Did they fix the obnoxious debt situation? It's pretty lame to fight huge, bankrupted empires.
I've had one case of frozen armies yesterday as well. Brandenburg just didn't move its army after declaring an offensive war. Reloading fixed it though.
Frozen AI armies never left they just decreased in frequencyI think frozen AI armies are back... My CNs armies were just frozen and he refused to kill rebels 2 provinces next to it with more than enough men/morale to take down. It just sit there. When I reloaded, he killed the rebels immediately.
I know that this won't solve the actual problem, but in that scenario you could detatch a single unit, move the rest of the stack out and keep control over the siege (and keep the siege stalled even if the AI later moves out).I hope Wiz would at least fix the annoying AI siege "logic" Very often they come and "help" you with a siege even when you have all the necessary troops to siege down a fort. With the MP changes, this means you have to give the siege to the AI and leave the fort province, and then hope it'll siege it to the end. Sometimes this happens when you lose a few troops to the 1% attrition, and the AI thinks it's a good thing to throw more troops to die in the area. I've also seen 40k AI soldiers in a single province in Siberia. AI allies are nice though. They fight for you in the difficult(mountain river crossing) terrain which no human would do.
Did they fix the obnoxious debt situation? It's pretty lame to fight huge, bankrupted empires.
I cannot believe I'm the only one seeing doomstacks "helping" with sieges, when they could easily walk around and do something relevant.I'd really like some concrete examples / bug reports of AI misbehaving with forts instead of 'AI doesn't understand forts at all', because I'm really not seeing the latter in my own games.
That one seems to be fixed. The AI still sucks at managing manpower though.
Yeah I often do this, but sometimes I wonder why the AI can't do the same if they want to help in some battle.I know that this won't solve the actual problem, but in that scenario you could detatch a single unit, move the rest of the stack out and keep control over the siege (and keep the siege stalled even if the AI later moves out).
Well at least that's one thing out of the way. AI always sucked with manpower, so not a huge deal.
Like sucks badly with manpower. Like real bad....................
Actually I don't think i'm getting the point across.
Its bad.
This is a problem from way before the new fort system, its just more relevant now that manpower is so limited.Sieging with outrageously oversized armies is probably the biggest offender here, both solo sieges and assisting allies. I've seen 60k stacks sitting and dying in the first 50 years, while the enemy ran around using their armies for something useful.
I hope Wiz would at least fix the annoying AI siege "logic" Very often they come and "help" you with a siege even when you have all the necessary troops to siege down a fort. With the MP changes, this means you have to give the siege to the AI and leave the fort province, and then hope it'll siege it to the end. Sometimes this happens when you lose a few troops to the 1% attrition, and the AI thinks it's a good thing to throw more troops to die in the area. I've also seen 40k AI soldiers in a single province in Siberia. AI allies are nice though. They fight for you in the difficult(mountain river crossing) terrain which no human would do.