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Psychonaut
Nov 22, 2003
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did you know that if rebels occupy a one province nation they can change its tag ie
Loraine-Swabia
 

Mazyrian

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Did you know that you can buy provinces in peace offer by uppering the WS by franctly clicking the + and at the same time the "-" key, giving money (and if you get to 70% you can ask for vassalisation)? And that, doing the same, you can sell provinces (by offering tribute and offering negative money while giving away some proivinces)?
 
Jun 28, 2005
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Did you know that when you exchange maps east up to India at the very beginning of the game, you can start colonize Indian provinces as soon as natives raze the indian colonies ?

Did you know that when you have military access through a country, you can "steal" his colonies and TPs by having troops attacking natives and retreating quickly, letting them raze the colony/TP, which is very useful when you don't have any explorer/conquistador and can't go to war with the other country ?
 

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Jan 26, 2005
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Ambassador said:
Did you know that when you have military access through a country, you can "steal" his colonies and TPs by having troops attacking natives and retreating quickly, letting them raze the colony/TP, which is very useful when you don't have any explorer/conquistador and can't go to war with the other country ?

In an MP game you would get (rightfully) ganged for that ;)
 
Jun 28, 2005
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Ozzeh said:
In an MP game you would get (rightfully) ganged for that ;)
Did you know that I don't play in MP games ? :p
 
Jun 28, 2005
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ws2_32 said:
Did you know that trade efficiency does not help empty slot placement success until a trade efficiency of 100% is reached?
Due to an unpredictable event, Tom is wrong here (or at least, his comment is only good up to 1.08b). :(

Patch 1.09 (which was released after Tom's post) changed the maths.
 

Olaus Petrus

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Mazyrian said:
Did you know that you can buy provinces in peace offer by uppering the WS by franctly clicking the + and at the same time the "-" key, giving money (and if you get to 70% you can ask for vassalisation)? And that, doing the same, you can sell provinces (by offering tribute and offering negative money while giving away some proivinces)?

I won't do that because I see it as exploit.
 

unmerged(51378)

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Dec 5, 2005
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Mazyrian said:
Did you know that you can buy provinces in peace offer by uppering the WS by franctly clicking the + and at the same time the "-" key, giving money (and if you get to 70% you can ask for vassalisation)? And that, doing the same, you can sell provinces (by offering tribute and offering negative money while giving away some proivinces)?

Finally put in the game! I have got really freaked on it not being able (in ver. 1.02, but anyway). Good to know :D
 

George LeS

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Mazyrian said:
Did you know that you can buy provinces in peace offer by uppering the WS by franctly clicking the + and at the same time the "-" key, giving money (and if you get to 70% you can ask for vassalisation)? And that, doing the same, you can sell provinces (by offering tribute and offering negative money while giving away some proivinces)?

How do you click the 2 at the same time?
Once I've learned to do that, could you use this to trade provinces, as well?

Olaus Petrus said:
I won't do that because I see it as exploit.

Is this always an exploit? After all, it does amount to buying a province.
After all, the same conscience that keeps us from using exploits, can also keep us using them only in an historical manner.
 

unmerged(3931)

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May 19, 2001
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I have never done this myself. It is certainly not an intended feature. I only use so called "exploits" that are working as designed (WAD).
 
Last edited:

Duke of Wellington

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You just need to press + a couple of times then - very fast once the number is below 0 you can press - by itself.

Did you know that you can buy provinces in peace offer by uppering the WS by franctly clicking the + and at the same time the "-" key, giving money (and if you get to 70% you can ask for vassalisation)? And that, doing the same, you can sell provinces (by offering tribute and offering negative money while giving away some proivinces)?

It doesnt actually up warscore instead it reduces the value of your demands. E.g. If you demand 10 warscore of provs you can offer money to reduce it to for instance 5 or even a negative value.

Does anyone know though if you offer a negative score but still get provinces would it count as losing the war and thereby reduce Vp's and remove a trade embargo?
 
Jun 28, 2005
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Duke of Wellington said:
Does anyone know though if you offer a negative score but still get provinces would it count as losing the war and thereby reduce Vp's and remove a trade embargo?
I think this depends whether you offer or ask tribute in the peace offer, not on the value, but I might be wrong.
 

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So you could demand tribute, but then make a payment? So you could be paying money for peace, but actually be considered to have won the war? :wacko:
 
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ws2_32 said:
So you could demand tribute, but then make a payment? So you could be paying money for peace, but actually be considered to have won the war? :wacko:
I think so. Someone should check (using countries embargoing each other).

If I remember to do it, I'll try tonight, but my memory being what she is... :rolleyes:

Remember : it's not WAD, it's an exploit (or even a bug, maybe). The way embargoes are lifted through a white peace depends on which is the attacker and which the defender (even this may be quite weirdly reversed if you concluded separate peaces, leaving your alliance).
 

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Defender of the faith would be another thing to check.

Regarding Ambassador's post, I think that lifting of trade embargo for white peace was changed some time back so that it is never lifted in a white peace no matter who is the attacker or defender.
 

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First Lieutenant
Mar 17, 2004
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jwolf said:
Is it really true that a nation without ports can't send colonists? A few months ago I played Lorraine and to my frustration, a landlocked revolter France whose capital and only province was Limousin still sent out colonists regularly, establishing colonial cities in Africa and making themselves much more difficult to be conquered. Could it be that without ports a nation does not accumulate colonists but can still send them?

Yes the ai cheats ;) . Afaik when it comes to settlers (since 1.08) the only restriction the ai has is the number of settlers it can store. It can send settlers without having ports, more than one at the same time, colonists to inland provinces that don't border any of its own cities, and even to provinces they own but don't control :wacko:
 

unmerged(32886)

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Aug 6, 2004
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Did you know that your stabilitybar can actually decrease if war exhaustion is very high? Instead of a green bar, you'll get a red bar. Obvious, but a first for me :)
I wonder if stability will decrease by one if stabilityresearch hits 0. Anyone knows?
 

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XANG XONG III said:
Yes the ai cheats ;) . It can send ...colonists to inland provinces that don't border any of its own cities...
I have never seen the AI colonize or construct a trade post anywhere that suggests the AI has different rules regarding where it is able to colonize. Remember that Great Lakes areas, at least one province inland but adjoining a river (in Brazil), and provinces in the Siberian Corridor may be colonized without bordering a city of the colonizing nation. Only in the case of Siberia, bordering a minimum of a trade post of the same country is required.
 

unmerged(26889)

First Lieutenant
Mar 17, 2004
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ws2_32 said:
I have never seen the AI colonize or construct a trade post anywhere that suggests the AI has different rules regarding where it is able to colonize. Remember that Great Lakes areas, at least one province inland but adjoining a river (in Brazil), and provinces in the Siberian Corridor may be colonized without bordering a city of the colonizing nation. Only in the case of Siberia, bordering a minimum of a trade post of the same country is required.

There was a thread some time ago where someone pointed an inland USA province which didn't border the Lakes or any other city and was still being colonized by the ai. This guy then loaded as this nation and tried to do the same without sucess. The same thing happened with me in an AGCEEP game (where they donn't have natives in the US and thus is much more likely to happen), but the classical example is Vanilla Morroco which often develop that last Saharan province into city before they own anything beyond it and while the previous one is still a mere trading post.