? Wiz said that all dev base costs including coring cost will be capped at 30 dev. And will this cap be applied to vassal annexing cost?