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Cliff60

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Ive played 2 games so far and got defeated both times. 1st time i got steam rollerd by france and poland in 36. My current game im getting steam rollered by SU. I wasnt ready for barbarossa as i only had 3 corps on the east front. All the rest where in the uk as i just finished taking them out and was in the proses of shipping them back to germany when barbarossa started without me even giving the option to start it. I didnt get victory points for seelowe. UK however has got victory points for things they havnt even done yet. As soon as i finished the research for barbarosa the SU just rolled straight through my lines without any warning. For some reason operation barabroa researches a lot faster than the other operations. IE fallwies and seelowe was started 2 years before barbarosa but it finsished 1st. Seelowe is still 2 years away from completion lol. Ive already landed and taken out the uk so its no longer needed. Also barbarosa started in december 41 which triggered a winter event which caused a major reduction in my fighting abilty. Its a big improvment on HOI3 and SF but still nowhere near as good as HOI2 with and without the expansions. what i dont like about HOI3 is the research system. I prefer the way HOI2 does it. Ive given up using air units in HOI3 cause they just dont work. They would be far better using the HOI2 system where they patroled a sector not just 1 province like in HOI3. Its also a lot harder to give orders in HOI3. IE u cant give orders to support attacks. Air units will go the province u order them to then just stay there till u give them new orders. They dont even return to base unless u tell them too. Whats good about HOI3 is the way the units r created with brigades and corps which is far better than HOI2 with just div's. I hardly ever play HOI3 cause it just is not as good as HOI2 in most areas. I only started playing it again for this DLC. So far im happy with it. But having trouble getting used to the events triggering when i dont want them too.
 

MadCat

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I just encountered some weird things which kinda ruined my game:
A)
Allies dow'd me. When that "fate of france" decision came up I chose "we have something different in mind", then added war goal "puppet". Once I had that surrender progress at 100% Vichy-France got established and the whole north of France (the part you normally occupy) became "normal" France and a puppet of Germany. So I had 2 Frances. Vichy+France. While Vichy was "neutral" France was a puppet of Germany and still member of the Allies. (Ally: Truce with Germany, war with UK).
This was the first thing I found odd. The second was that while they sent some air towards the east, France wouldn't bother regaining Cherbourg (where the British just had landed) and I couldn't set an objective either. In fact I couldn't set any for France. Some days later France annexed Vichy, thus letting them turn on me. So France was member of the Allies and in war with Germany, the USSR and (probably the UK as well, have to check that.). Long story short: My puppet liberated itself and was going to backstab me. :-/

B)
I activated "Weserübung Denmark" and quickly steamrolled the poor Danes. I didn't set a war goal and just occupied them. Shouldn't that lock Skagerack? Or do you need troops in certain provinces? Cause the Red Navy was happily sailing into the Northsea and I am pretty sure they didn't use the Kiel channel. :D
Furthermore 2 of my armoured divisions got stuck on one of those small Danish islands. They would roll there no problem but refused to drive back. (enough fuel. Strat redeploy didn't work either)

C)
Gameplay question:
Soviet ships are hunting my convois in the Baltic sea and I can't get them. Whenever I send ships on patrol duty they just report: "fleet spotted, prolly Soviets!" but they don't engage. Setting some ships on patrol duty and some other on intercept doesn't work either. Is that due to my ships sucking at asw? Which is the only explanation I can imagine.
 

PanamaJack

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what was the soviet manpower?

I would imagine it was a lot, I dont recall off hand, I loaded an old save from 1938 that i had, SU had about 255 divisions, production queue was still packed full of industry and battleships. So in my game basically from 1938-1941 soviet union built 15 divisions, like 40 battleships and a few hundred industries. Does invading trigger a modifier or something that makes them build, I didnt ever bother to invade since I had them outnumbered on the border severely (i fired the event but didnt attack). Than as a little test i put on instant production and let the game run for a week. I turned off the cheat and ran the game until october 1941. Soviet Union had still only 270 divisions and nothing in the production queue.
 

IronHead

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it is as correct as possible with the current map i would say. what is the issue in particular?

I was just asking if it was correct. Thought it might have been wrong.

What about in yugoslavia and greece? Do i get any ports to launch uboots from?? Seems unfair i can never get any uboots to the med with current distribution of land. Yes i create a croatia because i like to have the unitS! lol

I still have not recieved any EXP forces from Italy or Romania. Is there a event for that?? Or no? I even created a objective at Berlin for Italy but still nothing..
 

RickR

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Ive played 2 games so far and got defeated both times. 1st time i got steam rollerd by france and poland in 36. My current game im getting steam rollered by SU. I wasnt ready for barbarossa as i only had 3 corps on the east front. All the rest where in the uk as i just finished taking them out and was in the proses of shipping them back to germany when barbarossa started without me even giving the option to start it. I didnt get victory points for seelowe. UK however has got victory points for things they havnt even done yet. As soon as i finished the research for barbarosa the SU just rolled straight through my lines without any warning. For some reason operation barabroa researches a lot faster than the other operations. IE fallwies and seelowe was started 2 years before barbarosa but it finsished 1st. Seelowe is still 2 years away from completion lol. Ive already landed and taken out the uk so its no longer needed. Also barbarosa started in december 41 which triggered a winter event which caused a major reduction in my fighting abilty. Its a big improvment on HOI3 and SF but still nowhere near as good as HOI2 with and without the expansions. what i dont like about HOI3 is the research system. I prefer the way HOI2 does it. Ive given up using air units in HOI3 cause they just dont work. They would be far better using the HOI2 system where they patroled a sector not just 1 province like in HOI3. Its also a lot harder to give orders in HOI3. IE u cant give orders to support attacks. Air units will go the province u order them to then just stay there till u give them new orders. They dont even return to base unless u tell them too. Whats good about HOI3 is the way the units r created with brigades and corps which is far better than HOI2 with just div's. I hardly ever play HOI3 cause it just is not as good as HOI2 in most areas. I only started playing it again for this DLC. So far im happy with it. But having trouble getting used to the events triggering when i dont want them too.

Hi Cliff60,
ComSubPac is correct in that you are still early in the learning curve...and the learning curve is massive. I've been playing over 2 years constantly and I am still learner things. It is very normal for SU to declare war on you while you got your troops in merry old England. I think the trigger is the fall of London but I cannot remember for sure. The way around it is to place troops in Poland defending against the SU (normally leg infantry). It doesn't have to be a massive defense but if you leave it undefended then old Joe Stalin (just like IRL he planned) will drive for Berlin. End of story...

"I've given up using air units in HOI3 cause they just dont work."
Rick: Not true, they work perfectly. Frankly, I don't see how you're winning without air cover. Your 'National Unity' must be in the dirt.

"...better using the HOI2 system where they patroled a sector not just 1 province like in HOI3."
Rick: Are you sure we're playing the same game:) You can patrol a sector (1), a region (~4-6 sectors), or set the limit of a 'conic' or 'circular' area for intercept or air superiority. Go into Air Mapmode select your fighter or interceptor and right click on a sector of ground within range is the easy and clean way to do it. But, keep the number of your aircraft to a max of 6 for each unit so has not to get a penalty - most say 3 is the best number for then you can overlap regions/areas without fear of the penalty.

"IE u cant give orders to support attacks."
Rick: You have at least if not more options to support attacks such as Logistical, Strategic, Ground and Installation attack.

Believe me, once you get the real hang of HOI3 you will not be going back to HOI2. In fact, I would go so far as to say that you will not play any other war games - I haven't played ANY other games for at least the last 2 years except HOI3. But, the learning curve is massive, very complex and there are only a few on this forum that probably understand the entire game and have mastered it. IMHO HOI3 is the game we wargamers have waited for at least a decade and it has been no easy task getting it to the level it is now and I feel certain that nothing will come close to it for a long time. Is it perfect? No, for it's an computer game but it's pretty darn good and if you are using DIG with it then it is even better. But, it does take a huge commitment and interest to learn it.

Lots of good folks here to help you learn. Hell, EVERYONE wants to give you advice! :):)

Remember, guard your Eastern Front and don't let Uncle Joe have your backside. - Rick
 

bindie

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Hi All

I am a massive user of OOB planners, in particular the Army Restructuring Tool (ART). However I have noticed that the ART will not load the GER OOB even though it will load other nation OOBs, kinda weird.

Anyway I was wondering does anyone know of a OOB planner that would work for Dies Irae: Götterdämmerung or perhaps why ART does not work?

I use the Francesco graphic mod, the Military Traits Submod and Vowarts Panzer.

I have seen some answers thrown around to some issues but my issue was thrown the the previous page so I am only bumping my issue up the line so it could be answered. I am also having an issue getting screenshots. I am trying to create an AAR, however I cannot move forward as everytime I take a picture it always shows the desktop background and not the HoI DI:G game that is running.
 

jmschaub

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C)
Gameplay question:
Soviet ships are hunting my convois in the Baltic sea and I can't get them. Whenever I send ships on patrol duty they just report: "fleet spotted, prolly Soviets!" but they don't engage. Setting some ships on patrol duty and some other on intercept doesn't work either. Is that due to my ships sucking at asw? Which is the only explanation I can imagine.

The message you see is related to your convoy. There are a number of ways to handle your dileman

1) Build Destroyers, send destroyers out to "Escort" your trade route.
2) Have your "normal" navy do "Patrol" in the sea province that is getting hit
3) Have your "normal" navy "Intercept" in the sea province that is getting hit
4) Build Naval Air Units and have them do their missions in the sea zone in question.

or cancel your convoy ;)
 

nimrod123

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Is there a way to get subs into the Med in DI:GD?!?! Without not making a croatia? I like to play historically.

rebase to italy before invading poland
 

joeenochs

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I just played this mod through Barbarossa on normal and I found it a bit too easy to say it carefully.
Although manpower is limited my leadership and IC allowed me to build a modern army which could just steamroll the Sowjet Union.
I used military AI control with manually controlling the armoured spear heads.
The help for the SU AI was too little too late.
Don't know if it can have to do with the effect that war broke out in 1936 over the Rheinland occupation which ended in a stalement
after one year with the offered peace decision. Maybe that somehow broke the economic balance although I don't see exactly how.
Or do people only play the mod on hard and very hard?
 
Last edited:

RickR

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Joe,

I think most play on 'very hard' and it can be a challenge at that level, especially when you're still learning and/or you take a few risks like invading UK and/or Yugo and Greece while still trying to invade SU on time.

At the moment, I'm having a great game on Very Hard. I've manage to get enough manpower into England that I am finally gaining ground but supplies are short. My invasion of SU should kick off about the same time as IRL and will try a bit different strategy this time... But, it sounds like you're ready to raise the level. :) - Rick
 

joeenochs

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Joe,

I think most play on 'very hard' and it can be a challenge at that level, especially when you're still learning and/or you take a few risks like invading UK and/or Yugo and Greece while still trying to invade SU on time.

At the moment, I'm having a great game on Very Hard. I've manage to get enough manpower into England that I am finally gaining ground but supplies are short. My invasion of SU should kick off about the same time as IRL and will try a bit different strategy this time... But, it sounds like you're ready to raise the level. :) - Rick

Thanks, Rick. Initially I thought that playing this mod on normal would correspond to a vanilla game on very hard. Maybe it even does but it is still not enough. :p
I always research the tech which reduces the attack delay to the maximum possible level and the AI does not seem to deal with it very well.
 
Last edited:

RickR

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WHOA! What's this? Talk about a curve ball... It is 6 July 1941 and as Germany I am doing fairly well on 'very hard.'

I capture the UK mainland, France, low countries, Demark and Yugo and have been waiting since 1 June to attack SU but I am getting this (below). Has anyone seen this before and how what the heck to/can I do?

"We have a Non-Aggression Pact that we cannot break because we don't have enough troops on their border. We need 100% of 'their' brigades along our common border but currently have 56%.8"

I am thinking that the 'their' is a misprint and it should read 'our brigades'... Anyway...What the heck is this? I thought the Pact was finished by 20 June? - Rick
 

Devildread

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WHOA! What's this? Talk about a curve ball... It is 6 July 1941 and as Germany I am doing fairly well on 'very hard.'

I capture the UK mainland, France, low countries, Demark and Yugo and have been waiting since 1 June to attack SU but I am getting this (below). Has anyone seen this before and how what the heck to/can I do?

"We have a Non-Aggression Pact that we cannot break because we don't have enough troops on their border. We need 100% of 'their' brigades along our common border but currently have 56%.8"

I am thinking that the 'their' is a misprint and it should read 'our brigades'... Anyway...What the heck is this? I thought the Pact was finished by 20 June? - Rick

The pact last 3 years. You need 100% of their number of brigades (if they have 200 brigades on the border you need 200 as well). Over the years the requirement becomes 50%.
 

LC1984

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A slight problem occurs while I am trying to play DI Götterdämmerung. France always DOWs me in Feb 36, because I triggered the occupation of the Rhineland. What can I do, that France does not do this, except from not taking the decision. As I'm new to the game, it's probably my mistake, so what should/should not be done in this case?
 

RickR

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The pact last 3 years. You need 100% of their number of brigades (if they have 200 brigades on the border you need 200 as well). Over the years the requirement becomes 50%.

Hi DD!
Thanks for the explanation (I think:):)) well, that explains why I thought it said '200%' a few days earlier. So, all I can do is wait? It seems that I have accepted the Pact before and never had to wait this long. I think the real invasion happened 22 June, so why does old Adolf get a break and not me? :):) Rick
PS. So, is there some way I know when the 3 years are up so I can plan for this?
 

amalric de g.

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@LC1984
A slight problem occurs while I am trying to play DI Götterdämmerung. France always DOWs me in Feb 36, because I triggered the occupation of the Rhineland. What can I do, that France does not do this, except from not taking the decision. As I'm new to the game, it's probably my mistake, so what should/should not be done in this case?

This happens sometimes. Guard the border to france with max. 2 Divisions in each Province, this reduces the chance.